mirror of
https://github.com/djdevin/recflare.git
synced 2026-09-08 14:41:28 -07:00
record deviceclass
This commit is contained in:
@@ -8,6 +8,7 @@ import {
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getAccountsByPlatformId,
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getPasswordHash,
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RoomInstanceType,
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setDeviceInfo,
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setLastLoginTime,
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setPasswordHash,
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setPresence,
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@@ -58,7 +59,11 @@ const ORIENTATION_INSTANCE_ID = -2
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* shared rooms D1, matching the match worker's `roomInstanceFromRoom` shape) into
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* the shared `presence` table (see @repo/domain) so the heartbeat keeps them there.
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*/
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async function placeNewPlayerInOrientation(env: App['Bindings'], accountId: number): Promise<void> {
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async function placeNewPlayerInOrientation(
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env: App['Bindings'],
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accountId: number,
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deviceClass: number
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): Promise<void> {
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const row = await env.DB.prepare('SELECT data FROM room WHERE room_id = ?1')
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.bind(ORIENTATION_ROOM_ID)
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.first<{ data: string }>()
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@@ -95,7 +100,7 @@ async function placeNewPlayerInOrientation(env: App['Bindings'], accountId: numb
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accountId,
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roomInstance,
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statusVisibility: 0,
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deviceClass: 0,
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deviceClass,
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vrMovementMode: 1,
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platform: 0,
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appVersion: '20230302',
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@@ -212,6 +217,16 @@ const app = new Hono<App>()
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const platformInt = typeof body.platform === 'string' ? Number.parseInt(body.platform, 10) : NaN
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let platform = Number.isNaN(platformInt) ? '' : (PLATFORM_TYPES[platformInt] ?? '')
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// The device this login came from. The client posts both on every grant; they're
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// unverified (client-picked) so they're recorded on the account, never trusted as
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// a credential. Stored on account creation AND refreshed on each successful login,
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// so the account's device tracks the player across devices — the raw material for
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// linking accounts that share a device later.
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const deviceId = typeof body.device_id === 'string' ? body.device_id : ''
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const deviceClassInt =
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typeof body.device_class === 'string' ? Number.parseInt(body.device_class, 10) : NaN
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const deviceClass = Number.isNaN(deviceClassInt) ? 0 : deviceClassInt
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// A platform-authenticated login proves who you are with the platform itself,
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// and we can ONLY verify Steam (platform 0) — via its Steam-signed platform_auth
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// ticket. So those logins must be Steam:
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@@ -269,6 +284,8 @@ const app = new Hono<App>()
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platform: verifiedSteamId !== null ? 0 : undefined,
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platformId: verifiedSteamId ?? undefined,
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lastLoginTime: new Date().toISOString(),
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deviceId: deviceId || undefined,
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deviceClass: deviceId ? deviceClass : undefined,
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})
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accountId = String(account.accountId)
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// Establish the login password when one is posted (raw password never stored).
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@@ -277,7 +294,7 @@ const app = new Hono<App>()
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await setPasswordHash(c.env.DB, account.accountId, await hashPassword(password))
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}
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// Place the new player in Orientation (they don't explicitly matchmake into it).
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await placeNewPlayerInOrientation(c.env, account.accountId)
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await placeNewPlayerInOrientation(c.env, account.accountId, deviceClass)
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} else if (grantType === 'refresh_token') {
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const presented = typeof body.refresh_token === 'string' ? body.refresh_token : ''
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const refreshed = presented ? await consumeRefreshToken(c.env.DB, presented) : null
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@@ -315,6 +332,7 @@ const app = new Hono<App>()
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}
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accountId = String(account.accountId)
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await setLastLoginTime(c.env.DB, account.accountId, new Date().toISOString())
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await setDeviceInfo(c.env.DB, account.accountId, deviceId, deviceClass)
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} else {
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// Resolve the account from a posted numeric `account_id` or, as RecRoom's
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// password grant sends, a `username` (case-insensitive; trailing whitespace
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@@ -346,6 +364,7 @@ const app = new Hono<App>()
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}
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accountId = String(resolvedId)
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await setLastLoginTime(c.env.DB, resolvedId, new Date().toISOString())
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await setDeviceInfo(c.env.DB, resolvedId, deviceId, deviceClass)
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}
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const accessToken = await generateToken(
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@@ -4,7 +4,7 @@ import { beforeAll, describe, expect, test } from 'vitest'
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import '../../auth.app'
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import { PRESENCE_SCHEMA_DDL, SCHEMA_DDL } from '@repo/domain'
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import { getAccountsByDeviceId, PRESENCE_SCHEMA_DDL, SCHEMA_DDL } from '@repo/domain'
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import { isLinkedToPlatformIdentity } from '../../auth.app'
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import { hashPassword } from '../../password'
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@@ -344,6 +344,38 @@ describe('auth worker routes', () => {
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expect(account.username).not.toMatch(/^Player\d+$/)
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})
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test('POST /connect/token create_account stores the login device on the account', async () => {
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const deviceId = '69640e6ae1b54ae5b0ca8eeb4a8872ec6cf8fd88'
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const payload = await tokenFor(
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`grant_type=create_account&platform_id=steam-dev1&device_id=${deviceId}&device_class=2`
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)
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const sub = Number.parseInt(payload.sub as string, 10)
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const row = await env.DB.prepare('SELECT data FROM account WHERE account_id = ?1')
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.bind(sub)
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.first<{ data: string }>()
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const account = JSON.parse(row!.data) as { deviceId: string; deviceClass: number }
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expect(account.deviceId).toBe(deviceId)
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expect(account.deviceClass).toBe(2)
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// Accounts sharing a device can be found later (account linkup).
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const shared = await getAccountsByDeviceId(env.DB, deviceId)
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expect(shared.map((a) => a.accountId)).toContain(sub)
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})
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test('POST /connect/token refreshes the stored device on a credential login', async () => {
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// Account 42 was seeded with no device; a later login records the one it came from.
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const res = await postToken(
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`grant_type=password&username=Player42&password=${LOGIN_PASSWORD}&device_id=dev-42-new&device_class=3`
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)
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expect(res.status).toBe(200)
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const row = await env.DB.prepare('SELECT data FROM account WHERE account_id = ?1')
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.bind(42)
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.first<{ data: string }>()
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const account = JSON.parse(row!.data) as { deviceId: string; deviceClass: number }
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expect(account.deviceId).toBe('dev-42-new')
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expect(account.deviceClass).toBe(3)
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})
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test('POST /connect/token create_account seeds the new player into Orientation', async () => {
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const payload = await tokenFor('grant_type=create_account&platform_id=steam-456')
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const sub = payload.sub as string
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@@ -4,6 +4,7 @@ import { useWorkersLogger } from 'workers-tagged-logger'
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import {
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createRoomInstance,
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deleteExpiredPresence,
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getAccount,
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getExpiredPresenceInstanceIds,
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getJoinableInstance,
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getOrCreateDormRoom,
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@@ -131,16 +132,27 @@ const GAME_VERSION = '20230302'
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*/
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const DEFAULT_GET_PLAYER = [{ ...playerPayload(1), isOnline: true }]
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/** Store the room instance the player just matchmade into, preserving status. */
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/**
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* Store the room instance the player just matchmade into, preserving status.
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*
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* With no live presence to carry forward (the player's first matchmake after login,
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* or one after their presence lapsed) the device fields would otherwise default —
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* writing a screen player into the instance as deviceClass 0 until their next
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* heartbeat corrects it. Everyone already in the room sees that stale class in the
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* meantime, so fall back to what the account reported at login (auth stores
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* `deviceClass`/`platform` from the token request) instead of to 0. The account read
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* only happens on that no-presence path; a normal matchmake carries `prev` forward.
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*/
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async function enterRoom(c: Context<App>, id: number, roomInstance: RoomInstance): Promise<void> {
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const prev = await getPresence<RoomInstance>(c.env.DB, id)
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const account = prev ? null : await getAccount(c.env.DB, id)
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await setPresence(c.env.DB, {
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accountId: id,
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roomInstance,
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statusVisibility: prev?.statusVisibility ?? 0,
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deviceClass: prev?.deviceClass ?? 0,
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deviceClass: prev?.deviceClass ?? account?.deviceClass ?? 0,
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vrMovementMode: prev?.vrMovementMode ?? 1,
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platform: prev?.platform ?? 0,
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platform: prev?.platform ?? account?.platform ?? 0,
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appVersion: prev?.appVersion || GAME_VERSION,
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})
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// Keep the destination instance's is_full flag in sync with live presence (the
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@@ -229,6 +229,28 @@ describe('public endpoints', () => {
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})
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})
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test('POST /matchmake/room/:roomId seeds presence with the account device class', async () => {
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// A screen player (deviceClass 2, recorded by auth at login) matchmaking with no
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// live presence: without the account fallback they'd enter the room as deviceClass
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// 0 (VR) until their next heartbeat, and everyone in the room would see that.
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await env.DB.prepare('INSERT OR IGNORE INTO account (data) VALUES (?1)')
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.bind(JSON.stringify({ accountId: 55, username: 'Screenie', deviceClass: 2, platform: 0 }))
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.run()
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const headers = await bearer('55')
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const res = await exports.default.fetch(`${ORIGIN}/matchmake/room/2`, {
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method: 'POST',
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headers: { ...headers, 'Content-Type': 'application/x-www-form-urlencoded' },
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body: new URLSearchParams({ JoinMode: '2' }).toString(),
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})
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expect(res.status).toBe(200)
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const row = await env.DB.prepare('SELECT data FROM presence WHERE account_id = ?1')
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.bind(55)
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.first<{ data: string }>()
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const presence = JSON.parse(row!.data) as { deviceClass: number }
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expect(presence.deviceClass).toBe(2)
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})
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test('POST /matchmake/room/:roomId/:subRoomId enters that subroom', async () => {
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type Instance = {
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roomId: number
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