Add account signup and turnstile, subroom perms (#24)

* turnstile

* require turnstile

* homepage refresh

* implemented rooms visited endpoint for friends

* update default profile pic

* add a meta download button

* add subroom permissions

* enable signup
This commit is contained in:
devin
2026-08-03 15:20:10 -04:00
committed by GitHub
parent a46f6db9d7
commit 339a91735b
19 changed files with 1850 additions and 200 deletions
+83 -8
View File
@@ -2,11 +2,12 @@ import { Hono } from 'hono'
import { deleteCookie, getCookie, setCookie } from 'hono/cookie'
import { useWorkersLogger } from 'workers-tagged-logger'
import { withOnError } from '@repo/hono-helpers'
import { logger, withOnError } from '@repo/hono-helpers'
import { NotificationType } from '../../notify/src/notification-types'
import { docsPage, fetchSpec } from './docs'
import { privacyPage } from './privacy'
import { turnstileKeys, verifyTurnstile } from './turnstile'
import { accountsBase, apiBase, authBase, imgBase, notifyBase, postForm } from './upstream'
import type { Context } from 'hono'
@@ -87,8 +88,12 @@ async function relay(c: Context<App>, res: Response) {
* Exchange an auth `/connect/token` response for a session: persist the returned
* access token in the httpOnly cookie, then return the caller's self account
* (fetched from the accounts worker with the fresh token).
*
* `email`, when given, is saved onto the new account before that fetch, so the account
* comes back already carrying it. `create_account` takes no email — the accounts worker
* owns that field — which is why this is a second call rather than another grant field.
*/
async function establishSession(c: Context<App>, tokenResponse: Response) {
async function establishSession(c: Context<App>, tokenResponse: Response, email?: string) {
if (!tokenResponse.ok) return relay(c, tokenResponse)
const token = (await tokenResponse.json()) as { access_token?: string; expires_in?: number }
@@ -103,6 +108,25 @@ async function establishSession(c: Context<App>, tokenResponse: Response) {
sessionCookieOptions(c, token.expires_in ?? 3600)
)
// Deliberately not fatal: the account exists and the session is live by now, so failing
// the request would leave the player holding an account they think they don't have —
// and a retry would burn another slot against auth's per-IP signup cap. They land on
// the account page instead, where the email field is the same one call away. The
// address is validated before signup starts, so reaching here means something upstream
// went wrong, not that the input was bad.
if (email) {
const res = await postForm(
`${accountsBase(c.env)}/account/me/email`,
{ email },
token.access_token
)
if (!res.ok) {
logger.error('failed to save the signup email; the account was still created', {
status: res.status,
})
}
}
const me = await fetch(`${accountsBase(c.env)}/account/me`, {
headers: { authorization: `Bearer ${token.access_token}` },
})
@@ -126,12 +150,63 @@ const app = new Hono<App>()
// ---- BFF API ------------------------------------------------------------
// Manual web signups are disabled for now — accounts are created via the game /
// platform, not the website. Kept as an explicit closed endpoint (rather than
// removed) so a direct POST is refused too, not just hidden in the UI. To reopen,
// forward a platform-less `grant_type=create_account` to auth and start a session
// (see git history), and restore the SignupForm in the client.
.post('/api/signup', (c) => c.json({ error: 'Account creation is currently disabled.' }, 403))
// What the SPA has to know before it can render the sign-in page: whether web signup
// is open, and the Turnstile site key to mount its widget with. The site key is public
// (it ships in the widget markup either way); the secret never leaves the worker.
// Served rather than baked into the client build so one build works for any operator.
.get('/api/config', async (c) => {
const keys = await turnstileKeys(c.env)
return c.json({ signupEnabled: keys !== null, turnstileSiteKey: keys?.siteKey ?? null })
})
// Create an account from the website, behind a Turnstile bot check. The check is what
// makes this safe to leave open: `auth` binds no platform identity to a web account, so
// its per-IP cap is the only other thing in front of this path.
//
// Deliberately passes NO `platform`: create_account treats an asserted platform as one
// to verify against Steam and would reject RecNet (see WEB_PLATFORM), so this is the
// platform-less password-account path. The username is auto-assigned by auth — players
// don't pick one — and the new session is established from the token response.
.post('/api/signup', async (c) => {
// No usable keypair means signup is closed rather than unprotected (see turnstile.ts).
const keys = await turnstileKeys(c.env)
if (!keys) return c.json({ error: 'Account creation is currently disabled.' }, 403)
type SignupBody = { password?: string; email?: string; turnstileToken?: string }
const { password, email, turnstileToken } = await c.req
.json<SignupBody>()
.catch(() => ({}) as SignupBody)
if (!password) return c.json({ error: 'A password is required.' }, 400)
if (!turnstileToken) return c.json({ error: 'Please complete the bot check.' }, 400)
// Optional — an account works without one; it's the address a locked-out player
// would be reached at. Checked HERE, before anything is created, because the
// accounts worker rejects an address with no `@` and by then the account exists:
// better to fail the form than to hand back an account whose email silently didn't
// save. Same rule the accounts worker applies, deliberately no stricter — this is
// a contact address, not an identity, and nothing is sent to it to prove it.
const signupEmail = typeof email === 'string' ? email.trim() : ''
if (signupEmail !== '' && !signupEmail.includes('@')) {
return c.json({ error: 'That email address looks wrong.' }, 400)
}
// The IP Turnstile cross-checks the token against — set by the edge, so the client
// can't spoof it (unlike X-Forwarded-For). `auth` records the same header as the
// account's signup IP.
const verified = await verifyTurnstile(
keys.secretKey,
turnstileToken,
c.req.header('cf-connecting-ip')
)
// A token is single-use, so the client resets its widget before letting them retry.
if (!verified) return c.json({ error: 'Bot check failed. Please try again.' }, 403)
const res = await postForm(`${authBase(c.env)}/connect/token`, {
grant_type: 'create_account',
password,
})
return establishSession(c, res, signupEmail || undefined)
})
// Log in with a username + password, then start a session. The auth password grant
// resolves the account by `username` (case-insensitive) — web players sign in with