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# Tools
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Developer and diagnostic scripts. Most are read-only: the triage and inspection tools
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never modify a game install, and the patchers write a separate output or require an
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explicit `--apply`.
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## C# / Node projects
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| Tool | What it does |
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| --- | --- |
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| `AugustInterop/` (C#, net9.0 + `normalize.cjs`) | Repairs il2cpp metadata/interop generation for the August 2023 build (`20230825`): normalises the shuffled 256-byte `global-metadata.dat` header and patches the BepInEx loader to point at the normalised copy. See its [README](AugustInterop/README.md). |
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| `ColliderGuard.Tests/` (C#, net6.0, exe) | Regression harness for `ColliderCastGuardPatch` / `ToolCollisionLayerRestore`, compiled straight from `2023Patch/RadicadePatch/` against the game's Harmony/MonoMod assemblies. |
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| `CommentStripper/` (C#, net9.0, exe) | Strips comments from C# sources using the real Roslyn parser (not a text scan), re-parsing its own output to prove only trivia moved. `CommentStripper [--dry-run] <path>...`. |
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| `InteropInspect/` (C#, net9.0, exe) | Reads a managed assembly's metadata and searches it: `InteropInspect <assembly.dll> <keyword>...` or `--type <FullName>` for a full listing of one type. |
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| `recroom-mirror/` (Node.js ESM) | Local mirror/adapter for RecNet web content: `download.mjs` caches pages from `recroom.network`, `public-cache.mjs` serves the cached public endpoints, `radicade-adapter.mjs` proxies to a Radicade server (`RADICADE_WEB_SERVER`), and `serve.mjs` puts both behind one local HTTP server. |
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## Client metadata patching (Python)
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| Tool | What it does |
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| --- | --- |
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| `patch-0831-client-metadata.py` | Points a Rec Room `20230831` install at a Radicade server by rewriting the `rec.net` bootstrap URLs in the IL2CPP string table. |
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| `patch-quest-client-metadata.py` | Same, for the unpacked Quest `20230907` client (accepts the Apktool-decoded APK tree). |
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| `patch-quest-standalone-login.py` | Experimental Quest standalone login flow; needs the matching server platform guard. |
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| `sep-literals.py` | Reads/inspects the il2cpp string-literal table of a `20230831` client (the metadata header is not the standard magic). |
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| `sep-scan.py` | Locates metadata-usage tokens/pointers inside an il2cpp binary. |
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| `sept-map.py` | Maps obfuscated Il2CppInterop names between two game builds. |
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| `package-quest-obb.py` | Rebuilds an Android expansion OBB from an Apktool-decoded tree. |
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| `diagnose-quest-tls.py` | Builds an unsigned, logging-only diagnostic APK that preserves certificate decisions. |
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| `quest-disassemble.py` | Read-only ARM64 inspection with optional on-device method-map annotations. |
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## Triage and analysis (PowerShell / Python)
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| Tool | What it does |
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| --- | --- |
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| `august-client-triage.ps1` | Read-only triage of a patched August 2023 install; writes a report naming the missing piece of the stack. |
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| `september-client-triage.ps1` | Read-only triage of a patched September 2023 install (same idea, `20230831`). |
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| `client-exit-triage.ps1` | Separates a crash from an orderly exit using the Windows Application event log and the last Unity log. |
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| `player-log-window.py` | Slices `Player.log` by wall-clock window and summarises it. |
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| `make-august-client-pack.ps1` | Builds a shareable client bundle from a known-good August install, verifying every required file against a reference. |
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| `check-obfuscation-safety.py` | Fails when Obfuscar renaming would break a by-name (Harmony/reflection/interop) lookup in the client plugin. |
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## Environment repair
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| Tool | What it does |
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| --- | --- |
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| `patch-rrs-nameserver.ps1` | Points the Rec Room Studio Unity editor at a Radicade server instead of Rec Room's nameserver. |
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| `repair-unity-script-compiler.ps1` | Restores the Roslyn script compiler that Windows Defender quarantines out of the Unity package cache. |
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| `reorganize-server-features.sh` | Moves server sources into feature folders without touching namespaces; `--plan` prints, `--apply` moves. |
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Tooling that needs a game install takes the path as an argument or a documented
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default; change the default rather than editing the script in place.
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