Files
DorkNet/DorkNet.Server/Controllers/API/Rooms/V2/RoomsModerationController.cs
T
Alexa d471b418b9 Import march-2020-03-10 from private repo (scrubbed 2026-05-27)
Targets Rec Room 2020.03.10 client (also serves 2020.03.06).

Re-import after adding:
- DorkNet.ClientMod/dorknet-clientmod.json.template — config schema
  the launcher's manifest-driven patcher renders into UserData/.
- tools/build-patcher-zip.ps1 — produces dorknet-clientpatch-{key}.zip
  for v1-march-* Release uploads.
- .github/workflows/release.yml — on tag push publishes both
  dorknet-server-march_2020_03_10-win-x64.zip and
  dorknet-clientpatch-march_2020_03_10.zip as Release assets.

Same scrub rules as december; tools/build-patcher-zip.ps1 added to
the maintainer-side allow-list so it survives.
2026-05-27 01:06:12 +03:00

320 lines
12 KiB
C#

using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using DorkNet.Server.Auth;
using DorkNet.Server.Data;
using DorkNet.Server.Data.Entities;
namespace DorkNet.Server.Controllers.API.Rooms.V2;
/// <summary>
/// api.rec.net/api/rooms/v{1,2}/{modify,modifyPermissions,banfromroom,
/// importroombans,roombans,report,modify/scene,modify/sceneParent,
/// modify/tags,modifyscene} — owner-side mutation surface for rooms.
///
/// Split from <see cref="RoomsController"/> to keep that file
/// (browse / details / clone) at a manageable size. All endpoints
/// are owner-gated (the caller must equal
/// <see cref="RoomEntity.CreatorPlayerId"/>) or admin-bypassed via
/// <see cref="AdminOnlyAttribute"/> on the admin-only sub-routes.
/// </summary>
[ApiController]
[Authorize]
public class RoomsModerationController(DorkNetDbContext db) : ControllerBase
{
private long Me => this.RequireCurrentPlayerId();
private async Task<RoomEntity?> RequireOwnedRoomAsync(long roomId)
{
var room = await db.Rooms.FirstOrDefaultAsync(r => r.Id == roomId);
if (room is null) return null;
return room.CreatorPlayerId == Me ? room : null;
}
// ── /modify (general fields) ─────────────────────────────────────────
public sealed class ModifyRoomRequest
{
public long RoomId { get; set; }
public string? Name { get; set; }
public string? Description { get; set; }
public string? ImageName { get; set; }
public string? Tags { get; set; }
public int? Accessibility { get; set; }
public bool? SupportsScreens { get; set; }
public bool? SupportsMobile { get; set; }
public bool? SupportsVRLow { get; set; }
public bool? SupportsWalkVR { get; set; }
public bool? SupportsTeleportVR { get; set; }
public bool? DisableMicAutoMute { get; set; }
}
[HttpPost("api/rooms/v2/modify")]
public async Task<IActionResult> Modify([FromBody] ModifyRoomRequest req)
{
var room = await RequireOwnedRoomAsync(req.RoomId);
if (room is null) return NotFound();
if (!string.IsNullOrWhiteSpace(req.Name)) room.Name = req.Name.Trim();
if (req.Description is not null) room.Description = req.Description;
if (req.ImageName is not null) room.ImageName = req.ImageName;
if (req.Tags is not null) room.TagsCsv = req.Tags;
if (req.Accessibility.HasValue) room.Accessibility = Math.Clamp(req.Accessibility.Value, 0, 2);
if (req.SupportsScreens.HasValue) room.SupportsScreens = req.SupportsScreens.Value;
if (req.SupportsMobile.HasValue) room.SupportsMobile = req.SupportsMobile.Value;
if (req.SupportsVRLow.HasValue) room.SupportsVRLow = req.SupportsVRLow.Value;
if (req.SupportsWalkVR.HasValue) room.SupportsWalkVR = req.SupportsWalkVR.Value;
if (req.SupportsTeleportVR.HasValue) room.SupportsTeleportVR = req.SupportsTeleportVR.Value;
if (req.DisableMicAutoMute.HasValue) room.DisableMicAutoMute = req.DisableMicAutoMute.Value;
room.UpdatedAt = DateTime.UtcNow;
try
{
await db.SaveChangesAsync();
}
catch (DbUpdateException)
{
// Likely a unique-name collision.
return Conflict(new { Result = 2, Message = "name taken" });
}
return Ok(new { Result = 0, Room = Services.RoomService.ToWireRoom(room) });
}
public sealed class ModifyPermissionsRequest
{
public long RoomId { get; set; }
public int? Accessibility { get; set; }
public bool? SupportsLevelVoting { get; set; }
public bool? AllowsJuniors { get; set; }
public bool? CloningAllowed { get; set; }
public int? RoomWarningMask { get; set; }
public string? CustomRoomWarning { get; set; }
}
[HttpPost("api/rooms/v2/modifyPermissions")]
public async Task<IActionResult> ModifyPermissions([FromBody] ModifyPermissionsRequest req)
{
var room = await RequireOwnedRoomAsync(req.RoomId);
if (room is null) return NotFound();
if (req.Accessibility.HasValue) room.Accessibility = Math.Clamp(req.Accessibility.Value, 0, 2);
if (req.SupportsLevelVoting.HasValue) room.SupportsLevelVoting = req.SupportsLevelVoting.Value;
if (req.AllowsJuniors.HasValue) room.AllowsJuniors = req.AllowsJuniors.Value;
if (req.CloningAllowed.HasValue) room.CloningAllowed = req.CloningAllowed.Value;
if (req.RoomWarningMask.HasValue) room.RoomWarningMask = req.RoomWarningMask.Value;
if (req.CustomRoomWarning is not null) room.CustomRoomWarning = req.CustomRoomWarning;
room.UpdatedAt = DateTime.UtcNow;
await db.SaveChangesAsync();
return Ok(Services.RoomService.ToWireRoom(room));
}
// ── Scene mutations (LocationReplicationId) ──────────────────────────
public sealed class ModifySceneRequest
{
public long RoomId { get; set; }
public string? LocationReplicationId { get; set; }
}
[HttpPost("api/rooms/v1/modify/scene")]
[HttpPost("api/rooms/v1/modifyscene")]
public async Task<IActionResult> ModifyScene([FromBody] ModifySceneRequest req)
{
var room = await RequireOwnedRoomAsync(req.RoomId);
if (room is null) return NotFound();
if (!string.IsNullOrWhiteSpace(req.LocationReplicationId))
room.LocationReplicationId = req.LocationReplicationId;
room.UpdatedAt = DateTime.UtcNow;
await db.SaveChangesAsync();
return Ok(Services.RoomService.ToWireRoom(room));
}
public sealed class ModifySceneParentRequest
{
public long RoomId { get; set; }
public long? ParentRoomId { get; set; }
}
/// <summary>Sub-room / nested-scene parent override. We don't
/// model sub-rooms as a real graph, so we accept-and-ignore but
/// still owner-gate to prevent grief.</summary>
[HttpPost("api/rooms/v1/modify/sceneParent")]
public async Task<IActionResult> ModifySceneParent([FromBody] ModifySceneParentRequest req)
{
var room = await RequireOwnedRoomAsync(req.RoomId);
if (room is null) return NotFound();
return Ok(new { Result = 0 });
}
public sealed class ModifyTagsRequest
{
public long RoomId { get; set; }
public string? Tags { get; set; }
}
[HttpPost("api/rooms/v1/modify/tags")]
public async Task<IActionResult> ModifyTags([FromBody] ModifyTagsRequest req)
{
var room = await RequireOwnedRoomAsync(req.RoomId);
if (room is null) return NotFound();
room.TagsCsv = req.Tags ?? string.Empty;
room.UpdatedAt = DateTime.UtcNow;
await db.SaveChangesAsync();
return Ok(Services.RoomService.ToWireRoom(room));
}
// ── Bans ─────────────────────────────────────────────────────────────
public sealed class BanFromRoomRequest
{
public long RoomId { get; set; }
public long PlayerId { get; set; }
public int BanType { get; set; } // 0=Soft (kick), 1=Permanent, 2=Temp
public DateTime? Until { get; set; }
public string? Reason { get; set; }
}
[HttpPost("api/rooms/v2/banfromroom")]
public async Task<IActionResult> BanFromRoom([FromBody] BanFromRoomRequest req)
{
var room = await RequireOwnedRoomAsync(req.RoomId);
if (room is null) return NotFound();
db.RoomBans.Add(new RoomBanEntity
{
RoomId = req.RoomId,
BannedPlayerId = req.PlayerId,
BannedByPlayerId = Me,
BanType = req.BanType,
Until = req.Until,
Reason = req.Reason ?? string.Empty,
});
await db.SaveChangesAsync();
return Ok(new { Result = 0 });
}
public sealed class ImportRoomBansRequest
{
public long RoomId { get; set; }
public List<BanFromRoomRequest>? Bans { get; set; }
}
[HttpPost("api/rooms/v1/importroombans")]
public async Task<IActionResult> ImportRoomBans([FromBody] ImportRoomBansRequest req)
{
var room = await RequireOwnedRoomAsync(req.RoomId);
if (room is null) return NotFound();
if (req.Bans is null || req.Bans.Count == 0) return Ok(new { Imported = 0 });
foreach (var b in req.Bans)
{
db.RoomBans.Add(new RoomBanEntity
{
RoomId = req.RoomId,
BannedPlayerId = b.PlayerId,
BannedByPlayerId = Me,
BanType = b.BanType,
Until = b.Until,
Reason = b.Reason ?? string.Empty,
});
}
await db.SaveChangesAsync();
return Ok(new { Imported = req.Bans.Count });
}
[HttpGet("api/rooms/v1/roombans/{roomId:long}")]
public async Task<IActionResult> RoomBansList(long roomId)
{
var room = await db.Rooms.FirstOrDefaultAsync(r => r.Id == roomId);
if (room is null) return NotFound();
// Only owner sees the ban list (admins also via existing
// admin endpoints).
if (room.CreatorPlayerId != Me) return Forbid();
var rows = await db.RoomBans
.Where(b => b.RoomId == roomId && (b.Until == null || b.Until > DateTime.UtcNow))
.OrderByDescending(b => b.CreatedAt)
.ToListAsync();
return Ok(rows.Select(b => new
{
b.Id,
b.RoomId,
b.BannedPlayerId,
b.BannedByPlayerId,
b.BanType,
b.Until,
b.Reason,
b.CreatedAt,
}));
}
// ── Report ───────────────────────────────────────────────────────────
public sealed class RoomReportRequest
{
public long RoomId { get; set; }
public int Category { get; set; }
public string? Message { get; set; }
}
[HttpPost("api/rooms/v2/report")]
public async Task<IActionResult> Report([FromBody] RoomReportRequest req)
{
var room = await db.Rooms.FirstOrDefaultAsync(r => r.Id == req.RoomId);
if (room is null) return NotFound();
var msg = req.Message ?? string.Empty;
db.Reports.Add(new ReportEntity
{
ReporterPlayerId = Me,
TargetPlayerId = room.CreatorPlayerId,
TargetRoomId = req.RoomId,
RoomId = req.RoomId,
Category = req.Category,
Message = msg[..Math.Min(1000, msg.Length)],
});
await db.SaveChangesAsync();
return Ok(new { Reported = true });
}
public sealed class RoomRolePermissionRequest
{
public long RoomId { get; set; }
public long PlayerId { get; set; }
}
/// <summary>POST <c>api/rooms/v1/roomRolePermissions</c> — watch
/// posts its self-computed role + permission grants for
/// server-side validation. Role enum:
/// 0=Visitor, 5=Member, 10=Mod, 20=Host, 30=Owner. Room creator
/// is always Owner; everyone else defaults to Visitor.</summary>
[HttpPost("api/rooms/v1/roomRolePermissions")]
[AllowAnonymous]
public async Task<IActionResult> RoomRolePermissions(
[FromBody] RoomRolePermissionRequest? body,
[FromForm(Name = "RoomId")] long? roomIdForm,
[FromForm(Name = "PlayerId")] long? playerIdForm)
{
var roomId = body?.RoomId ?? roomIdForm ?? 0;
var playerId = body?.PlayerId ?? playerIdForm ?? (this.CurrentPlayerId() ?? 0);
if (roomId <= 0 || playerId <= 0)
return Ok(new { success = true, error = "" });
var room = await db.Rooms.FirstOrDefaultAsync(r => r.Id == roomId);
int role = (room?.CreatorPlayerId == playerId) ? 30 : 0;
long permissions = role switch
{
30 => -1L,
10 => 0x0FFFFFFFL,
5 => 0x000000FFL,
_ => 0x0000000FL,
};
return Ok(new
{
success = true,
error = "",
RoomId = roomId,
PlayerId = (int)playerId,
Role = role,
Permissions = permissions,
});
}
}