using RadicadeServer.RecNet.Enums.Players; namespace RadicadeServer.RecNet.Auth.Connection { public class TokenConnectData { public string grant_type { get; set; } = null!; public long account_id { get; set; } public string ver { get; set; } = null!; public DeviceClass device_class { get; set; } public string device_id { get; set; } = null!; public Platforms platform { get; set; } public string platform_id { get; set; } = null!; public string client_id { get; set; } = null!; public string? username { get; set; } public string? password { get; set; } public DateTime? birthday { get; set; } public DateTime? birthdayUTC { get; set; } public string? email { get; set; } public string? avatar { get; set; } public string? avatarJson { get; set; } public string? platform_auth { get; set; } public string? refresh_token { get; set; } } }