using RadicadeServer.RecNet.Enums.Players; using RadicadeServer.RecNet.Rooms; namespace RadicadeServer.RecNet.Accounts { public class PlayerHeartbeat { public long playerId { get; set; } public StatusVisibility statusVisibility { get; set; } public DeviceClass deviceClass { get; set; } public RoomInstance? roomInstance { get; set; } public bool isOnline { get; set; } } }