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validation in some areas, maybe move this to schema later
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@@ -17,6 +17,12 @@
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* relational table rather than a JSON blob.
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*/
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import {
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glyphLength,
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MAX_EVENT_DESCRIPTION_LENGTH,
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MAX_EVENT_NAME_LENGTH,
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} from '@repo/domain'
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/**
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* Schema DDL (mirror of migrations/0006_event.sql + 0007_event_attendee.sql, sans any
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* seed rows).
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@@ -251,6 +257,30 @@ function asInt(value: unknown): number | undefined {
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* clear the value. Timestamps are normalized here, so an unparseable one is dropped
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* rather than stored.
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*/
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/**
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* Why a parsed event body can't be stored, or `null` when it's fine.
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*
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* Length only. An event name is a title, not an identifier — "Building a Better Room
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* Using Trigonometry" is a real one — so the alphanumeric rule the account and room
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* names carry would be wrong here. Absent fields are skipped: an update posts only what
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* it changes, and create defaults a missing name rather than refusing it.
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*
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* The name is measured AFTER trimming, matching what create/update actually store.
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*/
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export function eventInputRejection(input: EventInput): string | null {
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const name = input.name?.trim()
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if (name !== undefined && glyphLength(name) > MAX_EVENT_NAME_LENGTH) {
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return `Event names can be at most ${MAX_EVENT_NAME_LENGTH} characters.`
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}
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if (
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input.description !== undefined &&
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glyphLength(input.description) > MAX_EVENT_DESCRIPTION_LENGTH
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) {
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return `Event descriptions can be at most ${MAX_EVENT_DESCRIPTION_LENGTH} characters.`
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}
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return null
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}
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export function parseEventBody(body: unknown): EventInput {
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const outer = (typeof body === 'object' && body !== null ? body : {}) as Record<string, unknown>
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const nested = outer.PlayerEvent
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