[econ] friendly name for weekly

This commit is contained in:
Devin Zuczek
2026-08-25 17:40:44 -04:00
parent da62d7138d
commit 4bacdb0312
3 changed files with 79 additions and 15 deletions
+36 -14
View File
@@ -325,6 +325,12 @@ export interface WeeklyChallengeRotation {
Challenges: RotationChallenge[]
Gift: ChallengeGiftBlock
FallbackGiftName: string
/**
* What the week is themed on — the FriendlyName of the item its `Gift` hands over, set
* by {@link withWeeklyGift} once the catalog has named the roll. The static file's value
* is only a placeholder: a generated week's reward isn't known until it is rolled. A
* PINNED rotation keeps whatever string it ships.
*/
ChallengeThemeString: string
}
@@ -334,6 +340,8 @@ export interface EquipmentGift {
EquipmentPrefabName: string
EquipmentModificationGuid: string
Rarity: number
/** The catalog's display name for the item — what the week is themed on. */
FriendlyName: string
}
/** Whether the shipped file pins the week, in which case nothing here is generated. */
@@ -564,22 +572,31 @@ function pickChallenges(random: () => number): RotationChallenge[] {
* Null when the pool is empty (the catalog didn't load), and the caller keeps the static
* file's block so the reward preview is still something rather than nothing.
*/
function pickWeeklyGift(mapId: number, pool: EquipmentGift[]): ChallengeGiftBlock | null {
function pickWeeklyGift(
mapId: number,
pool: EquipmentGift[]
): { gift: ChallengeGiftBlock; friendlyName: string } | null {
if (pool.length === 0) return null
const random = mulberry32(seedFor(mapId, 0x9e3779b9))
const gift = pool[Math.floor(random() * pool.length)] as EquipmentGift
// The name comes back alongside rather than on the block: the block is the wire shape,
// whose display strings are optional and left unset here so `toChallengeGiftDrop` keeps
// resolving them from the catalog entry that sells the item.
return {
GiftDropId: gift.GiftDropId,
AvatarItemDesc: '',
AvatarItemType: 0,
ConsumableItemDesc: '',
EquipmentPrefabName: gift.EquipmentPrefabName,
EquipmentModificationGuid: gift.EquipmentModificationGuid,
StorefrontType: 0,
Xp: 0,
Level: 0,
GiftContext: 0,
GiftRarity: gift.Rarity,
friendlyName: gift.FriendlyName,
gift: {
GiftDropId: gift.GiftDropId,
AvatarItemDesc: '',
AvatarItemType: 0,
ConsumableItemDesc: '',
EquipmentPrefabName: gift.EquipmentPrefabName,
EquipmentModificationGuid: gift.EquipmentModificationGuid,
StorefrontType: 0,
Xp: 0,
Level: 0,
GiftContext: 0,
GiftRarity: gift.Rarity,
},
}
}
@@ -631,6 +648,11 @@ export function withWeeklyGift(
pool: EquipmentGift[]
): WeeklyChallengeRotation {
if (pinnedRotation() !== null) return rotation
const gift = pickWeeklyGift(rotation.ChallengeMapId, pool)
return gift === null ? rotation : { ...rotation, Gift: gift }
const picked = pickWeeklyGift(rotation.ChallengeMapId, pool)
if (picked === null) return rotation
// The week is themed on its reward: `ChallengeThemeString` is the item's catalog name,
// which is the same string `toChallengeGiftDrop` resolves for the grant, so the heading
// and the thing handed over read as one. The static file's value is a placeholder — it
// can't name an item that is rolled per week.
return { ...rotation, Gift: picked.gift, ChallengeThemeString: picked.friendlyName }
}