Files
DorkNet/.gitignore
T
Alexa 46e2bb15e4 Single-origin URL rewriting; configurable SQLite path; default InjectAuthValues=false
- ClientMod: add SingleOriginBaseUrl config + URI rewrite path so the
  client can talk to one https://<apex>/__dn/<service>/... base
  instead of demanding wildcard subdomains. ServerHost rewrite still
  the fallback when SingleOriginBaseUrl is empty.
- ClientMod config: InjectAuthValues now defaults to false. The
  server's PhotonCustomAuthController already fail-opens
  (Photon:RequireCustomAuth=false), so anonymous bootstrap is the
  cleaner default and avoids Photon's CustomAuthFailed loop when a
  WAF returns 403 to Photon's probe.
- Server: SQLite path now reads Database:SqlitePath config
  (Database__SqlitePath env). Falls back to <bin>/data/dorknet.db
  so existing Docker / standalone deploys are unchanged. Lets the
  Windows launcher put the db under %APPDATA%\DorkNet.
- Server: DomainConfig + ConfigService updates for the single-origin
  apex.
- .gitignore: exclude local-releases.zip.
2026-05-28 01:39:54 +03:00

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## .NET
bin/
obj/
build/
*.user
*.suo
.vs/
.vscode/
*.csproj.bak
dist/
local-releases/
## Data / secrets
# Local SQLite + uploaded blobs only — DON'T match the source-tree
# DorkNet.Server/Data/ folder (which holds DbContext + Entities/) on
# case-insensitive filesystems. Use the precise runtime data dirs.
DorkNet.Server/bin/Debug/net9.0/data/
DorkNet.Server/bin/Release/net9.0/data/
# appsettings.Production.json is intentionally versioned — contains
# only the Postgres provider switch + Kestrel bind address. All real
# secrets come from Coolify env vars at runtime.
tmp/
## OS
.DS_Store
Thumbs.db
## Reverse-engineered artifacts (Il2CppDumper / Cpp2IL output, not for commit)
dump.cs
il2cpp.h
script.json
stringliteral.json
Il2CppDump/
Cpp2ILOutput/
Cpp2IL_CS/
Cpp2IL_ISIL/
RoomPersistenceManager_decompiled.txt
## Per-machine editor / agent settings
.claude/
global-metadata.dat
GameAssembly.dll
_wildcard.rec.net+1.pem
_wildcard.rec.net+1-key.pem
dist$ZIPNAME.zip
## Vite admin SPA build output — derived from DorkNet.Server/admin-ui/
## via `npm run build` (local) or the admin-ui Dockerfile stage (deploy).
## Each build emits a new hash (assets/index-<hash>.js) so committing
## these files leaves a stale index.html → JS hash mismatch the next
## time someone rebuilds. Keep the source committed, regenerate output.
DorkNet.Server/wwwroot/admin/index.html
DorkNet.Server/wwwroot/admin/assets/
DorkNet.Server/wwwroot/admin/*.map
DorkNet.Server/admin-ui/node_modules/
DorkNet.Server/admin-ui/dist/
DorkNet.Server/admin-ui/.vite/
DorkNet.Server/admin-ui/tsconfig.tsbuildinfo
## Public-facing site (Vite + React, DorkNet.Server/site/)
## Same reasoning as admin-ui above: hashed output, regenerate per build.
DorkNet.Server/wwwroot/site/index.html
DorkNet.Server/wwwroot/site/assets/
DorkNet.Server/wwwroot/site/*.map
DorkNet.Server/site/node_modules/
DorkNet.Server/site/dist/
DorkNet.Server/site/.vite/
DorkNet.Server/site/tsconfig.tsbuildinfo
local-releases.zip