Files
DorkNet/DorkNet.Server.Tests/MatchmakePullInviteTests.cs
T
Alexa 628f430645 Add Charades word lists management, profanity filter, and matchmaking routes (#41)
* feat: add 3D Charades word lists management and profanity filter toggle

- Implemented Charades word lists management in the admin UI, allowing for unlimited named word lists with difficulty settings.
- Added functionality to bind live card slots to specific word lists, with automatic fallback to built-in lists.
- Introduced a profanity filter toggle in server settings, enabling or disabling the server-side profanity filter.
- Updated database schema to support new features, including additional columns for profanity filter status and charades slot bindings.
- Enhanced documentation to reflect new features and their usage.

* feat: add identityserver-signing.pfx to .gitignore

* feat: add new matchmake routes for player, event, club, and code
2026-07-02 10:11:18 +03:00

66 lines
2.6 KiB
C#

using System.Net;
using DorkNet.Contracts;
namespace DorkNet.Server.Tests;
/// <summary>
/// Regression coverage for the 2023 "pull a player into a private instance"
/// flow. The 2023 client renamed the matchmaking surface from <c>goto/*</c>
/// to <c>matchmake/*</c> and added <c>matchmake/chatinvite/{account}/{instance}</c>
/// for chat party invites; the server had neither the routes nor the gateway
/// ownership entry, so those requests 404'd.
/// </summary>
public sealed class MatchmakePullInviteTests : IClassFixture<DorkNetServerFactory>
{
private readonly DorkNetServerFactory _factory;
public MatchmakePullInviteTests(DorkNetServerFactory factory) => _factory = factory;
private HttpClient ApiClient()
{
var client = _factory.CreateClient(new() { AllowAutoRedirect = false });
client.BaseAddress = new Uri($"http://api.{_factory.ApexDomain}");
client.Timeout = TimeSpan.FromSeconds(30);
return client;
}
[Theory]
[InlineData("/matchmake/instance/999")]
[InlineData("/matchmake/invite/999")]
[InlineData("/matchmake/chatinvite/2/16777216")] // {accountId}/{roomInstanceId}
[InlineData("/matchmake/player/2")]
[InlineData("/matchmake/event/999")]
[InlineData("/matchmake/club/999")]
[InlineData("/matchmake/code/5/ABCDEF")] // {roomId}/{code}
public async Task Matchmake_pull_routes_exist(string path)
{
using var client = ApiClient();
using var res = await client.PostAsync(path, new StringContent(string.Empty));
// The bug was a hard 404 (no route). These resolve to a dorm-fallback
// matchmaking response when the instance/invite doesn't exist, so any
// non-404 status proves the route is now mounted.
Assert.NotEqual(HttpStatusCode.NotFound, res.StatusCode);
}
[Theory]
[InlineData("/matchmake/instance/999")]
[InlineData("/matchmake/invite/999")]
[InlineData("/matchmake/chatinvite/2/16777216")]
[InlineData("/matchmake/room/5")]
[InlineData("/matchmake/player/2")]
[InlineData("/matchmake/event/999")]
[InlineData("/matchmake/club/999")]
[InlineData("/matchmake/code/5/ABCDEF")]
public void Matchmake_paths_route_to_same_service_as_goto(string path)
{
const string apex = "dork.test";
var gotoOwner = DorkNetRouteOwnership.ResolvePublicService($"api.{apex}", "/goto/instance/999", apex);
var owner = DorkNetRouteOwnership.ResolvePublicService($"api.{apex}", path, apex);
// matchmake/* must land on the same service that owns goto/* — before
// the fix it fell through to the Monolith default owner.
Assert.Equal(gotoOwner, owner);
}
}