implement room ban

This commit is contained in:
Devin Zuczek
2026-08-04 15:41:49 -04:00
parent dbc6d15ef5
commit 73bb7c4609
6 changed files with 263 additions and 62 deletions
+60 -27
View File
@@ -274,6 +274,14 @@ async function enterRoom(c: Context<App>, id: number, roomInstance: RoomInstance
/** MatchmakingErrorCode.NoSuchRoom — returned when a room isn't in the DB. */
const NO_SUCH_ROOM = 20
/**
* MatchmakingErrorCode for "you are banned from this room". Unlike the opaque
* NoSuchRoom every other refusal answers, a banned player is told why: they already
* know the room exists, so there's nothing to hide, and the client can say so instead
* of showing a room that mysteriously fails to load.
*/
const BANNED_FROM_ROOM = 55
/** The notifications hub is a single global DO instance (see the `notify` worker). */
const HUB_INSTANCE = 'global'
@@ -477,11 +485,20 @@ async function inviteParty(
)
}
/**
* The outcome of resolving a room to join: the instance, or the `errorCode` to answer
* with. Kept as a pair rather than a bare null so callers can tell a room that isn't
* there (NoSuchRoom) from one the caller is banned from — those answer different codes.
*/
type ResolvedInstance =
| { instance: RoomInstance; errorCode: 0 }
| { instance: null; errorCode: number }
/**
* Resolve a room by `:room` path segment (numeric id or name) from D1, then find a
* joinable instance of it (public matchmakes reuse one via the `room_instance`
* table) or create a new one. Returns null when the room isn't found, or when the
* caller is banned from it.
* table) or create a new one. A null instance carries the error code to answer:
* NoSuchRoom when the room isn't in the DB, BannedFromRoom when the caller is banned.
*/
async function resolveRoomInstance(
c: Context<App>,
@@ -489,23 +506,22 @@ async function resolveRoomInstance(
isPrivate: boolean,
ownerId: number,
subRoomId?: number
): Promise<RoomInstance | null> {
): Promise<ResolvedInstance> {
const id = Number.parseInt(roomKey, 10)
const room = Number.isNaN(id)
? await getRoomByName(c.env.DB, roomKey)
: await getRoomById(c.env.DB, id)
if (!room) return null
if (!room) return { instance: null, errorCode: NO_SUCH_ROOM }
const f = instanceFieldsFromRoom(room, subRoomId)
// A banned player never gets an instance. This is the whole enforcement of a room
// ban: the Photon room id only ever reaches a player through a matchmake, so
// refusing here means they have no coordinates to join or interact with. Handled
// before any instance is created or reused so a ban can't spawn one. The caller sees
// the same opaque NO_SUCH_ROOM every other refusal answers.
// before any instance is created or reused so a ban can't spawn one.
if (await isPlayerBannedFromRoom(c.env.DB, f.roomId, ownerId)) {
logger.info('matchmake refused: player banned from room', { roomId: f.roomId, ownerId })
return null
return { instance: null, errorCode: BANNED_FROM_ROOM }
}
// Never place the player back into the instance they're already in: the client
@@ -538,13 +554,16 @@ async function resolveRoomInstance(
roomInstanceType: f.roomInstanceType,
})
}
return roomInstanceFromRoom(
room,
isPrivate,
instance.roomInstanceId,
instance.photonRoomId,
f.subRoomId
)
return {
instance: roomInstanceFromRoom(
room,
isPrivate,
instance.roomInstanceId,
instance.photonRoomId,
f.subRoomId
),
errorCode: 0,
}
}
/**
@@ -872,7 +891,8 @@ const app = new Hono<App>()
description: [
'Looks the club up, checks the caller is a member of it, and places them into an',
'instance of its clubhouse room. Returns errorCode 20 with a null instance when the',
'club is unknown, has no clubhouse set, or the caller isnt a member.',
'club is unknown, has no clubhouse set, or the caller isnt a member — and errorCode',
'55 when they are banned from the clubhouse room.',
].join(' '),
security: AUTHED,
requestBody: form(JoinModeRequest, 'Optional JoinMode'),
@@ -888,7 +908,7 @@ const app = new Hono<App>()
responses: {
200: json(
MatchmakeResponse,
'The clubhouse instance (or errorCode 20 with null when it cant be entered)'
'The clubhouse instance (or a null instance with errorCode 20 / 55 when it cant be entered)'
),
401: UNAUTHORIZED_RESPONSE,
},
@@ -908,13 +928,13 @@ const app = new Hono<App>()
}
const joinMode = await readJoinMode(c)
const instance = await resolveRoomInstance(
const { instance, errorCode } = await resolveRoomInstance(
c,
String(club.clubhouseRoomId),
joinMode === 2,
id
)
if (!instance) return c.json({ errorCode: NO_SUCH_ROOM, roomInstance: null })
if (!instance) return c.json({ errorCode, roomInstance: null })
await enterRoom(c, id, instance)
return c.json({ errorCode: 0, roomInstance: instance })
}
@@ -938,7 +958,9 @@ const app = new Hono<App>()
'from the targets stored presence. FRIENDS ONLY: the caller must be a mutual friend',
'of the target (otherwise anyone could read a players presence and warp to them).',
'Returns errorCode 20 with a null instance when the target isnt a friend, is the',
'caller themselves, or isnt currently in a room.',
'caller themselves, or isnt currently in a room, and errorCode 55 when the caller is',
'banned from the room the friend is in — this path hands out join coordinates without',
'going through the room resolver, so it carries its own ban check.',
].join(' '),
security: AUTHED,
parameters: [
@@ -953,7 +975,7 @@ const app = new Hono<App>()
responses: {
200: json(
MatchmakeResponse,
'The friends instance (or errorCode 20 with null when it cant be joined)'
'The friends instance (or a null instance with errorCode 20 / 55 when it cant be joined)'
),
401: UNAUTHORIZED_RESPONSE,
},
@@ -979,7 +1001,7 @@ const app = new Hono<App>()
// otherwise following a friend in is a way around a ban.
if (await isPlayerBannedFromRoom(c.env.DB, instance.roomId, id)) {
logger.info('follow refused: player banned from room', { roomId: instance.roomId, id })
return c.json({ errorCode: NO_SUCH_ROOM, roomInstance: null })
return c.json({ errorCode: BANNED_FROM_ROOM, roomInstance: null })
}
// Join that same instance (same id + Photon room) and store it as the caller's
@@ -1015,7 +1037,10 @@ const app = new Hono<App>()
},
],
responses: {
200: json(MatchmakeResponse, 'The instance (or errorCode 20 with null on unknown room)'),
200: json(
MatchmakeResponse,
'The instance (or a null instance with errorCode 20 on an unknown room, 55 when banned)'
),
401: UNAUTHORIZED_RESPONSE,
},
}),
@@ -1024,14 +1049,14 @@ const app = new Hono<App>()
if (id === null) return unauthorized(c)
const { joinMode, additionalPlayerIds } = await readMatchmakeBody(c)
const subRoomId = Number.parseInt(c.req.param('subRoomId'), 10)
const instance = await resolveRoomInstance(
const { instance, errorCode } = await resolveRoomInstance(
c,
c.req.param('roomId'),
joinMode === 2,
id,
subRoomId
)
if (!instance) return c.json({ errorCode: NO_SUCH_ROOM, roomInstance: null })
if (!instance) return c.json({ errorCode, roomInstance: null })
await enterRoom(c, id, instance)
// Pull the caller's party (AdditionalPlayerIds) into the instance they landed in.
await inviteParty(c, id, additionalPlayerIds, instance)
@@ -1054,7 +1079,10 @@ const app = new Hono<App>()
requestBody: form(MatchmakeRoomRequest, 'Optional JoinMode and AdditionalPlayerIds'),
parameters: [{ name: 'roomId', in: 'path', required: true, schema: { type: 'string' } }],
responses: {
200: json(MatchmakeResponse, 'The instance (or errorCode 20 with null on unknown room)'),
200: json(
MatchmakeResponse,
'The instance (or a null instance with errorCode 20 on an unknown room, 55 when banned)'
),
401: UNAUTHORIZED_RESPONSE,
},
}),
@@ -1062,8 +1090,13 @@ const app = new Hono<App>()
const id = await authedId(c)
if (id === null) return unauthorized(c)
const { joinMode, additionalPlayerIds } = await readMatchmakeBody(c)
const instance = await resolveRoomInstance(c, c.req.param('roomId'), joinMode === 2, id)
if (!instance) return c.json({ errorCode: NO_SUCH_ROOM, roomInstance: null })
const { instance, errorCode } = await resolveRoomInstance(
c,
c.req.param('roomId'),
joinMode === 2,
id
)
if (!instance) return c.json({ errorCode, roomInstance: null })
await enterRoom(c, id, instance)
// Pull the caller's party (AdditionalPlayerIds) into the instance they landed in.
await inviteParty(c, id, additionalPlayerIds, instance)