mirror of
https://github.com/djdevin/recflare.git
synced 2026-10-27 16:08:58 -07:00
[studio] avatar authoring, managed prefab builds (#140)
This commit is contained in:
@@ -0,0 +1,390 @@
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import { Hono } from 'hono'
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import {
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AVATAR_STUDIO_SLOTS,
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avatarItemAccessBit,
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avatarSaveDto,
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avatarStudioFlags,
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avatarStudioItem,
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avatarStudioSave,
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canManageRoomById,
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publishAvatarSave,
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} from '@repo/domain'
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import { parseMultipart } from '../../../studio/src/multipart'
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import { getCustomAvatarItem, toQuestCustomAvatarItem } from '../custom-avatar-items-db'
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import { authedId, authedRoles } from '../http'
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import type { Context } from 'hono'
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import type { AvatarStudioSave } from '@repo/domain'
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import type { App } from '../context'
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const uuid = '[0-9a-fA-F-]{36}'
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const ok = (value: unknown) => ({ success: true, error: null, value })
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const fail = (error: string) => ({ success: false, error, value: null })
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const slots = new Set(AVATAR_STUDIO_SLOTS)
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function validTags(value: unknown): boolean {
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return (
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value == null ||
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(Array.isArray(value) &&
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value.length <= 64 &&
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value.every(
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(t) =>
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t &&
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Number.isInteger(t.TagType) &&
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t.TagType >= 0 &&
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t.TagType <= 255 &&
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typeof t.Value === 'string' &&
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t.Value.length > 0 &&
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t.Value.length <= 64
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))
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)
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}
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async function allowed(c: Context<App>, accountId: number, slot: number) {
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const roles = await authedRoles(c)
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return (
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roles?.includes('betastudio') &&
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(![104, 203].includes(slot) || roles.includes('developer')) &&
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((await avatarStudioFlags(c.env.DB, accountId)) & avatarItemAccessBit(slot)) !== 0
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)
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}
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const safeName = (value: unknown): value is string =>
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typeof value === 'string' &&
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/^[a-zA-Z0-9_./-]+$/.test(value) &&
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!value.split('/').some((p) => p === '..' || p === '.' || p === '')
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export const avatarStudioRoutes = new Hono<App>()
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.get('/api/customAvatarItems/v1/me', async (c) => {
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const id = await authedId(c)
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if (id === null) return c.body(null, 401)
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const rows = await c.env.DB.prepare(
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'SELECT data FROM custom_avatar_item WHERE creator_account_id=? ORDER BY created_at DESC,custom_avatar_item_id'
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)
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.bind(id)
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.all<{ data: string }>()
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const all = rows.results.map((r) => JSON.parse(r.data))
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const skip = Math.max(0, Number(c.req.query('skip')) || 0),
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take = Math.min(10000, Math.max(1, Number(c.req.query('take')) || 100))
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return c.json({ Results: all.slice(skip, skip + take), TotalResults: all.length })
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})
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.get(`/api/customAvatarItems/v1/:id{${uuid}}`, async (c) => {
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const item = await getCustomAvatarItem(c.env.DB, c.req.param('id'))
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if (!item) return c.notFound()
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if (item.Accessibility === 0 && item.CreatorAccountId !== (await authedId(c)))
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return c.body(null, 403)
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return c.json(c.req.query('unityAssetTarget') === '2' ? toQuestCustomAvatarItem(item) : item)
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})
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.post('/api/customAvatarItems/v1', async (c, next) => {
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// Preserve the existing in-game custom-shirt contract, including its errors.
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const form = await parseMultipart(c.req.raw.clone())
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let body: Record<string, unknown>
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try {
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body = JSON.parse(String(form.metadata))
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} catch {
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return next()
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}
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if (
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!body ||
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typeof body !== 'object' ||
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body.BaseAvatarItemId !== undefined ||
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form.design ||
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form.thumbnailImage
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)
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return next()
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const id = await authedId(c)
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if (id === null) return c.body(null, 401)
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const slot = Number(body.OutfitType)
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if (!Number.isInteger(slot) || !slots.has(slot))
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return c.json(fail('Unsupported avatar item type.'), 400)
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if (!(await allowed(c, id, slot)))
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return c.json(fail('Avatar Studio authorization is required.'), 403)
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const badgeRoomId = Number(body.BadgeRoomId ?? 0)
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if (
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slot === 1000 &&
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(!Number.isSafeInteger(badgeRoomId) ||
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badgeRoomId < 0 ||
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(badgeRoomId > 0 && !(await canManageRoomById(c.env.DB, badgeRoomId, id))))
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)
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return c.json(fail('Badge room is not managed by this account.'), 403)
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if (
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typeof body.Name !== 'string' ||
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!body.Name.trim() ||
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body.Name.length > 128 ||
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(body.Description != null &&
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(typeof body.Description !== 'string' || body.Description.length > 4000))
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)
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return c.json(fail('Invalid item name or description.'), 400)
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if (
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body.Price !== undefined &&
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body.Price !== null &&
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(!Number.isInteger(body.Price) || Number(body.Price) < 0 || Number(body.Price) > 1000)
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)
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return c.json(fail('Invalid item price.'), 400)
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if (body.Accessibility !== undefined && ![0, 1, 2].includes(Number(body.Accessibility)))
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return c.json(fail('Invalid accessibility.'), 400)
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if (body.Accessibility && body.Accessibility !== 0)
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return c.json(fail('Create the item privately and publish a built save first.'), 400)
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if (!validTags(body.Tags)) return c.json(fail('Invalid avatar tags.'), 400)
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const now = new Date().toISOString(),
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itemId = crypto.randomUUID()
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const item = {
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CustomAvatarItemId: itemId,
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CreatorAccountId: id,
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Name: body.Name.trim(),
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Description: body.Description ?? '',
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Price: body.Price ?? 0,
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Accessibility: body.Accessibility ?? 0,
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ForceCannotPublish: false,
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IsFeatured: false,
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IsRecRoomApproved: false,
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BaseAvatarItemId: null,
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BaseAvatarItemColor: null,
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DesignFilename: null,
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ThumbnailImageFilename: null,
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CreatedAt: now,
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ModifiedAt: now,
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PreviewOrientation: body.PreviewOrientation ?? 0,
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RankingContext: null,
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OutfitType: slot,
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CurrentSaves: [],
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Tags: body.Tags ?? [],
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IsStudioAuthored: true,
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CustomBadgeMetadata: slot === 1000 ? { RoomId: badgeRoomId } : null,
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RankedEntityId: itemId,
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PurchaseInfo: null,
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}
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await c.env.DB.prepare('INSERT INTO custom_avatar_item(data) VALUES (?)')
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.bind(JSON.stringify(item))
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.run()
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return c.json(ok(item))
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})
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.put(`/api/customAvatarItems/v1/:id{${uuid}}`, async (c, next) => {
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const itemId = c.req.param('id')
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const existing = await avatarStudioItem(c.env.DB, itemId)
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if (!existing?.IsStudioAuthored) return next()
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const id = await authedId(c)
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if (id === null) return c.body(null, 401)
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if (existing.CreatorAccountId !== id || !(await allowed(c, id, existing.OutfitType)))
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return c.body(null, 403)
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const body = await c.req.json<Record<string, unknown>>().catch(() => null)
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if (
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!body ||
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(body.Name != null &&
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(typeof body.Name !== 'string' || !body.Name.trim() || body.Name.length > 128)) ||
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(body.Description != null &&
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(typeof body.Description !== 'string' || body.Description.length > 4000)) ||
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(body.Price != null &&
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(!Number.isInteger(body.Price) || Number(body.Price) < 0 || Number(body.Price) > 1000)) ||
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(body.Accessibility != null && ![0, 1, 2].includes(Number(body.Accessibility))) ||
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!validTags(body.Tags)
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)
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return c.json(fail('Invalid avatar metadata.'), 400)
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for (let attempt = 0; attempt < 5; attempt++) {
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const item = await avatarStudioItem(c.env.DB, itemId)
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if (!item) return c.notFound()
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if (body.Accessibility && !item.CurrentSaves?.length)
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return c.json(fail('Publish a built save before making the item public.'), 400)
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const prior = JSON.stringify(item)
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for (const key of ['Name', 'Description', 'Price', 'Accessibility', 'Tags'])
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if (body[key] != null) item[key] = key === 'Name' ? String(body[key]).trim() : body[key]
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item.ModifiedAt = new Date().toISOString()
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const result = await c.env.DB.prepare(
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'UPDATE custom_avatar_item SET data=? WHERE custom_avatar_item_id=? AND json(data)=json(?)'
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)
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.bind(JSON.stringify(item), itemId, prior)
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.run()
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if (result.meta.changes) return c.json(ok(item))
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}
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return c.json(fail('The item changed concurrently. Retry the edit.'), 409)
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})
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.get(`/api/customAvatarItems/:id{${uuid}}/saves`, async (c) => {
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const id = await authedId(c)
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if (id === null) return c.body(null, 401)
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const itemId = c.req.param('id'),
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item = await avatarStudioItem(c.env.DB, itemId)
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if (!item) return c.notFound()
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if (item.CreatorAccountId !== id) return c.body(null, 403)
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const rows = await c.env.DB.prepare(
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'SELECT * FROM avatar_studio_save WHERE item_id=? ORDER BY id DESC'
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)
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.bind(itemId)
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.all<AvatarStudioSave>()
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const skip = Math.max(0, Number(c.req.query('skip')) || 0),
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take = Math.min(10000, Math.max(1, Number(c.req.query('take')) || 100))
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return c.json(
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ok({
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Results: await Promise.all(
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rows.results.slice(skip, skip + take).map((r) => avatarSaveDto(c.env.DB, r))
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),
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TotalResults: rows.results.length,
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})
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)
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})
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.post(`/api/customAvatarItems/:id{${uuid}}/saves`, async (c) => {
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const id = await authedId(c)
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if (id === null) return c.body(null, 401)
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const itemId = c.req.param('id'),
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item = await avatarStudioItem(c.env.DB, itemId)
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if (!item) return c.notFound()
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if (item.CreatorAccountId !== id || !(await allowed(c, id, item.OutfitType)))
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return c.body(null, 403)
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const body = await c.req.json<Record<string, unknown>>().catch(() => null)
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if (
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!body ||
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!Number.isInteger(body.BodyType) ||
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![0, 1, 2, 3, 4].includes(Number(body.BodyType)) ||
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!safeName(body.ThumbnailFileName) ||
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typeof body.AdditionalConfiguration !== 'string' ||
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body.AdditionalConfiguration.length > 1024 * 1024 ||
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(body.SaveDescription != null &&
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(typeof body.SaveDescription !== 'string' || body.SaveDescription.length > 4000))
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)
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return c.json(fail('Invalid avatar save.'), 400)
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try {
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JSON.parse(body.AdditionalConfiguration)
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} catch {
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return c.json(fail('Invalid additional configuration JSON.'), 400)
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}
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let filename: string, hash: string, unityId: string
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if (body.NewUnityAssetFile && typeof body.NewUnityAssetFile === 'object') {
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const file = body.NewUnityAssetFile as Record<string, unknown>
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if (!safeName(file.Filename)) return c.json(fail('Invalid source filename.'), 400)
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const object = await c.env.CDN_ASSETS.head('avatarunityasset/' + file.Filename)
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if (!object || object.customMetadata?.ownerId !== String(id))
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return c.json(fail('Source upload does not belong to this account.'), 403)
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const checksum = object.checksums.sha256
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hash = checksum ? btoa(String.fromCharCode(...new Uint8Array(checksum))) : ''
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if (!hash || file.Hash !== hash)
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return c.json(fail('Source hash does not match uploaded bytes.'), 400)
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filename = file.Filename
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unityId = crypto.randomUUID()
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} else if (typeof body.ExistingUnityAssetId === 'string') {
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const prior = await c.env.DB.prepare(
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'SELECT * FROM avatar_studio_save WHERE item_id=? AND unity_asset_id=? ORDER BY id DESC LIMIT 1'
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)
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.bind(itemId, body.ExistingUnityAssetId)
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.first<AvatarStudioSave>()
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if (!prior) return c.json(fail('No matching source revision on this item.'), 400)
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filename = prior.source_filename
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hash = prior.source_hash
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// A source can be reused across builds, but compiled outputs belong to
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// one body/configuration. Only metadata-only revisions share their output.
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unityId =
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prior.body_type === body.BodyType && prior.configuration === body.AdditionalConfiguration
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? prior.unity_asset_id
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: crypto.randomUUID()
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} else return c.json(fail('A new or existing source asset is required.'), 400)
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if (item.OutfitType === 1000) {
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const config = JSON.parse(body.AdditionalConfiguration as string)
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const badgeRoom = config?.d?.d?.r ?? 0
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if (
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config?.v !== 1 ||
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config?.d?.o !== 1000 ||
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!Number.isSafeInteger(badgeRoom) ||
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badgeRoom < 0
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)
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return c.json(fail('Invalid badge configuration.'), 400)
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if (badgeRoom > 0 && !(await canManageRoomById(c.env.DB, badgeRoom, id)))
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return c.json(fail('Badge room is not managed by this account.'), 403)
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if (body.BodyType !== 4)
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return c.json(fail('Badge images require the body-agnostic body type.'), 400)
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const source = await c.env.CDN_ASSETS.get('avatarunityasset/' + filename)
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if (!source || source.size > 8 * 1024 * 1024)
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return c.json(fail('Missing or oversized badge source.'), 400)
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const manifest = await source
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.json<{
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Version: number
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MainAssetProjectRelativePath: string
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Files: Array<{ p: string; n: string }>
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}>()
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.catch(() => null)
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if (
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!manifest ||
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manifest.Version !== 3 ||
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!Array.isArray(manifest.Files) ||
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!manifest.Files.length ||
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manifest.Files.length > 100000 ||
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!safeName(manifest.MainAssetProjectRelativePath) ||
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!manifest.MainAssetProjectRelativePath.startsWith('Assets/') ||
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!/\.(png|jpe?g)$/i.test(manifest.MainAssetProjectRelativePath) ||
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manifest.Files.some(
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(f) =>
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!f ||
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!safeName(f.p) ||
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!/^(Assets|Packages)\//.test(f.p) ||
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/\.(cs|dll|exe|so|dylib|rsp|asmdef|asmref)$/i.test(f.p) ||
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!/^[a-z0-9]{40}$/.test(f.n)
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) ||
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new Set(manifest.Files.map((f) => f.p.toLowerCase())).size !== manifest.Files.length
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)
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return c.json(fail('Invalid badge image source manifest.'), 400)
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const main = manifest.Files.find((f) => f.p === manifest.MainAssetProjectRelativePath)
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const image = main ? await c.env.CDN_ASSETS.get('unityasset/' + main.n) : null
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if (!image || image.size > 16 * 1024 * 1024)
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return c.json(fail('Badge source image is missing or oversized.'), 400)
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const signature = new Uint8Array(await image.arrayBuffer()).subarray(0, 8)
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if (
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!(
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signature[0] === 137 &&
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signature[1] === 80 &&
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signature[2] === 78 &&
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signature[3] === 71
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) &&
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!(signature[0] === 255 && signature[1] === 216 && signature[2] === 255)
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)
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return c.json(fail('Badge source must be a PNG or JPEG image.'), 400)
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}
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for (const name of [body.ThumbnailFileName, body.ModerationImageFileName].filter(
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(v) => v !== undefined && v !== null
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)) {
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if (!safeName(name)) return c.json(fail('Invalid image filename.'), 400)
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const image = await c.env.CDN_ASSETS.get('image/' + name)
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if (!image || image.customMetadata?.ownerId !== String(id))
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return c.json(fail('Image upload does not belong to this account.'), 403)
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if (image.size > 16 * 1024 * 1024) return c.json(fail('Avatar image exceeds limit.'), 413)
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// Storage's image upload and the Images service use different buckets.
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// Keep the SDK filename unchanged when publishing creator-owned thumbnails.
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await c.env.IMAGES.put(name, image.body, { httpMetadata: image.httpMetadata })
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}
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const row = await c.env.DB.prepare(
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'INSERT INTO avatar_studio_save(item_id,body_type,unity_asset_id,source_filename,source_hash,thumbnail,moderation_image,configuration,description,update_current,created_at) VALUES (?,?,?,?,?,?,?,?,?,?,?) RETURNING id'
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)
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.bind(
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itemId,
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body.BodyType,
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unityId,
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filename,
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hash,
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body.ThumbnailFileName,
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typeof body.ModerationImageFileName === 'string' ? body.ModerationImageFileName : null,
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body.AdditionalConfiguration,
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body.SaveDescription ?? null,
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body.UpdateCurrentSaveIfPrivate === true ? 1 : 0,
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new Date().toISOString()
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)
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.first<{ id: number }>()
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if (body.UpdateCurrentSaveIfPrivate === true && item.Accessibility === 0)
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await publishAvatarSave(c.env.DB, itemId, row!.id, true)
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return c.json(ok(row!.id))
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})
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.post(`/api/customAvatarItems/:id{${uuid}}/saves/:saveId{[1-9][0-9]*}/publish`, async (c) => {
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const id = await authedId(c)
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if (id === null) return c.body(null, 401)
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const item = await avatarStudioItem(c.env.DB, c.req.param('id'))
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if (!item) return c.notFound()
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if (item.CreatorAccountId !== id || !(await allowed(c, id, item.OutfitType)))
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return c.body(null, 403)
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const save = await avatarStudioSave(
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c.env.DB,
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item.CustomAvatarItemId,
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Number(c.req.param('saveId'))
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)
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if (item.OutfitType === 1000 && save) {
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const badgeRoom = JSON.parse(save.configuration)?.d?.d?.r ?? 0
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if (badgeRoom > 0 && !(await canManageRoomById(c.env.DB, badgeRoom, id)))
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return c.body(null, 403)
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}
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if (!save || !(await publishAvatarSave(c.env.DB, item.CustomAvatarItemId, save.id)))
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return c.json(fail('Save has not completed a build.'), 400)
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return c.json(ok(null))
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})
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Block a user