Initialize repository

Added basic info to get in game for like...August 2016 ;-;
It's not much but it's a start
This commit is contained in:
splootybean
2026-02-27 00:58:13 -08:00
parent 05c35b2a18
commit 387ec7ba89
61 changed files with 1722 additions and 0 deletions
+188
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using RecRoomArchive.Models.API.Config;
namespace RecRoomArchive.Services
{
/// <summary>
/// I don't even want to explain this one. I'm sorry
/// </summary>
public class ConfigService(MessageOfTheDayService motdService, IHttpContextAccessor httpContextAccessor)
{
private readonly MessageOfTheDayService _motdService = motdService;
private readonly IHttpContextAccessor _httpContextAccessor = httpContextAccessor;
/// <summary>
/// I'm only doing this because I think that having the full Rec Room config in a controller would be very very ugly.
/// </summary>
/// <returns>RecRoomConfig</returns>
public async Task<RecRoomConfig> GetRecRoomConfig()
{
var request = _httpContextAccessor.HttpContext?.Request;
var host = $"{request!.Scheme}://{request.Host}";
return new RecRoomConfig()
{
MessageOfTheDay = await _motdService.GetMessageOfTheDay(),
CdnBaseUri = host,
MatchmakingParams = new MatchmakingParams(),
LevelProgressionMaps =
[
new LevelProgressionMap(0, 0),
new LevelProgressionMap(1, 10),
new LevelProgressionMap(2, 10),
new LevelProgressionMap(3, 10),
new LevelProgressionMap(4, 20),
new LevelProgressionMap(5, 20),
new LevelProgressionMap(6, 20),
new LevelProgressionMap(7, 20),
new LevelProgressionMap(8, 20),
new LevelProgressionMap(9, 20),
new LevelProgressionMap(10, 20),
new LevelProgressionMap(11, 45),
new LevelProgressionMap(12, 45),
new LevelProgressionMap(13, 45),
new LevelProgressionMap(14, 45),
new LevelProgressionMap(15, 45),
new LevelProgressionMap(16, 45),
new LevelProgressionMap(17, 45),
new LevelProgressionMap(18, 45),
new LevelProgressionMap(19, 45),
new LevelProgressionMap(20, 45),
new LevelProgressionMap(21, 115),
new LevelProgressionMap(22, 115),
new LevelProgressionMap(23, 115),
new LevelProgressionMap(24, 115),
new LevelProgressionMap(25, 115),
new LevelProgressionMap(26, 115),
new LevelProgressionMap(27, 115),
new LevelProgressionMap(28, 115),
new LevelProgressionMap(29, 115),
new LevelProgressionMap(30, 115)
],
DailyObjectives =
[
[
new DailyObjective()
{
Type = ObjectiveType.QuestGames_Scifi1,
Score = 1
},
new DailyObjective()
{
Type = ObjectiveType.QuestEnemyKills_Scifi1,
Score = 10
},
new DailyObjective()
{
Type = ObjectiveType.ArenaGames,
Score = 1
}
],
[
new DailyObjective()
{
Type = ObjectiveType.PaintballCTFGames,
Score = 2
},
new DailyObjective()
{
Type = ObjectiveType.FinishActivity,
Score = 1
},
new DailyObjective()
{
Type = ObjectiveType.CheerAPlayer,
Score = 1
}
],
[
new DailyObjective()
{
Type = ObjectiveType.DodgeballGames,
Score = 2
},
new DailyObjective()
{
Type = ObjectiveType.DodgeballWins,
Score = 2
},
new DailyObjective()
{
Type = ObjectiveType.CheerAPlayer,
Score = 1
}
],
[
new DailyObjective()
{
Type = ObjectiveType.PaintballTeamBattleWins,
Score = 2
},
new DailyObjective()
{
Type = ObjectiveType.PaintballTeamBattleGames,
Score = 20
},
new DailyObjective()
{
Type = ObjectiveType.FinishActivity,
Score = 1
}
],
[
new DailyObjective()
{
Type = ObjectiveType.QuestGames_Goblin1,
Score = 1
},
new DailyObjective()
{
Type = ObjectiveType.QuestEnemyKills_Goblin1,
Score = 10
},
new DailyObjective()
{
Type = ObjectiveType.CheerAPlayer,
Score = 1
}
],
[
new DailyObjective()
{
Type = ObjectiveType.PaintballAnyModeGames,
Score = 2
},
new DailyObjective()
{
Type = ObjectiveType.PaintballAnyModeHits,
Score = 20
},
new DailyObjective()
{
Type = ObjectiveType.ArenaGames,
Score = 1
}
],
[
new DailyObjective()
{
Type = ObjectiveType.QuestGames_Goblin2,
Score = 1
},
new DailyObjective()
{
Type = ObjectiveType.QuestEnemyKills_Goblin2,
Score = 10
},
new DailyObjective()
{
Type = ObjectiveType.FinishActivity,
Score = 1
}
]
],
ConfigTable = [],
PhotonConfig = new PhotonConfig()
};
}
}
}