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6ee1d6f9b3
Every change below was checked against the 2023-03-21 client disassembly;
file:line evidence is in the code comments and in
docs/recroom-2023-client-api-complete.md.
Presence
- matchmake/none means "online, in no room" (its only caller is
TryGoToOfflineRoom, which ignores the reply). The server used to keep the
old room or invent a dorm, so the next heartbeat looked out of sync and
the client cancelled its load to chase that room.
- The join watchdog no longer clears presence 30 s into a long room load;
it is a 3 minute backstop that drops the room only.
- One fan-out (PresenceBroadcastService) for every transition: deferred
joins, matchmake/none, logout, failed joins, visibility changes, SignalR
connect/disconnect. isOnline is sent on its own; pushes never go to the
subject, because a self push moves the player.
- Online-status visibility (Public / Friends / Favorites / Appear offline)
is stored and honoured by GET /player and by the live pushes.
Profile
- PUT account/me/{emoji,personalpronouns,identityflags,bannerimage} were
404; added with the client's real form keys and persisted (new Players
columns plus migration). Every account read now returns them, and edits
push AccountUpdate to everyone.
Outfit menu
- Saved outfits kept OutfitSelectionsV2 and CustomAvatarItems, so loading a
slot restores what was saved instead of a stale outfit.
- isCreationAllowedForAccount answers the {Success, Error} envelope the
client parses; minPriceForPublicItem is a bare int; gifts/generate accepts
form bodies; lockeditems returns the full owned-item shape; colourways no
longer share their base item's AvatarItemId.
RecNetResult writes
- About 40 writes look status-only but parse the body as {Success, Error}.
An empty 200 showed "Failed to ..." after the server applied the change,
and a body without Success threw "Error message cannot be null". Clubs,
announcements, keepsakes, comments/read, subscriptions, purchase offers
and privacy settings now answer RecNetResult.
- Login token and device-code grants are real; remoteauth approves the
device code; createlogintoken returns a bare string.
- New: incentivizedreferrals/referrals, account/bulk/{email,phone},
GET strings, account/me/confirmphone, PlayMenuCarouselOrdering_1.
Route inventory and coverage test extended to match.
README now describes the 2023 branch.
148 lines
6.8 KiB
C#
148 lines
6.8 KiB
C#
using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Microsoft.EntityFrameworkCore;
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using DorkNet.Server.Auth;
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using DorkNet.Server.Data;
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namespace DorkNet.Server.Controllers.API.PlayerWarnings;
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[ApiController]
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[Authorize]
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public class PlayerWarningsController(DorkNetDbContext db) : ControllerBase
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{
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[HttpGet("api/playerwarnings")]
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public async Task<IActionResult> Warnings()
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{
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var me = this.RequireCurrentPlayerId();
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var rows = await db.PlayerSettings
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.Where(s => s.PlayerId == me && s.Key.StartsWith("warning:"))
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.OrderByDescending(s => s.Id)
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.ToListAsync();
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return Ok(rows
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.Select(ToWarningWire)
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.Where(w => !w.Acknowledged)
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.ToList());
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}
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/// <summary>Moderator issues a warning against a player. The 2023-03-21
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/// client POSTs this (verb register <c>rdx=2</c> at
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/// RecNet.Runtime/FPIBGPIAOBI.txt:3455) with the form keys
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/// <c>WarnedPlayerId</c>, <c>ReportCategory</c>, <c>DisplayReason</c> and
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/// <c>ModeratorNote</c> (:3468-3520), matching the issuing method
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/// <c>FGLDKEJLAKB<DJMHAFPGLLN> OEJIMKKDMBI(Int32, BDOGOIGCKMK,
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/// String, String)</c> (:3102).
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///
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/// Only GET was registered here, so every warning the moderator tools
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/// tried to create came back 405 and silently failed.</summary>
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[HttpPost("api/playerwarnings")]
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[Consumes("application/json", "application/x-www-form-urlencoded", "multipart/form-data")]
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public async Task<IActionResult> CreateWarning(
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[FromForm(Name = "WarnedPlayerId")] long? warnedPlayerId,
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[FromForm(Name = "ReportCategory")] int? reportCategory,
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[FromForm(Name = "DisplayReason")] string? displayReason,
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[FromForm(Name = "ModeratorNote")] string? moderatorNote)
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{
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var me = this.RequireCurrentPlayerId();
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var moderator = await db.Players
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.Where(p => p.Id == me)
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.Select(p => (bool?)(p.IsAdmin || p.IsDeveloper || p.IsCommunityTeam))
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.FirstOrDefaultAsync();
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// Both calls are read as DJMHAFPGLLN = {Success, Error} (the formatter,
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// RecNet.Runtime/LMCCNLLHLCJ.txt:191-218, knows no "Message" key). A
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// failure without Error reached Promise.Rejected(null) and threw
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// "Error message cannot be null" instead of showing the reason.
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if (moderator != true)
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return Ok(new { Success = false, Error = "not_authorized", Message = "not_authorized" });
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var target = warnedPlayerId
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?? (long.TryParse(Request.Query["WarnedPlayerId"].FirstOrDefault(), out var q) ? q : 0);
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if (target <= 0) return Ok(new { Success = false, Error = "missing_player", Message = "missing_player" });
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if (!await db.Players.AnyAsync(p => p.Id == target))
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return Ok(new { Success = false, Error = "player_not_found", Message = "player_not_found" });
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// Same "warning:{id}|message|category|createdAt|acknowledged" layout the
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// GET list handler parses in ToWarningWire.
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var reason = (displayReason ?? string.Empty).Trim();
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var note = (moderatorNote ?? string.Empty).Trim();
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var message = string.IsNullOrEmpty(note) ? reason : $"{reason} ({note})";
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var id = DateTime.UtcNow.ToString("yyyyMMddHHmmssfff");
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db.PlayerSettings.Add(new DorkNet.Server.Data.Entities.PlayerSettingEntity
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{
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PlayerId = target,
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Key = $"warning:{id}",
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Value = string.Join('|',
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message.Replace('|', '/'),
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(reportCategory ?? 0).ToString(),
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DateTime.UtcNow.ToString("O"),
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"false"),
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});
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await db.SaveChangesAsync();
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return Ok(new { Success = true, Error = string.Empty, Message = string.Empty, WarningId = id });
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}
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/// <summary>The 2023-03-21 client's acknowledge call takes NO arguments —
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/// the issuing method is <c>FGLDKEJLAKB<DJMHAFPGLLN> DOFADJPFBMK()</c>
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/// (FPIBGPIAOBI.txt:3524) and it POSTs an empty body (:3590-3592). It means
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/// "acknowledge my pending warning".
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///
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/// Demanding a warningId made every call 400, so the modal was never marked
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/// read and re-appeared on each login. With no id supplied we now
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/// acknowledge the newest unacknowledged warning, and acknowledging nothing
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/// is a success rather than an error.</summary>
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[HttpPost("api/playerwarnings/acknowledge")]
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[Consumes("application/json", "application/x-www-form-urlencoded", "multipart/form-data")]
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public async Task<IActionResult> Acknowledge([FromForm] string? warningId)
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{
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var me = this.RequireCurrentPlayerId();
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var id = warningId ?? Request.Query["warningId"].FirstOrDefault() ?? Request.Query["id"].FirstOrDefault();
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DorkNet.Server.Data.Entities.PlayerSettingEntity? row;
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if (string.IsNullOrWhiteSpace(id))
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{
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// Acknowledged state lives inside the packed Value string, so the
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// filter has to run client-side after materialising.
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var rows = await db.PlayerSettings
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.Where(s => s.PlayerId == me && s.Key.StartsWith("warning:"))
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.OrderByDescending(s => s.Id)
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.ToListAsync();
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row = rows.FirstOrDefault(s => !ToWarningWire(s).Acknowledged);
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if (row is null) return Ok(new { Success = true, Error = string.Empty, Message = string.Empty });
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}
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else
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{
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row = await db.PlayerSettings
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.FirstOrDefaultAsync(s => s.PlayerId == me && s.Key == $"warning:{id}");
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if (row is null) return Ok(new { Success = true, Error = string.Empty, Message = string.Empty });
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}
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var parts = row.Value.Split('|');
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row.Value = string.Join('|', parts.Take(3).Append("true"));
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await db.SaveChangesAsync();
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return Ok(new { Success = true, Error = string.Empty, Message = string.Empty, WarningId = row.Key["warning:".Length..] });
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}
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private static WarningWire ToWarningWire(DorkNet.Server.Data.Entities.PlayerSettingEntity row)
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{
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var parts = row.Value.Split('|');
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return new WarningWire
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{
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WarningId = row.Key["warning:".Length..],
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Message = parts.ElementAtOrDefault(0) ?? string.Empty,
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Category = int.TryParse(parts.ElementAtOrDefault(1), out var category) ? category : 0,
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CreatedAt = parts.ElementAtOrDefault(2) ?? string.Empty,
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Acknowledged = bool.TryParse(parts.ElementAtOrDefault(3), out var acknowledged) && acknowledged,
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};
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}
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private sealed class WarningWire
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{
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public string WarningId { get; set; } = string.Empty;
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public string Message { get; set; } = string.Empty;
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public int Category { get; set; }
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public string CreatedAt { get; set; } = string.Empty;
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public bool Acknowledged { get; set; }
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}
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}
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