mirror of
https://github.com/djdevin/recflare-client.git
synced 2026-09-08 06:31:28 -07:00
add launcher
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@@ -4,3 +4,4 @@
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!RecRoom_Data/il2cpp_data/Metadata/global-metadata.zip
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!RecRoom_Data/il2cpp_data/Metadata/global-metadata.zip
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!RecRoomVR.bat
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!RecRoomVR.bat
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!RecRoomScreen.bat
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!RecRoomScreen.bat
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!RecFlareSetup.iss
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@@ -6,6 +6,16 @@ Automatic download and setup of a game client to play [RecFlare](https://github.
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## Download/update and play
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## Download/update and play
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### Easy way: installer
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Download and run `RecFlareSetup.exe` from the [releases page](https://github.com/djdevin/recflare-client/releases). The wizard asks whether you have Rec Room in your Steam library: if you do, it downloads the game client from Steam (DepotDownloader, signing in with your username or a Steam mobile app QR code); if not, it downloads the game files from a mirror instead. It then installs BepInEx and the RecNet plugin, and creates Start menu/desktop shortcuts for desktop and VR mode.
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If Windows SmartScreen shows "Windows protected your PC", click **More info** and then **Run anyway** (the installer is unsigned).
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To build the installer yourself, compile `RecFlareSetup.iss` with [Inno Setup](https://jrsoftware.org/isinfo.php) 6.1 or later: `iscc RecFlareSetup.iss`.
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### Manual way: scripts
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1. Check out this repository or extract the ZIP: https://github.com/djdevin/recflare-client/archive/refs/heads/master.zip
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1. Check out this repository or extract the ZIP: https://github.com/djdevin/recflare-client/archive/refs/heads/master.zip
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2. Run `download.bat`. The script will ask whether you have Rec Room in your Steam library: if you do, it downloads the game client from Steam (DepotDownloader); if not, it syncs the game files from a mirror instead. Either way it then applies patches and configuration.
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2. Run `download.bat`. The script will ask whether you have Rec Room in your Steam library: if you do, it downloads the game client from Steam (DepotDownloader); if not, it syncs the game files from a mirror instead. Either way it then applies patches and configuration.
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3. Run `RecRoomScreen.bat` or `RecRoomVR.bat`
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3. Run `RecRoomScreen.bat` or `RecRoomVR.bat`
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@@ -0,0 +1,222 @@
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; RecFlare installer - GUI equivalent of download.bat.
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; Build with Inno Setup 6.1+ (https://jrsoftware.org/isinfo.php):
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; iscc RecFlareSetup.iss
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; Output: Output\RecFlareSetup.exe
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[Setup]
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AppId={{8E1D2A7B-6C43-4F0A-9B7E-3D5F80C21A96}
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AppName=RecFlare
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AppVersion=20230414
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AppPublisher=RecFlare project
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AppSupportURL=https://github.com/djdevin/recflare
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DefaultDirName={sd}\Games\RecFlare
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PrivilegesRequired=lowest
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; tar.exe ships with Windows 10 1803+; the downloads and extraction depend on it
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MinVersion=10.0.17134
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WizardStyle=modern
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DisableProgramGroupPage=yes
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OutputBaseFilename=RecFlareSetup
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SolidCompression=yes
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UninstallDisplayName=RecFlare
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[Tasks]
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Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}"
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[Files]
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Source: "RecRoomScreen.bat"; DestDir: "{app}"; Flags: ignoreversion
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Source: "RecRoomVR.bat"; DestDir: "{app}"; Flags: ignoreversion
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; Points the client at the RecFlare server. Never overwrite: users may have
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; edited it to use their own instance (see README "Custom server").
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Source: "BepInEx\config\net.rec.plugin.cfg"; DestDir: "{app}\BepInEx\config"; Flags: onlyifdoesntexist
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[Icons]
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Name: "{autoprograms}\RecFlare (Desktop mode)"; Filename: "{app}\recroom.exe"; Parameters: "+forcemode:screen"; WorkingDir: "{app}"
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Name: "{autoprograms}\RecFlare (VR)"; Filename: "{app}\recroom.exe"; Parameters: "+forcemode:vr"; WorkingDir: "{app}"
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Name: "{autodesktop}\RecFlare (Desktop mode)"; Filename: "{app}\recroom.exe"; Parameters: "+forcemode:screen"; WorkingDir: "{app}"; Tasks: desktopicon
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Name: "{autodesktop}\RecFlare (VR)"; Filename: "{app}\recroom.exe"; Parameters: "+forcemode:vr"; WorkingDir: "{app}"; Tasks: desktopicon
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[UninstallDelete]
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; The game files are downloaded, not installed, so Inno does not track them;
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; remove the whole folder on uninstall.
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Type: filesandordirs; Name: "{app}"
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[Code]
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const
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ClientMD5 = '4c4a94624eba99028bb36445ccb03253';
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ClientURL = 'https://s3.g.megas4.com/2koayuyiwxv4groxzwdbbxg43cwustavrkvfb/recflare/client.zip';
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DepotDownloaderURL = 'https://github.com/SteamRE/DepotDownloader/releases/download/DepotDownloader_3.4.0/DepotDownloader-windows-x64.zip';
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BepInExURL = 'https://github.com/BepInEx/BepInEx/releases/download/v6.0.0-pre.2/BepInEx-Unity.IL2CPP-win-x64-6.0.0-pre.2.zip';
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PluginURL = 'https://github.com/djdevin/recnet-plugin/releases/download/20230414.1/RecNetPlugin.dll';
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var
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SourcePage: TInputOptionWizardPage;
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SteamPage: TInputQueryWizardPage;
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DownloadPage: TDownloadWizardPage;
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ReuseLocalClientZip: Boolean;
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function UsingSteam: Boolean;
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begin
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Result := SourcePage.Values[0];
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end;
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function OnDownloadProgress(const Url, FileName: String; const Progress, ProgressMax: Int64): Boolean;
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begin
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if Progress = ProgressMax then
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Log(Format('Downloaded %s', [FileName]));
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Result := True;
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end;
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procedure InitializeWizard;
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begin
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SourcePage := CreateInputOptionPage(wpSelectDir,
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'Game client source', 'Where should the game files come from?',
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'Setup needs a copy of the Rec Room game client. Pick the option that applies to you, then click Next.',
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True, False);
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SourcePage.Add('I have Rec Room in my Steam library - download it from Steam');
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SourcePage.Add('I do not have it on Steam - download from the community mirror');
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SourcePage.SelectedValueIndex := 0;
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SteamPage := CreateInputQueryPage(SourcePage.ID,
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'Steam sign-in', 'How should the Steam download sign in?',
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'Enter your Steam username, or leave it blank to sign in by scanning a QR code with the Steam mobile app. ' +
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'A separate Steam window will open during installation to finish signing in; ' +
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'this installer never sees your password.');
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SteamPage.Add('Steam username (optional):', False);
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DownloadPage := CreateDownloadPage(SetupMessage(msgWizardPreparing),
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SetupMessage(msgPreparingDesc), @OnDownloadProgress);
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end;
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function ShouldSkipPage(PageID: Integer): Boolean;
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begin
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Result := (PageID = SteamPage.ID) and not UsingSteam;
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end;
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function NextButtonClick(CurPageID: Integer): Boolean;
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begin
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Result := True;
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if CurPageID = wpReady then begin
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DownloadPage.Clear;
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ReuseLocalClientZip := False;
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if UsingSteam then
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DownloadPage.Add(DepotDownloaderURL, 'DepotDownloader.zip', '')
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else begin
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{ A client.zip left behind by download.bat (or a previous run) is reused
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when it matches the expected hash, like the .bat does. }
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if FileExists(ExpandConstant('{app}\client.zip')) and
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SameText(GetMD5OfFile(ExpandConstant('{app}\client.zip')), ClientMD5) then
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ReuseLocalClientZip := True
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else
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DownloadPage.Add(ClientURL, 'client.zip', '');
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end;
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DownloadPage.Add(BepInExURL, 'BepInEx.zip', '');
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DownloadPage.Add(PluginURL, 'RecNetPlugin.dll', '');
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DownloadPage.Show;
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try
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try
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DownloadPage.Download;
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if not UsingSteam and not ReuseLocalClientZip and
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not SameText(GetMD5OfFile(ExpandConstant('{tmp}\client.zip')), ClientMD5) then begin
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SuppressibleMsgBox('The downloaded game client did not match the expected checksum. ' +
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'Please run Setup again.', mbCriticalError, MB_OK, IDOK);
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Result := False;
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end;
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except
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if DownloadPage.AbortedByUser then
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Log('Download aborted by user.')
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else
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SuppressibleMsgBox(AddPeriod(GetExceptionMessage), mbCriticalError, MB_OK, IDOK);
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Result := False;
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end;
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finally
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DownloadPage.Hide;
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end;
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end;
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end;
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procedure SetPreparingStatus(const Msg: String);
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begin
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WizardForm.PreparingLabel.Visible := True;
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WizardForm.PreparingLabel.Caption := Msg;
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WizardForm.Refresh;
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end;
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function ExtractZip(const ZipPath, DestDir: String): Boolean;
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var
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ResultCode: Integer;
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begin
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Result := ForceDirectories(DestDir) and
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Exec(ExpandConstant('{sys}\tar.exe'), Format('-xf "%s" -C "%s"', [ZipPath, DestDir]),
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'', SW_HIDE, ewWaitUntilTerminated, ResultCode) and (ResultCode = 0);
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end;
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function RunDepotDownloader(var ErrorMsg: String): Boolean;
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var
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Args: String;
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ResultCode: Integer;
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begin
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Result := False;
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if not ExtractZip(ExpandConstant('{tmp}\DepotDownloader.zip'), ExpandConstant('{tmp}\DepotDownloader')) then begin
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ErrorMsg := 'Could not extract DepotDownloader.';
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Exit;
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end;
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Args := '-app 471710 -depot 471711 -manifest 6426603215211043630 -remember-password' +
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' -dir "' + ExpandConstant('{app}') + '"';
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if Trim(SteamPage.Values[0]) <> '' then
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Args := Args + ' -username "' + Trim(SteamPage.Values[0]) + '"'
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else
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Args := Args + ' -qr';
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SetPreparingStatus('Downloading the game from Steam - follow the sign-in steps in the window that just opened...');
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if not Exec(ExpandConstant('{tmp}\DepotDownloader\DepotDownloader.exe'), Args,
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ExpandConstant('{tmp}\DepotDownloader'), SW_SHOWNORMAL, ewWaitUntilTerminated, ResultCode)
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or (ResultCode <> 0) then begin
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ErrorMsg := 'The Steam download did not complete (exit code ' + IntToStr(ResultCode) + '). ' +
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'Check that your sign-in succeeded and that Rec Room is in your Steam library, then run Setup again.';
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Exit;
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end;
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Result := True;
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end;
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function PrepareToInstall(var NeedsRestart: Boolean): String;
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var
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ClientZip: String;
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begin
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Result := '';
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if not ForceDirectories(ExpandConstant('{app}')) then begin
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Result := 'Could not create the installation folder.';
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Exit;
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end;
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if UsingSteam then begin
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if not RunDepotDownloader(Result) then
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Exit;
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end else begin
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if ReuseLocalClientZip then
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ClientZip := ExpandConstant('{app}\client.zip')
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else
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ClientZip := ExpandConstant('{tmp}\client.zip');
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SetPreparingStatus('Extracting the game client (this can take a few minutes)...');
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if not ExtractZip(ClientZip, ExpandConstant('{app}')) then begin
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Result := 'Could not extract the game client archive.';
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Exit;
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end;
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end;
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SetPreparingStatus('Installing BepInEx...');
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if not ExtractZip(ExpandConstant('{tmp}\BepInEx.zip'), ExpandConstant('{app}')) then begin
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Result := 'Could not extract BepInEx.';
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Exit;
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end;
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if not SaveStringToFile(ExpandConstant('{app}\steam_appid.txt'), '480', False) then begin
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Result := 'Could not write steam_appid.txt.';
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Exit;
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end;
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if not ForceDirectories(ExpandConstant('{app}\BepInEx\plugins')) or
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not FileCopy(ExpandConstant('{tmp}\RecNetPlugin.dll'),
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ExpandConstant('{app}\BepInEx\plugins\RecNetPlugin.dll'), False) then begin
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Result := 'Could not install RecNetPlugin.dll.';
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Exit;
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end;
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end;
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