[auth][api] accept the 20250424.01 client

Version check now answers "current" for a set of builds rather than one:
SUPPORTED_GAME_VERSIONS carries 20230414 and 20250424.01. GAME_VERSION is
unchanged and still what the server reports for itself (presence, rn.ver).

Adds GET /api/versioncheck/islandedversions, always [] — we never island a
build off into its own matchmaking pool.

The 2025 build POSTs /cachedlogin/forplatformid/:platform/:id with a
deviceId/platformAuth/time form body where the 2023 build GETs it, so that
route now takes both methods. The body is accepted and ignored for now.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Devin Zuczek
2026-08-13 00:28:31 -04:00
committed by devin
parent 66c09806f9
commit 551585179a
6 changed files with 125 additions and 6 deletions
+7 -1
View File
@@ -145,7 +145,13 @@ export const ApiConfigV2 = JsonObject.describe(
'The static client config, plus a ShareBaseUrl templated from the deploy domain'
)
/** `GET /api/versioncheck/v4` — whether the client's `?v=` build matches GAME_VERSION. */
/**
* `GET /api/versioncheck/islandedversions` — builds islanded onto their own matchmaking
* pool. Always empty here.
*/
export const IslandedVersions = z.array(z.string())
/** `GET /api/versioncheck/v4` — whether the client's `?v=` build is one we serve. */
export const VersionCheck = z.object({
VersionStatus: z.int().describe('0 = current, 1 = client on a different build'),
UpdateNotificationStage: z.int(),
+20 -4
View File
@@ -1,7 +1,7 @@
import { Hono } from 'hono'
import { describeRoute } from 'hono-openapi'
import { GAME_VERSION } from '@repo/domain'
import { isSupportedGameVersion } from '@repo/domain'
import apiConfigV2 from '../../static/api-config-v2.json'
import gameConfigsV1All from '../../static/gameconfigs-v1-all.json'
@@ -10,6 +10,7 @@ import {
ApiConfigV2,
AzureSpeechConfig,
BacktraceConfig,
IslandedVersions,
json,
JsonObject,
VersionCheck,
@@ -100,18 +101,33 @@ export const configRoutes = new Hono<App>({ strict: false })
summary: 'Client version check',
description:
'Whether the client build is current. Compares the clients `?v=` build against ' +
'our target `GAME_VERSION`: `VersionStatus` is 0 when they match, 1 when the ' +
'client is on a different build.',
'the builds we serve (`SUPPORTED_GAME_VERSIONS`): `VersionStatus` is 0 when the ' +
'client is on one of them, 1 when it is on some other build.',
responses: { 200: json(VersionCheck, 'Version status') },
}),
(c) =>
c.json({
VersionStatus: c.req.query('v') === GAME_VERSION ? 0 : 1,
VersionStatus: isSupportedGameVersion(c.req.query('v')) ? 0 : 1,
UpdateNotificationStage: 0,
IsVersionIslanded: false,
IsCrossPlayDisabled: false,
})
)
// Islanding splits players onto version-specific matchmaking pools. We serve every
// supported build from one pool, so the list is empty — the client reads it as
// "nobody is islanded" and matchmakes normally.
.get(
'/api/versioncheck/islandedversions',
describeRoute({
tags: ['Config'],
summary: 'Islanded client builds',
description:
'The builds that are islanded off into their own matchmaking pool. This server ' +
'never islands a build, so the list is always empty.',
responses: { 200: json(IslandedVersions, 'Always an empty list') },
}),
(c) => c.json([])
)
.get(
'/api/gameconfigs/v1/all',
describeRoute({
+20
View File
@@ -19,6 +19,7 @@ import {
ROOM_SCHEMA_DDL,
seedRoomWithSubRooms,
SUBROOM_SCHEMA_DDL,
SUPPORTED_GAME_VERSIONS,
} from '@repo/domain'
import '../../api.app'
@@ -197,11 +198,29 @@ describe('public endpoints', () => {
expect(await res.json()).toMatchObject({ VersionStatus: 0 })
})
test('GET /api/versioncheck/v4 reports current for every supported build', async () => {
for (const version of SUPPORTED_GAME_VERSIONS) {
const res = await exports.default.fetch(`${ORIGIN}/api/versioncheck/v4?v=${version}`)
expect(await res.json(), version).toMatchObject({ VersionStatus: 0 })
}
})
test('GET /api/versioncheck/v4 flags a mismatched build', async () => {
const res = await exports.default.fetch(`${ORIGIN}/api/versioncheck/v4?v=19990101`)
expect(await res.json()).toMatchObject({ VersionStatus: 1 })
})
test('GET /api/versioncheck/v4 flags a client that sends no build', async () => {
const res = await exports.default.fetch(`${ORIGIN}/api/versioncheck/v4`)
expect(await res.json()).toMatchObject({ VersionStatus: 1 })
})
test('GET /api/versioncheck/islandedversions is empty', async () => {
const res = await exports.default.fetch(`${ORIGIN}/api/versioncheck/islandedversions`)
expect(res.status).toBe(200)
expect(await res.json()).toEqual([])
})
test('GET /api/relationships/v2/get returns empty array for a player with none', async () => {
const res = await exports.default.fetch(`${ORIGIN}/api/relationships/v2/get`, {
headers: await bearer('99999'),
@@ -3646,6 +3665,7 @@ describe('openapi', () => {
'GET /api/roomkeys/v1/mine',
'GET /api/roomkeys/v1/room',
'GET /api/rooms/v1/filters',
'GET /api/versioncheck/islandedversions',
'GET /api/versioncheck/v4',
'GET /voice/config',
'POST /api/PlayerReporting/v1/deviceId',