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https://github.com/djdevin/recflare.git
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add game config configuration
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@@ -0,0 +1,73 @@
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#!/bin/sh
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# Shared by the run-wrangler-* scripts. Source it, don't run it:
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#
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# . "$(git rev-parse --show-toplevel)/packages/tools/src/sh/env.sh"
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#
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# It lives outside bin/ on purpose — package.json sets directories.bin to bin/, so anything
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# in there becomes a runnable command in node_modules/.bin.
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#
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# RecFlare keeps a single gitignored .env at the repo root (see .env.example) holding
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# everything an operator has to supply: their domain, the ids of the storage resources they
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# created, and any tuning knobs they want to change. That one file feeds both `just deploy`
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# and `just dev`, so a value is never configured twice.
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# Names the deploy scripts consume themselves — the domain and the ids of the operator's
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# Cloudflare resources. Everything else in .env is worker config; see recflare_vars.
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RECFLARE_RESERVED="DOMAIN SUBDOMAINS D1 KV SECRETS_STORE ENV_LOADED"
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# Load the root .env, letting anything already in the environment win. The file is a local
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# convenience; CI exports the same names as secrets and must not be clobbered by a stray
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# .env in a checkout. Safe to call more than once.
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recflare_load_env() {
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[ -z "${RECFLARE_ENV_LOADED:-}" ] || return 0
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RECFLARE_ENV_LOADED=1
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_env_file="$(git rev-parse --show-toplevel)/.env"
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[ -f "$_env_file" ] || return 0
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# `export -p` re-emits the already-exported values as quoted assignments, so we can put
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# them back after the file has had its say.
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_preset=$(export -p | grep -E '(^|[[:space:]])RECFLARE_[A-Za-z0-9_]+=' || true)
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set -a
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. "$_env_file"
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set +a
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eval "$_preset"
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unset _env_file _preset
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}
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# Echo the `--var` flags carrying the operator's tuning knobs, e.g.
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# " --var MAX_ACCOUNTS_PER_IP:10 --var STARTING_TOKENS:250".
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#
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# This is a convention, not a list kept here: every RECFLARE_<VAR> in the environment that
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# isn't one of the RECFLARE_RESERVED deploy inputs above is handed to the worker as
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# `--var <VAR>:<value>`. So RECFLARE_MAX_ACCOUNTS_PER_IP=10 gives every worker
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# MAX_ACCOUNTS_PER_IP=10 — the workers that don't read it simply ignore it, and two workers
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# that read the same knob agree on it for free. Adding a knob means declaring it in the
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# worker's context.ts, reading it there, and documenting it in .env.example; these scripts
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# never need to change and stay free of any knowledge of specific app names.
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#
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# Every knob is optional: unset means no `--var` at all, so the worker falls back to the
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# default constant in its own source, and deleting a line from .env really does restore that
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# default on the next deploy. (Vars are replaced wholesale by a deploy — which is exactly
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# why a value set in the Cloudflare dashboard doesn't survive one.)
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#
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# Values must not contain whitespace: the result is a flag list the caller word-splits.
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# Knobs are numbers and short enums, and real secrets belong in the Secrets Store (which is
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# bound in wrangler.jsonc, not passed through here), so this hasn't been worth the ceremony
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# of an array. Vars also arrive in the Worker as strings (`--var X:3` is "3", not 3), which
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# is why the workers parse them through `intVar` rather than reading them as numbers.
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recflare_vars() {
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# The sed only ever yields [A-Z0-9_] names, so the eval below can't expand anything else.
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for _name in $(env | sed -n 's/^RECFLARE_\([A-Z0-9_][A-Z0-9_]*\)=.*/\1/p'); do
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case " $RECFLARE_RESERVED " in
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*" $_name "*) continue ;;
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esac
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eval "_value=\${RECFLARE_${_name}}"
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[ -n "$_value" ] || continue
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printf ' --var %s:%s' "$_name" "$_value"
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done
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unset _name _value
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}
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