namespace asdfasdf; [Serializable] public class BalanceResponse { public long Balance { get; set; } public int CurrencyType { get; set; } public StorefrontBalanceType BalanceType { get; set; } } public enum CurrencyType { Invalid = 0, LaserTagTickets = 1, RecCenterTokens = 2, LostSkullsGold = 3, DraculaSilver = 4, RecRoyale_Season1 = 5, RoomCurrency = 6, RoomInventoryItem = 7, ProgressionEvent = 8, RoomieCredits = 9, PaintballPaint = 10, } public enum StorefrontBalanceType { NonPurchasedNotUsableInP2P = 0, NonPurchasedDefault = 1, SteamPurchased = 2, OculusPurchased = 3, PlayStationPurchased = 4, MicrosoftPurchased = 5, RecNetPurchased = 6, IOSPurchased = 7, GooglePlayPurchased = 8, PicoPurchased = 9, SwitchPurchased = 10, PlayStationNonPurchasedP2P = 11, NonPlayStationNonPurchasedP2P = 12, NonPurchasedEarnedByP2P = 13, NonPurchasedEarnedByP2Pv2 = 14, UndistributedRoomEarnings = 15, RoomieResetEveryRRPlusMonth = 16, RoomieEnergyPack = 17, RoomieVideoContest = 18, GameAIOverspend = 19, GameAIDeveloperSpend = 20, GameAIPromo = 21, GameAIPromoPrivateRoom = 22, }