Files
DorkNet/DorkNet.Server/admin-ui/src/components/PlayerAvatar.tsx
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Alexa d471b418b9 Import march-2020-03-10 from private repo (scrubbed 2026-05-27)
Targets Rec Room 2020.03.10 client (also serves 2020.03.06).

Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
  the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces dorknet-clientpatch-{key}.zip
  for v1-march-* Release uploads.
- .github/workflows/release.yml — on tag push publishes both
  dorknet-server-march_2020_03_10-win-x64.zip and
  dorknet-clientpatch-march_2020_03_10.zip as Release assets.

Same scrub rules as december; tools/build-patcher-zip.ps1 added to
the maintainer-side allow-list so it survives.
2026-05-27 01:06:12 +03:00

47 lines
1.5 KiB
TypeScript

import { useState } from 'react';
import { profileImageUrl } from '../lib/types';
// Round avatar tile that falls back to the player's display-name
// initial if there's no ProfileImageName or the request 404s. The
// img.* CDN signs every response, so we don't have to do anything
// special on this side — just point at the URL and let the browser
// render or fail to render. Size in pixels controls both the rendered
// box and the `?width=N` hint we send so the CDN can resize.
export function PlayerAvatar({
name,
displayName,
size = 28,
className = '',
}: {
name?: string | null;
displayName?: string | null;
size?: number;
className?: string;
}) {
const [errored, setErrored] = useState(false);
const url = errored ? null : profileImageUrl(name, Math.max(size * 2, 64));
const initial = (displayName ?? '?').charAt(0).toUpperCase();
const dim = { width: size, height: size };
if (!url) {
return (
<div
style={dim}
className={`shrink-0 rounded-full bg-gradient-to-br from-ink-700 to-ink-800 flex items-center justify-center font-semibold text-ink-200 ${className}`}
>
<span style={{ fontSize: size * 0.42 }}>{initial}</span>
</div>
);
}
return (
<img
src={url}
style={dim}
onError={() => setErrored(true)}
alt={displayName ? `${displayName}'s avatar` : 'player avatar'}
className={`shrink-0 rounded-full bg-ink-800 object-cover ${className}`}
loading="lazy"
/>
);
}