optimize routes

This commit is contained in:
Devin Zuczek
2026-07-07 01:22:05 -04:00
parent 605ba02e6e
commit 6a49fa19ac
13 changed files with 636 additions and 543 deletions
+71
View File
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import { Hono } from 'hono'
import { authedId } from '../http'
import { getRoomById } from '../rooms-db'
import type { App } from '../context'
// ---- Room keys / quick play / rooms ----------------------------------------
export const roomRoutes = new Hono<App>({ strict: false })
.get('/api/roomkeys/v1/mine', (c) => c.json([]))
.get('/api/roomkeys/v1/room', (c) => c.json([]))
.get('/api/quickPlay/v1/getandclear', (c) =>
c.json({ RoomName: null, ActionCode: null, TargetPlayerId: null })
)
// Room search filters. The client deserializes this into an object (not an
// array) — shape from the 2025 reference.
.get('/api/rooms/v1/filters', (c) =>
c.json({
PinnedFilters: [
'recroomoriginal',
'community',
'featured',
'quest',
'pvp',
'hangout',
'game',
'art',
'store',
'tutorial',
'fandom',
'performance',
'action',
'horror',
],
PopularFilters: ['pvp', 'quest', 'game', 'hangout', 'art'],
TrendingFilters: ['roleplay', 'nomp', 'rp', 'casual', 'fun', 'action', 'military', 'sports'],
})
)
// Verify the caller holds at least `role` in a room. Params come from the form
// body (falling back to the query string). Returns a bare `true`/`false`: the
// room creator always passes; otherwise the caller needs a Roles entry with
// `Role >= role`. Any failure (no token, unknown room, insufficient role) is
// `false`. The `context` field (e.g. MakerPen) is accepted and ignored.
.post('/api/rooms/v1/verifyRole', async (c) => {
const body = (await c.req.parseBody().catch(() => ({}))) as Record<string, unknown>
const param = (name: string): string => {
const form = body[name]
if (typeof form === 'string' && form !== '') return form
return c.req.query(name) ?? ''
}
const roomId = Number.parseInt(param('roomId'), 10)
const role = Number.parseInt(param('role'), 10)
const accountId = await authedId(c)
if (accountId === null || Number.isNaN(roomId)) return c.json(false)
const room = await getRoomById(c.env.DB, roomId)
if (!room) return c.json(false)
// The creator always passes.
if (room.CreatorAccountId === accountId) return c.json(true)
// Otherwise the caller needs a room role at least as high as requested.
const roles = Array.isArray(room.Roles) ? (room.Roles as Array<Record<string, unknown>>) : []
const hasRole = roles.some(
(r) => r.AccountId === accountId && typeof r.Role === 'number' && r.Role >= (role || 0)
)
return c.json(hasRole)
})