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clean up match code, remove old endpoints
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@@ -59,6 +59,13 @@ export interface PresenceInput<TRoomInstance = unknown> {
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vrMovementMode: number
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platform: number
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appVersion: string
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/**
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* The session's `LoginLock` GUID, bound from the form body at matchmake time. The
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* heartbeat posts it back purely to verify it still owns the session — a heartbeat
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* carrying a different lock is a superseded session and is rejected. Absent until a
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* matchmake supplies one.
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*/
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loginLock?: string
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}
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/** A stored presence row — the input plus its absolute expiry (epoch seconds). */
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