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ability to swap out a room
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@@ -60,6 +60,17 @@ RECFLARE_DOMAIN=rec.example.com
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# RECFLARE_MAX_ROOMS_PER_ACCOUNT=10
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# RECFLARE_MAX_CLUBS_PER_ACCOUNT=10
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# Rooms to switch out at matchmake time (`match`), as comma-separated <fromRoomId>=<to>
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# pairs, where <to> is a room id or room name. This is how a stock RRO room is replaced
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# with your own: 2=MyHub sends everyone who matchmakes into the Rec Center (room 2) to the
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# room named MyHub instead, whether the client asked for it by id or by name, and whether
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# it came through the room list, a club's clubhouse, or a party. Substitution is a single
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# hop (2=3,3=2 swaps the two rooms), a requested subroom is dropped in favour of the
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# substitute's default one, and a target that doesn't exist leaves the original room in
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# place. Following a friend or joining a specific instance is unaffected — those join a
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# live instance, which is already in whichever room it was created in.
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# RECFLARE_ROOM_REDIRECTS=2=MyHub
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# RecCenterTokens a new player is granted, the first time their balance is read (`econ`).
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# 0 means players start broke. Applies only to players who haven't been granted yet —
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# raising it later does NOT top up existing players.
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