using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using RadicadeServer.RecNet.Enums.Players; using RadicadeServer.RecNet.Enums.Rooms; namespace RadicadeServer.RecNet.Accounts { public class RealPresence { [Key, DatabaseGenerated(DatabaseGeneratedOption.None)] public long playerId { get; set; } public bool isOnline { get; set; } public DeviceClass deviceClass { get; set; } public StatusVisibility statusVisibility { get; set; } public VRMovementModes vRMovementMode { get; set; } public string? LoginLock { get; set; } public long? roomInstance { get; set; } public JoinStatus errorCode { get; set; } public string appVersion = DBConfig.GameVersion; } }