Files
DorkNet/launcher/Backend
Alexa c366b6190a launcher: ClientPatcher handles steam_stub manifest block
Per-version patcher zips now ship a Goldberg steam_api64.dll +
steam_appid.txt alongside the existing MelonLoader stuff. The
manifest's new steam_stub block describes where to install them:

- api_dll / api_dest: stub DLL location and target path under
  Rec Room root (typically Recroom_Release_Data/Plugins/...)
- api_backup_suffix: the original Valve DLL gets renamed to
  <dest> + suffix on first install; re-runs detect the existing
  backup and leave it alone so the real DLL is preserved
- appid_file / appid_value + appid_dest: writes a steam_appid.txt
  next to the exe so the stub knows what game ID to claim

Block is optional — manifests without steam_stub patch nothing
extra, preserving back-compat with pre-stub patcher zips.
2026-05-27 13:04:08 +03:00
..