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DorkNet Admin Page

The admin page is the browser operations console for DorkNet. In the microservices deployment it lives at https://admin.<domain>/ and is served by the web service from the built Vite SPA assets.

The admin backend endpoints are under /api/admin/v1. Requests from the SPA are same-origin, so https://admin.<domain>/api/admin/v1/* is also handled by the web service route on the admin host. The same /api/admin/* route family is available as a path-owned moderation slice for non-admin-host routing, so /internal/routes can show moderation as the owner for that path family.

Runtime Routing

Item Value
SPA source DorkNet.Server/admin-ui
Build output DorkNet.Server/wwwroot/admin
Container path /app/wwwroot/admin
Public browser host admin.<domain>
API base used by the SPA /api/admin/v1
Login endpoint POST /api/admin/v1/login
Same-origin admin-host service web
Path-routed admin API slice moderation

DorkNet.Gateway preserves the original Host header when it proxies to backend services. That matters for the admin page: the admin.<domain> host route must reach web, and web must contain /app/wwwroot/admin/index.html.

Authentication

The first account created on a fresh database is promoted to admin so there is always a bootstrap operator. The login form posts to /api/admin/v1/login; the SPA stores the returned values in browser localStorage:

Key Contents
dorknet.admin.token DorkNet admin JWT
dorknet.admin.me Admin identity object used by the layout

Every admin API request sends Authorization: Bearer <token>. Protected actions are guarded by AdminOnlyAttribute, which checks the resolved player row still has IsAdmin = true. A 401 clears the local session and sends the browser back to login.

If the admin host is public, put it behind Cloudflare Access or an equivalent outer access control. The DorkNet JWT is still required after that outer check.

Navigation

Section Routes Workflows
Overview / Live ops dashboard, online players, active sessions, quick kick/ban/broadcast actions
Moderation /players Player directory, bans, reports, per-player ban/grant/gift/password/avatar/account actions
Activity /activity Admin audit log and per-player request logs
Content /rooms, /rooms/:id, /import-room, /content Room list/detail, room import, instances, leaderboards, community board, loading tips, 3D Charades word lists
Operations /broadcast, /settings Server broadcast, server toggles (signups, everyone-is-friends, profanity filter, imported-room version clamp), signup codes, weekly challenges, Play menu tags, Rec Center doors, game config values

Several older admin URLs are kept as redirects:

Old route Current route
/bans /players?tab=bans
/reports /players?tab=reports
/gift, /passwords, /grants /players
/audit /activity?tab=audit
/logs /activity?tab=logs
/rr-originals, /instances, /leaderboards /rooms
/community /content?tab=community
/loading-tips /content?tab=tips
/signup-codes /settings?tab=signup

/import-room-legacy still exists for the legacy room importer.

3D Charades word lists (/content?tab=charades)

The March 2023 client fetches a charades deck at card-box spawn from GET api/activities/charades/v1/words/{source}, where {source} is one of three baked CardBox.cardSource slots — Charades, CharadesAprilFoolsDay, and Icebreakers (verified in the 2023.03.21 il2cpp dump). The response is a JSON array of { "EN_US": "<phrase>", "Difficulty": <int> } (Difficulty is the client CNMMMNJJDMM enum: 0 easy, 1 hard, 10 very hard, 20 icebreaker).

The admin tab exposes:

  • A library of unlimited named word lists (CharadesWordListEntity rows), each with a per-card difficulty. Paste-import accepts one phrase per line with an optional | easy|hard|veryhard|icebreaker suffix.
  • Live card slots — three dropdowns binding each client slot to any library list. Switching a slot just repoints its binding (ServerSettingsEntity.CharadesSlotBindingsJson); it takes effect on the next card-box refresh (room rejoin). An unbound slot falls back to the built-in list seeded for it.

Three built-in lists (Default / April Fools / Icebreakers) are seeded on first boot and bound to their slots. Seeding is idempotent — admin edits survive restarts.

Profanity filter toggle (/settings)

ServerSettingsEntity.ProfanityFilterDisabled gates the server-side api/sanitize/* filter. When on, every sanitize route returns input unchanged and treats all text as clean, so room/invention names and chat are never censored. Off by default; checked per request so it takes effect immediately.

Imported-room version clamp (/settings)

ServerSettingsEntity.RoomBlobVersionClampDisabled gates the CDN's PersistedRoomData version clamp (RoomDataBlobService.ClampVersionsFor2023). Rooms imported from modern RecNet zip exports carry room-data blobs whose top-level version varints (field 1 DEPRECATED_RoomPersistenceVersion, field 30 PersistedRoomVersion) are far past what the March-2023 client knows — a Sep-2025 save stamps version=131 against the client's maximum of 16 (RoomDataBlobService.Client2023MaxPersistedRoomVersion; the proto's LatestVersion=19 came from a newer build's dump and this client rejects it) — and the client rejects the whole room with its "update Rec Room to visit this room" gate before spawning anything.

This clamp only addresses the room-header version gate. A room whose CircuitsV2 chip graph (circuit_data, field 18) was saved in a newer Rec Room is rejected by a separate CircuitsV2 version gate regardless — check the client's Player.log, where the stack frame under "Booting player to dorm" names the failing subsystem (CircuitsV2Manager = the circuit graph, not the header). That case is not fixable by this clamp.

While the clamp is active (the default), the CDN serve path rewrites the two varints down to the 2023 maxima on the way out for .room / .meta / .dat blobs. The rewrite is wire-surgical: every other byte is preserved, already-compatible blobs pass through byte-identical, and nothing stored in S3 is modified. Toggle endpoint: POST api/admin/v1/settings/room-blob-version-clamp with {"Disabled": bool}. Clamped responses are served with a 60s edge TTL so flipping the toggle lands within a minute.

Build And Deploy

The service Dockerfile builds the admin SPA for service images that need static assets. In the microservices stack the web image must include:

/app/wwwroot/admin/index.html
/app/wwwroot/admin/assets/*

The admin SPA calls relative URLs, so it does not need a configured API origin as long as the browser is opened on https://admin.<domain>/.

The native admin mobile app points at the same public admin host; see ../DorkNet.AdminMobile/README.md.

Smoke Checks

Check the static host:

curl -I https://admin.yourdomain.com/

Check that protected admin API routing is alive. A 401 is expected without a valid admin token:

curl -i https://admin.yourdomain.com/api/admin/v1/stats

Check the built assets inside the running web container:

docker exec <web-container> sh -lc 'find /app/wwwroot/admin -maxdepth 2 -type f | sort | head -50'

Useful logs:

docker logs <stack>-gateway-1 --tail=200
docker logs <stack>-web-1 --tail=200
docker logs <stack>-moderation-1 --tail=200

For normal browser admin traffic, start with gateway and web. Check moderation when you are testing /api/admin/* through a non-admin host such as api.<domain>.

Troubleshooting

Symptom Check
admin.<domain>/ returns 404 web logs for probe="/app/wwwroot/admin/index.html" exists=False; rebuild/redeploy the web image
Admin page loads but actions 404 Gateway /internal/routes, then whether the request host is admin.<domain> or a path-routed host
Login or actions return 401 Token expired, local session cleared, or the player no longer has IsAdmin = true
Browser spins forever Open the browser network tab, then check gateway and web logs for the stuck URL
Upload/import fails near 100 MB Use the chunked importer; the SPA uses 50 MB chunks to stay below Cloudflare request limits