using RadicadeServer.RecNet.Enums.Rooms; namespace RadicadeServer.RecNet.Rooms { public class RoomDetail : Room { public long RoomId { get; set; } public bool IsDorm { get; set; } public int MaxPlayers { get; set; } public MaxPlayerMode MaxPlayerCalculationMode { get; set; } public bool CloningAllowed { get; set; } public bool DisableMicAutoMute { get; set; } public bool DisableRoomComments { get; set; } public bool EncryptVoiceChat { get; set; } } }