Files
VORTEX-REC-LEAK/Discord/Commands/Debug.cs
T
2026-07-23 18:21:43 -07:00

687 lines
27 KiB
C#

using DeluxeBackend.Controllers;
using DeluxeBackend.Models;
using DeluxeBackend.Services;
using Discord;
using Discord.Interactions;
using Discord.WebSocket;
using Microsoft.AspNetCore.Http.HttpResults;
using System.Linq;
using System.Net;
using System.Text.Json;
using System.Text.Json.Serialization;
using static DeluxeBackend.Enums;
using static DeluxeBackend.Extensions.RoomExtensions;
using static System.Runtime.InteropServices.JavaScript.JSType;
namespace DeluxeBackend.Discord.Commands
{
public class Debug : InteractionModuleBase<SocketInteractionContext>
{
private readonly ILiteDbService db;
private readonly INotificationService ws;
private readonly IMessageService message;
private readonly DiscordBotService discord;
private readonly IHostApplicationLifetime lifetime;
public readonly static ulong AdminRole = 1509152644365811752;
public Debug(ILiteDbService _db, INotificationService _ws, IMessageService _message, DiscordBotService _discord, IHostApplicationLifetime _lifetime)
{
db = _db;
ws = _ws;
message = _message;
discord = _discord;
lifetime = _lifetime;
}
private bool IsAdmin()
{
return Context.User is SocketGuildUser guildUser && guildUser.Roles.Any(r => r.Id == AdminRole);
}
[SlashCommand("send_msg", ".")]
public async Task send_msg(long playerId, Enums.MessageType type, string data = "")
{
if (data == null)
{
data = string.Empty;
}
await DeferAsync();
if (!IsAdmin())
{
await FollowupAsync($"No");
return;
}
await message.SendMessage(db.Accounts.FindById(1), db.Accounts.FindById(playerId), type, data);
await FollowupAsync($"Done");
}
[SlashCommand("upload_ua", ".")]
public async Task UploadUnityAsset(string id, AssetBundleType target, AssetBundleVersion version, string fileName)
{
await DeferAsync();
if (!IsAdmin())
{
await FollowupAsync($"No");
return;
}
if (!Guid.TryParse(id, out var guidId))
{
await FollowupAsync("Invalid GUID format.");
return;
}
UnityAssets unityAssets = db.UnityAssets.FindOne(x => x.Id == guidId);
if (unityAssets == null)
{
unityAssets = new();
}
unityAssets.Id = guidId;
UnityAsset unityAsset = new()
{
Filename = fileName,
Target = target,
Version = version
};
unityAssets.Assets.Add(unityAsset);
db.UnityAssets.Upsert(unityAssets);
await FollowupAsync($"Done");
}
public enum Version
{
_2022AndOlder,
_2023AndNewer,
};
public class RoomData2023AndNewer
{
[JsonRequired]
public required long RoomId { get; set; }
[JsonRequired]
public required string Name { get; set; }
[JsonRequired]
public required string Description { get; set; }
[JsonRequired]
public required string ImageName { get; set; }
[JsonRequired]
public required RoomWarningMask WarningMask { get; set; }
[JsonRequired]
public required RoomAccessibility Accessibility { get; set; }
public string? CustomWarning { get; set; } = null;
[JsonRequired]
public required bool SupportsScreens { get; set; }
[JsonRequired]
public required bool SupportsWalkVR { get; set; }
[JsonRequired]
public required bool SupportsTeleportVR { get; set; }
[JsonRequired]
public required bool SupportsJuniors { get; set; }
[JsonRequired]
public required List<SubRoomData2023AndNewer> SubRooms { get; set; }
[JsonRequired]
public required DateTime CreatedAt { get; set; }
}
public class SubRoomData2023AndNewer
{
[JsonRequired]
public required long SubRoomId { get; set; }
[JsonRequired]
public required long RoomId { get; set; }
[JsonRequired]
public required string UnitySceneId { get; set; }
[JsonRequired]
public required string Name { get; set; }
[JsonRequired]
public required CurrentSave2023AndNewer? CurrentSave { get; set; } = null;
[JsonRequired]
public required bool IsSandbox { get; set; }
[JsonRequired]
public required int MaxPlayers { get; set; }
[JsonRequired]
public required RoomAccessibility Accessibility { get; set; }
}
public class CurrentSave2023AndNewer
{
public Guid? UnityAssetId { get; set; } = null;
[JsonRequired]
public required string DataBlob { get; set; }
public string? Description { get; set; } = null;
[JsonRequired]
public required DateTime CreatedAt { get; set; }
}
public class Unity2023AndNewer
{
[JsonRequired]
public AssetBundleType Target { get; set; }
[JsonRequired]
public AssetBundleVersion Version { get; set; }
[JsonRequired]
public required string Filename { get; set; }
}
public class RoomData2022AndNewer
{
[JsonRequired]
public required long RoomId { get; set; }
[JsonRequired]
public required string Name { get; set; }
[JsonRequired]
public required string Description { get; set; }
[JsonRequired]
public required string ImageName { get; set; }
[JsonRequired]
public required RoomWarningMask WarningMask { get; set; }
public string? CustomWarning { get; set; } = null;
[JsonRequired]
public required bool SupportsScreens { get; set; }
[JsonRequired]
public required bool SupportsWalkVR { get; set; }
[JsonRequired]
public required bool SupportsTeleportVR { get; set; }
[JsonRequired]
public required bool SupportsJuniors { get; set; }
[JsonRequired]
public required List<SubRoomData2022AndNewer> SubRooms { get; set; }
}
public class SubRoomData2022AndNewer
{
[JsonRequired]
public required long SubRoomId { get; set; }
[JsonRequired]
public required string UnitySceneId { get; set; }
[JsonRequired]
public required string Name { get; set; }
[JsonRequired]
public required bool IsSandbox { get; set; }
[JsonRequired]
public required int MaxPlayers { get; set; }
[JsonRequired]
public required RoomAccessibility Accessibility { get; set; }
public Guid? UnityAssetId { get; set; } = null;
public string? DataBlob { get; set; } = null;
public string? Description { get; set; } = null;
}
[SlashCommand("reupload_room", ".")]
public async Task ReuploadRoom(IAttachment file, Version version)
{
await DeferAsync();
if (!IsAdmin())
{
await FollowupAsync("No");
return;
}
if (!file.Filename.EndsWith(".json"))
{
await FollowupAsync("Please upload a file ending in .json!");
return;
}
Account? account = db.Accounts.FindOne(x => x.DiscordId == Context.User.Id);
if (account == null)
{
await FollowupAsync("Error: Could not find your account in the database.");
return;
}
using var httpClient = new HttpClient();
var jsonString = await httpClient.GetStringAsync(file.Url);
using var httpAuthClient = new HttpClient();
httpAuthClient.DefaultRequestHeaders.Add("Authorization", $"Bearer {ServerConfig.RRToken}");
HttpResponseMessage testreq = await httpAuthClient.GetAsync("https://accounts.rec.net/account/me");
if (testreq.StatusCode != HttpStatusCode.OK)
{
await FollowupAsync($"Error: Failed to authenticate with rec.net. (Status: {testreq.StatusCode})");
return;
}
try
{
Room? newRoom = null;
if (version == Version._2023AndNewer)
{
RoomData2023AndNewer? room = JsonSerializer.Deserialize<RoomData2023AndNewer>(jsonString);
if (room == null)
{
await FollowupAsync("Error: Failed to parse the uploaded JSON into a valid room format.");
return;
}
newRoom = new Room
{
Accessibility = RoomAccessibility.Private,
Name = $"{room.Name}_{DateTime.UtcNow.Ticks}",
Description = room.Description,
ImageName = room.ImageName,
CloningAllowed = false,
Creator = account,
CustomWarning = room.CustomWarning,
WarningMask = room.WarningMask,
IsDorm = room.Name == "DormRoom",
IsRRO = false,
};
RoomSupports RoomSup = RoomSupports.None;
if (room.SupportsScreens) RoomSup |= RoomSupports.Screens;
if (room.SupportsWalkVR) RoomSup |= RoomSupports.WalkVR;
if (room.SupportsTeleportVR) RoomSup |= RoomSupports.TeleportVR;
RoomSup |= RoomSupports.Juniors;
newRoom.SupportedPlayerTypes = RoomSup;
db.Rooms.Insert(newRoom);
foreach (SubRoomData2023AndNewer scene in room.SubRooms)
{
SubRoom newScene = new()
{
Room = newRoom,
LocationId = scene.UnitySceneId,
Name = scene.Name,
IsSandbox = scene.IsSandbox,
MaxPlayers = scene.MaxPlayers,
CanMatchmakeInto = scene.Accessibility == RoomAccessibility.Public
};
db.SubRooms.Insert(newScene);
if (scene.CurrentSave != null)
{
SubRoomSave newSave = new()
{
SubRoomId = newScene.Id,
DataBlob = scene.CurrentSave.DataBlob,
};
if (scene.CurrentSave.UnityAssetId.HasValue)
{
try
{
var jsonString2 = await httpAuthClient.GetStringAsync($"https://rooms.rec.net/unity_assets/{scene.CurrentSave.UnityAssetId.Value}/{(int)AssetBundleType.WindowsDesktop}/{(int)AssetBundleVersion.Unity_2020_3_33f1}");
Unity2023AndNewer? u = JsonSerializer.Deserialize<Unity2023AndNewer>(jsonString2);
if (u == null)
{
await FollowupAsync($"Error: Failed to parse Unity Asset JSON from rec.net for subroom '{scene.Name}'.");
return;
}
UnityAssets unityAssets = db.UnityAssets.FindOne(x => x.Id == scene.CurrentSave.UnityAssetId.Value);
if (unityAssets == null)
{
unityAssets = new();
}
unityAssets.Id = scene.CurrentSave.UnityAssetId.Value;
UnityAsset unityAsset = new()
{
Filename = u.Filename,
Target = u.Target,
Version = u.Version
};
unityAssets.Assets.Add(unityAsset);
db.UnityAssets.Upsert(unityAssets);
newSave.UnityAssetId = scene.CurrentSave.UnityAssetId.Value.ToString();
}
catch { }
try
{
var jsonString2 = await httpAuthClient.GetStringAsync($"https://rooms.rec.net/unity_assets/{scene.CurrentSave.UnityAssetId.Value}/{(int)AssetBundleType.MobileAndroid}/{(int)AssetBundleVersion.Unity_2020_3_33f1}");
Unity2023AndNewer? u = JsonSerializer.Deserialize<Unity2023AndNewer>(jsonString2);
if (u == null)
{
await FollowupAsync($"Error: Failed to parse Unity Asset JSON from rec.net for subroom '{scene.Name}'.");
return;
}
UnityAssets unityAssets = db.UnityAssets.FindOne(x => x.Id == scene.CurrentSave.UnityAssetId.Value);
if (unityAssets == null)
{
unityAssets = new();
}
unityAssets.Id = scene.CurrentSave.UnityAssetId.Value;
UnityAsset unityAsset = new()
{
Filename = u.Filename,
Target = u.Target,
Version = u.Version
};
unityAssets.Assets.Add(unityAsset);
db.UnityAssets.Upsert(unityAssets);
newSave.UnityAssetId = scene.CurrentSave.UnityAssetId.Value.ToString();
}
catch { }
}
db.SubRoomSave.Insert(newSave);
newScene.CurrentSave = newSave;
db.SubRooms.Update(newScene);
}
}
}
else if (version == Version._2022AndOlder)
{
RoomData2022AndNewer? room = JsonSerializer.Deserialize<RoomData2022AndNewer>(jsonString);
if (room == null)
{
await FollowupAsync("Error: Failed to parse the uploaded JSON into a valid room format.");
return;
}
newRoom = new Room
{
Accessibility = RoomAccessibility.Private,
Name = $"{room.Name}_{DateTime.UtcNow.Ticks}",
Description = room.Description,
CloningAllowed = false,
Creator = account,
CustomWarning = room.CustomWarning,
WarningMask = room.WarningMask,
IsDorm = room.Name == "DormRoom",
IsRRO = false,
};
RoomSupports RoomSup = RoomSupports.None;
if (room.SupportsScreens) RoomSup |= RoomSupports.Screens;
if (room.SupportsWalkVR) RoomSup |= RoomSupports.WalkVR;
if (room.SupportsTeleportVR) RoomSup |= RoomSupports.TeleportVR;
RoomSup |= RoomSupports.Juniors;
newRoom.SupportedPlayerTypes = RoomSup;
db.Rooms.Insert(newRoom);
foreach (SubRoomData2022AndNewer scene in room.SubRooms)
{
SubRoom newScene = new()
{
Room = newRoom,
LocationId = scene.UnitySceneId,
Name = scene.Name,
IsSandbox = scene.IsSandbox,
MaxPlayers = scene.MaxPlayers,
CanMatchmakeInto = scene.Accessibility == RoomAccessibility.Public
};
db.SubRooms.Insert(newScene);
if (scene.DataBlob != null)
{
SubRoomSave newSave = new()
{
SubRoomId = newScene.Id,
DataBlob = scene.DataBlob,
};
if (scene.UnityAssetId.HasValue)
{
try
{
var jsonString2 = await httpAuthClient.GetStringAsync($"https://rooms.rec.net/unity_assets/{scene.UnityAssetId.Value}/{(int)AssetBundleType.WindowsDesktop}/{(int)AssetBundleVersion.Unity_2020_3_33f1}");
Unity2023AndNewer? u = JsonSerializer.Deserialize<Unity2023AndNewer>(jsonString2);
if (u == null)
{
await FollowupAsync($"Error: Failed to parse Unity Asset JSON from rec.net for subroom '{scene.Name}'.");
return;
}
UnityAssets unityAssets = db.UnityAssets.FindOne(x => x.Id == scene.UnityAssetId.Value);
if (unityAssets == null)
{
unityAssets = new();
}
unityAssets.Id = scene.UnityAssetId.Value;
UnityAsset unityAsset = new()
{
Filename = u.Filename,
Target = u.Target,
Version = u.Version
};
unityAssets.Assets.Add(unityAsset);
db.UnityAssets.Upsert(unityAssets);
newSave.UnityAssetId = scene.UnityAssetId.Value.ToString();
}
catch { }
try
{
var jsonString2 = await httpAuthClient.GetStringAsync($"https://rooms.rec.net/unity_assets/{scene.UnityAssetId.Value}/{(int)AssetBundleType.MobileAndroid}/{(int)AssetBundleVersion.Unity_2020_3_33f1}");
Unity2023AndNewer? u = JsonSerializer.Deserialize<Unity2023AndNewer>(jsonString2);
if (u == null)
{
await FollowupAsync($"Error: Failed to parse Unity Asset JSON from rec.net for subroom '{scene.Name}'.");
return;
}
UnityAssets unityAssets = db.UnityAssets.FindOne(x => x.Id == scene.UnityAssetId.Value);
if (unityAssets == null)
{
unityAssets = new();
}
unityAssets.Id = scene.UnityAssetId.Value;
UnityAsset unityAsset = new()
{
Filename = u.Filename,
Target = u.Target,
Version = u.Version
};
unityAssets.Assets.Add(unityAsset);
db.UnityAssets.Upsert(unityAssets);
newSave.UnityAssetId = scene.UnityAssetId.Value.ToString();
}
catch { }
}
db.SubRoomSave.Insert(newSave);
newScene.CurrentSave = newSave;
db.SubRooms.Update(newScene);
}
}
}
else
{
await FollowupAsync("Tf");
return;
}
if (newRoom != null)
{
await ws.SendToPlayer(account.Id, "RoomUpdate", await newRoom.ToDictionary(discord, db, RoomDetailsMask.StandardDetailsNoDataBlob));
}
await FollowupAsync("Room reuploaded successfully!");
}
catch (Exception ex)
{
await FollowupAsync($"Error (Exception): {ex.Message}");
}
}
[SlashCommand("give_role_in_room", ".")]
public async Task give_role_in_room(ulong roomId, RoomRoleType role)
{
await DeferAsync();
if (!IsAdmin())
{
await FollowupAsync("No");
return;
}
Account? account = db.Accounts.FindOne(x => x.DiscordId == Context.User.Id);
if (account == null)
{
await FollowupAsync("Error: Could not find your account in the database.");
return;
}
Room? room = db.Rooms.FindById(roomId);
if (room == null)
{
await FollowupAsync($"room not found");
return;
}
room.Roles.Add(new RoomRole() { AccountId = account.Id, Role = role });
db.Rooms.Update(room);
await ws.SendToPlayerSubs(account.Id, "RoomUpdate", await room.ToDictionary(discord, db, RoomDetailsMask.StandardDetailsNoDataBlob));
await FollowupAsync($"Done");
}
[SlashCommand("edit_room", ".")]
public async Task edit_room(ulong roomId, string rooName, RoomAccessibility accessibility, long creatorId)
{
await DeferAsync();
if (!IsAdmin())
{
await FollowupAsync("No");
return;
}
Account? account = db.Accounts.FindOne(x => x.DiscordId == Context.User.Id);
if (account == null)
{
await FollowupAsync("Error: Could not find your account in the database.");
return;
}
Room? room = db.Rooms.FindById(roomId);
if (room == null)
{
await FollowupAsync($"room not found");
return;
}
room.Name = rooName;
room.Accessibility = accessibility;
room.Creator = db.Accounts.FindById(creatorId);
db.Rooms.Update(room);
await ws.SendToPlayerSubs(account.Id, "RoomUpdate", await room.ToDictionary(discord, db, RoomDetailsMask.StandardDetailsNoDataBlob));
await FollowupAsync($"Done");
}
[SlashCommand("edit_account", ".")]
public async Task edit_account(ulong accountId, string Username, string DisplayName)
{
await DeferAsync();
if (!IsAdmin())
{
await FollowupAsync("No");
return;
}
Account? account = db.Accounts.FindOne(x => x.DiscordId == Context.User.Id);
if (account == null)
{
await FollowupAsync("Error: Could not find your account in the database.");
return;
}
Account? room = db.Accounts.FindById(accountId);
if (room == null)
{
await FollowupAsync($"account not found");
return;
}
room.Username = Username;
room.DisplayName = DisplayName;
db.Accounts.Update(room);
await ws.SendToPlayerSubs(account.Id, "AccountUpdate", room.ToDictionary());
await FollowupAsync($"Done");
}
[SlashCommand("shutdown", ".")]
public async Task Shutdown()
{
await DeferAsync();
if (!IsAdmin())
{
await FollowupAsync("No");
return;
}
await ws.SendToAllPlayer(PushNotification.ServerMaintenance, new { StartsInMinutes = 1 });
await Task.Delay(1000);
lifetime.StopApplication();
await FollowupAsync($"Done");
}
[SlashCommand("close_all", ".")]
public async Task CloseAll()
{
await DeferAsync();
if (!IsAdmin())
{
await FollowupAsync("No");
return;
}
await ws.SendToAllPlayer(PushNotification.ModerationQuitGame, new { });
await FollowupAsync($"Done");
}
[SlashCommand("give_account_all_roles", ".")]
public async Task GivePlayerAllRoles(long accountId)
{
await DeferAsync();
if (!IsAdmin())
{
await FollowupAsync("No");
return;
}
Account account = db.Accounts.FindById(accountId);
account.Roles.Add("influencer");
account.Roles.Add("developer");
account.Roles.Add("moderator");
account.Roles.Add("screenshare");
account.Roles.Add("keepsake");
account.Roles.Add("livekeepsakeeventroomsaveoverride");
account.Roles.Add("betaroomcurrencycreator");
account.Roles.Add("ps5recroomplus");
account.Roles.Add("multiinstanceevent");
db.Accounts.Update(account);
await ws.SendToPlayer(account.Id, PushNotification.RefreshLogin, new Dictionary<string, object>());
await FollowupAsync($"Done");
}
[SlashCommand("upload_file", ".")]
public async Task UploadFile(IAttachment file, FileType fileType)
{
}
}
}