support for 202507 endpoints (#37)

* [auth][api] accept the 20250424.01 client

* [2025] unstable

* 20250718.0

* correct one this time

* stubs

* more stubs

* more stubs

* [lists] add worker

* [ai] route stubs

* [api] player photo setting

* [econ] add roomEconConfig route

* [infra] update worker generators

* [worker] add cards/moderation/platformnotification workers

* [lists] updates to some endpoints

* [clubs] stub out announcement endpoint, for now

* [econ] stub out season endpoints for now

* [chat] apps/chat stub out party endpoint not sure the shape yet

* [api] stub out statsig and lockeditems

* [doc] new services

* [lists] stub the bulk endpoint

* [datacollection] add placeholder service until we can kill it

* [api] set gifting to lvl5

* update lock

* [cdn] enable cache

* [match] matchmake v2

* [lists] stub some lists

* [ai] stubs

* [rooms] new subroom save endpoint

* [econ] add bulk purchase endpoint

* [discovery] update featured creator to 1 for fun

* [api] add photo settings flag

* [chat] fixup chat permissions (sorta)

* [auth] restrictions endpoint

* [rooms] contributed endpoint

* [api] fix outfit endpoint

* [discovery] attempt to fix store

* [chat] privacy endpoints

* [api] cheered images

* [rooms] add xp endpoint (disbaled)

* [rooms] add xp endpoint (disabled)

* update images-db for cheers

* [rooms] add autocomplete endpoint

* [cdn/img] increase cache ttl for statics

* [api] bulk route for images

* [accounts] add banner image

* [api] add misc missing endpoints

* [discovery] remove AI tab

* [platformnotifications] stub some endpoints

* [lists] add some more lists

* [rooms] additional endpoints

* [chat] stub a few privacy endpoints

* [econ] stub some endpoints

* misc db fixes

* [api] tweak shape for images v6

* [rooms] dont show trending RROs
This commit is contained in:
devin
2026-08-18 23:07:24 -04:00
committed by Devin Zuczek
parent 66c09806f9
commit 178d3b5b0e
162 changed files with 114930 additions and 469 deletions
+23
View File
@@ -32,6 +32,29 @@ export const PRESENCE_TTL_SECONDS = 900
*/
export const GAME_VERSION = '20230414'
/**
* Client builds `/api/versioncheck/v4` answers "current" for. `GAME_VERSION` is the one
* the rest of the stack targets and reports for itself; the others are later clients
* that talk close enough to the same protocol to get past the update prompt.
*
* DEBUGGING ONLY beyond `GAME_VERSION`: this is not a supported-version list. Nothing
* else in the stack targets those builds, so a client waved through here can still hit
* protocol differences the version check would otherwise have caught. Trim it back to
* `GAME_VERSION` alone before anyone but us is playing.
*/
export const SUPPORTED_GAME_VERSIONS: string[] = [
GAME_VERSION,
'20230616',
'20231207',
'20250424.01',
'20250718.01',
]
/** Whether a client-supplied build (the version check's `?v=`) is one we serve. */
export function isSupportedGameVersion(version: string | null | undefined): boolean {
return version != null && SUPPORTED_GAME_VERSIONS.includes(version)
}
/** Schema DDL (mirror of migrations/0006_presence.sql). */
export const PRESENCE_SCHEMA_DDL: string[] = [
`CREATE TABLE IF NOT EXISTS presence (