1.4 KiB
Radicade August Client
Startup integration for Rec Room 20230825, compiled against that build's
generated BepInEx interop assemblies. Requires the metadata-reader repair in
tools/AugustInterop first. It does not use the incompatible March UI patches.
Build from the repository root:
dotnet build 2023Patch/RadicadeAugustClient/RadicadeAugustClient.csproj -c Release
Override -p:BepInExRoot=<game>/BepInEx for a different installation. No automatic
deployment occurs. Install bin/Release/net6.0/RadicadeAugustClient.dll into
BepInEx/plugins, with the old RadicadeEacBypass.dll disabled/backed up. The two
plugins share a config identity and must not be installed together.
Local config (BepInEx/config/com.radicade.eacbypass.cfg):
[Connection]
ServerUrl = https://localhost:3030
[TLS]
AllowedHosts = localhost
TLS exceptions are limited to the configured host allowlist. The plugin checks the game version and requires HTTPS. It reads the normalized metadata copy only to identify the image signature key. Native game files are not modified.
Verified: build succeeds, plugin loads, TLS succeeds, and server configuration
downloads. Not yet playable: the next client error is launch validation;
login, Photon multiplayer, watch UI and room loading are not verified or fully
ported. See docs/2023-AUGUST-BUILD.md for the current status and backups.