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[rooms] support for mitm
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@@ -40,6 +40,9 @@ same number, because the client's paged DTO and the reference disagree on the na
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(target 0 Windows, 2 Android/Quest). `unityAssetTarget` keeps only that target. Maker-pen
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saves keep the arrays empty. `GET …/unityasset?unityAssetId=` is the bare metadata for
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those files; the bytes are on the CDN.
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`POST /unity_assets/baked/bulk` (form `target=0&version=3&id=<guid>&id=<guid>`) is the
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2025 client's bulk lookup of baked bundles from the `unity_asset` table — a bare array of
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`{ UnityAssetId, Target, Version, Filename, Hash }`, one per asset that has a build.
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## Cron
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