mirror of
https://github.com/djdevin/recflare.git
synced 2026-09-09 23:21:30 -07:00
add playersettings, img, more match endpoints
This commit is contained in:
@@ -0,0 +1,121 @@
|
||||
import { Hono } from 'hono'
|
||||
import { useWorkersLogger } from 'workers-tagged-logger'
|
||||
|
||||
import { withNotFound, withOnError } from '@repo/hono-helpers'
|
||||
|
||||
import { DEFAULT_SETTINGS } from './default-settings'
|
||||
import { validateAndGetAccountId } from './jwt'
|
||||
|
||||
import type { Context } from 'hono'
|
||||
import type { App } from './context'
|
||||
|
||||
/**
|
||||
* Resolve the account id from a Bearer token (the C# action is `[Authorize]`).
|
||||
* Returns `null` when the header is missing, the token is invalid, or the `sub`
|
||||
* claim isn't an integer.
|
||||
*/
|
||||
async function authedId(c: Context<App>): Promise<number | null> {
|
||||
const authHeader = c.req.header('Authorization') ?? ''
|
||||
if (!authHeader.toLowerCase().startsWith('bearer ')) return null
|
||||
|
||||
const token = authHeader.slice('Bearer '.length)
|
||||
const accountId = await validateAndGetAccountId(token)
|
||||
if (!accountId) return null
|
||||
|
||||
const id = Number.parseInt(accountId, 10)
|
||||
return Number.isNaN(id) ? null : id
|
||||
}
|
||||
|
||||
/** Results.Unauthorized() equivalent — 401 with empty body. */
|
||||
function unauthorized(c: Context<App>) {
|
||||
return c.body(null, 401)
|
||||
}
|
||||
|
||||
/**
|
||||
* Pull `{ key, value }` pairs out of a PUT body. Mirrors the C#: a
|
||||
* form-urlencoded `key`/`value`, or a JSON body (single object or array).
|
||||
* Entries with an empty key are dropped.
|
||||
*/
|
||||
async function parseSettings(c: Context<App>): Promise<Array<{ key: string; value: string }>> {
|
||||
const contentType = c.req.header('content-type') ?? ''
|
||||
|
||||
if (contentType.includes('application/json')) {
|
||||
const body = await c.req.json<unknown>().catch(() => null)
|
||||
const list = Array.isArray(body) ? body : body == null ? [] : [body]
|
||||
return list
|
||||
.map((o) => {
|
||||
const rec = o as Record<string, unknown>
|
||||
const key = rec.key ?? rec.Key
|
||||
const value = rec.value ?? rec.Value
|
||||
return {
|
||||
key: typeof key === 'string' ? key : '',
|
||||
value:
|
||||
typeof value === 'string'
|
||||
? value
|
||||
: typeof value === 'number' || typeof value === 'boolean'
|
||||
? String(value)
|
||||
: '',
|
||||
}
|
||||
})
|
||||
.filter((s) => s.key !== '')
|
||||
}
|
||||
|
||||
// form-urlencoded / multipart
|
||||
const form = await c.req.parseBody().catch(() => ({}) as Record<string, unknown>)
|
||||
const key = typeof form.key === 'string' ? form.key : ''
|
||||
const value = typeof form.value === 'string' ? form.value : ''
|
||||
return key ? [{ key, value }] : []
|
||||
}
|
||||
|
||||
const app = new Hono<App>()
|
||||
.use(
|
||||
'*',
|
||||
// middleware
|
||||
(c, next) =>
|
||||
useWorkersLogger(c.env.NAME, {
|
||||
environment: c.env.ENVIRONMENT,
|
||||
release: c.env.SENTRY_RELEASE,
|
||||
})(c, next)
|
||||
)
|
||||
|
||||
.onError(withOnError())
|
||||
.notFound(withNotFound())
|
||||
|
||||
.get('/', (c) => c.json({ service: 'playersettings', status: 'ok' }))
|
||||
|
||||
// The authenticated player's settings as `{ PlayerId, Key, Value }`. Reads
|
||||
// the per-player KV map; seeds (and persists) the C# defaults on first read.
|
||||
.get('/playersettings', async (c) => {
|
||||
const id = await authedId(c)
|
||||
if (id === null) return unauthorized(c)
|
||||
|
||||
const kvKey = `player:${id}`
|
||||
let stored = await c.env.PLAYER_SETTINGS.get<Record<string, string>>(kvKey, 'json')
|
||||
if (!stored || Object.keys(stored).length === 0) {
|
||||
stored = Object.fromEntries(DEFAULT_SETTINGS.map((s) => [s.Key, s.Value]))
|
||||
await c.env.PLAYER_SETTINGS.put(kvKey, JSON.stringify(stored))
|
||||
}
|
||||
|
||||
return c.json(Object.entries(stored).map(([Key, Value]) => ({ PlayerId: id, Key, Value })))
|
||||
})
|
||||
|
||||
// Upsert player settings into KV, keyed by the authenticated player id.
|
||||
// The C# replaces the player's entire set; we merge so individual key PUTs
|
||||
// (e.g. `key=PlayerSessionCount&value=1`) don't wipe the rest.
|
||||
.put('/playersettings', async (c) => {
|
||||
const id = await authedId(c)
|
||||
if (id === null) return unauthorized(c)
|
||||
|
||||
const incoming = await parseSettings(c)
|
||||
if (incoming.length === 0) return c.body(null, 200)
|
||||
|
||||
const kvKey = `player:${id}`
|
||||
const existing = await c.env.PLAYER_SETTINGS.get<Record<string, string>>(kvKey, 'json')
|
||||
const merged: Record<string, string> = { ...existing }
|
||||
for (const { key, value } of incoming) merged[key] = value
|
||||
|
||||
await c.env.PLAYER_SETTINGS.put(kvKey, JSON.stringify(merged))
|
||||
return c.body(null, 200)
|
||||
})
|
||||
|
||||
export default app
|
||||
Reference in New Issue
Block a user