mirror of
https://github.com/djdevin/recflare.git
synced 2026-09-08 22:51:30 -07:00
add game config configuration
This commit is contained in:
@@ -15,7 +15,7 @@ import {
|
||||
setPasswordHash,
|
||||
setPresence,
|
||||
} from '@repo/domain'
|
||||
import { logger, withNotFound, withOnError } from '@repo/hono-helpers'
|
||||
import { intVar, logger, withNotFound, withOnError } from '@repo/hono-helpers'
|
||||
import { generateToken, TOKEN_TTL_SECONDS, validateAndGetAccountId } from '@repo/jwt'
|
||||
|
||||
import { hashPassword, verifyPassword } from './password'
|
||||
@@ -57,9 +57,15 @@ const PLATFORM_TYPES: Record<number, string> = {
|
||||
* legitimate players behind one address, so this WILL be the arm that produces false
|
||||
* positives. It counts `signupIp` (immutable), so an abuser can't reset their own
|
||||
* count by hopping networks.
|
||||
*
|
||||
* These are the defaults. An operator overrides either arm with the matching worker var
|
||||
* (`MAX_ACCOUNTS_PER_PLATFORM_ID` / `MAX_ACCOUNTS_PER_IP` in wrangler.jsonc `vars`), and
|
||||
* setting one to 0 disables that arm entirely — which a small private server that trusts
|
||||
* everyone it invites will want, and which the IP arm in particular is worth reaching for
|
||||
* if a shared network is being locked out.
|
||||
*/
|
||||
const MAX_ACCOUNTS_PER_PLATFORM_ID = 3
|
||||
const MAX_ACCOUNTS_PER_IP = 3
|
||||
const DEFAULT_MAX_ACCOUNTS_PER_PLATFORM_ID = 3
|
||||
const DEFAULT_MAX_ACCOUNTS_PER_IP = 3
|
||||
|
||||
/** New players start in the Orientation room (RoomId 13) — the new-user flow. */
|
||||
const ORIENTATION_ROOM_ID = 13
|
||||
@@ -301,12 +307,19 @@ const app = new Hono<App>()
|
||||
let accountId: string
|
||||
if (grantType === 'create_account') {
|
||||
// Signup caps. Checked before minting anything, so a rejected signup leaves no
|
||||
// account behind. Each arm is skipped when its identity is unknown (no verified
|
||||
// platform id / no client IP) — an unattributable signup can't be counted against
|
||||
// anyone, and lumping them together would lock out real players.
|
||||
// account behind. Each arm is skipped when it's disabled (var <= 0) or when its
|
||||
// identity is unknown (no verified platform id / no client IP) — an unattributable
|
||||
// signup can't be counted against anyone, and lumping them together would lock out
|
||||
// real players. The disabled check comes first so a disabled arm costs no D1 read.
|
||||
const maxPerPlatformId = intVar(
|
||||
c.env.MAX_ACCOUNTS_PER_PLATFORM_ID,
|
||||
DEFAULT_MAX_ACCOUNTS_PER_PLATFORM_ID
|
||||
)
|
||||
const maxPerIp = intVar(c.env.MAX_ACCOUNTS_PER_IP, DEFAULT_MAX_ACCOUNTS_PER_IP)
|
||||
if (
|
||||
maxPerPlatformId > 0 &&
|
||||
verifiedSteamId !== null &&
|
||||
(await countAccountsByPlatformId(c.env.DB, verifiedSteamId)) >= MAX_ACCOUNTS_PER_PLATFORM_ID
|
||||
(await countAccountsByPlatformId(c.env.DB, verifiedSteamId)) >= maxPerPlatformId
|
||||
) {
|
||||
logger.info('signup rejected: platform account limit', { platformId: verifiedSteamId })
|
||||
return c.json(
|
||||
@@ -318,8 +331,9 @@ const app = new Hono<App>()
|
||||
)
|
||||
}
|
||||
if (
|
||||
maxPerIp > 0 &&
|
||||
clientIp !== '' &&
|
||||
(await countAccountsBySignupIp(c.env.DB, clientIp)) >= MAX_ACCOUNTS_PER_IP
|
||||
(await countAccountsBySignupIp(c.env.DB, clientIp)) >= maxPerIp
|
||||
) {
|
||||
logger.info('signup rejected: per-IP account limit', { ip: clientIp })
|
||||
return c.json(
|
||||
|
||||
Reference in New Issue
Block a user