[api] migrate custom avatar items for incoming RRO items

This commit is contained in:
Devin Zuczek
2026-09-15 20:39:24 -04:00
parent 823dd57c0c
commit 741604be24
7 changed files with 535 additions and 132 deletions
+11
View File
@@ -196,6 +196,17 @@ inconsistency here without checking the client first.
ten rows as `RankStart` 0, `RankEnd` 9, both inclusive, so reading them as 1-based also ten rows as `RankStart` 0, `RankEnd` 9, both inclusive, so reading them as 1-based also
serves nine rows starting at the runner-up. The unranked sentinel stays a big number serves nine rows starting at the runner-up. The unranked sentinel stays a big number
(99999) precisely because 0 is now a real rank, first place. (99999) precisely because 0 is now a real rank, first place.
- A custom avatar item (`api`: `custom_avatar_item`, every `/api/customAvatarItems/*` read) is ONE
record for two kinds of thing. A player-made shirt has `BaseAvatarItemId`/`BaseAvatarItemColor`
and a design PNG (`DesignFilename`, `ThumbnailImageFilename`) and an empty `CurrentSaves`; a
FIRST-PARTY item (imported from the official export, Coach-authored, its own `OutfitType`) has
those four NULL and is rendered from `CurrentSaves` — one built Unity assetbundle per
`BodyType`, which the client picks by the wearer's body. The row is the record as JSON, so an
import is the export verbatim (`apps/api/scripts/import-custom-avatar-items.ts` writes the
migration; re-importing an id replaces it). Serve both through one shape: the shirt carries
empty `CurrentSaves`/`Tags` and null `CustomBadgeMetadata`, never a missing key. The saves
name their assetbundles and thumbnails by bare filename; storing the record does nothing
about serving those files.
- Accessibility is sent as the `RoomAccessibility` enum NAME on - Accessibility is sent as the `RoomAccessibility` enum NAME on
`rooms` `PUT /rooms/:id/subrooms/:sid/accessibility` (`accessibility=Private`), not the `rooms` `PUT /rooms/:id/subrooms/:sid/accessibility` (`accessibility=Private`), not the
ordinal the room-level `/rooms/:id/accessibility` takes. The enum has five members ordinal the room-level `/rooms/:id/accessibility` takes. The enum has five members
@@ -0,0 +1,69 @@
-- Custom avatar items become a JSON blob per row, the layout every other entity table on this
-- database uses (`invention`, `event`, `room`, `account`, `club`): the client's `CustomAvatarItem`
-- record verbatim in `data`, with the fields the queries filter and sort on exposed as generated
-- (virtual) columns. Generated from src/custom-avatar-items-db.ts (SCHEMA_DDL) — keep in sync.
--
-- Why: the flat table (0015) had one NOT NULL column per field of the player-made shirt, and the
-- FIRST-PARTY items being imported are the same record with those four fields NULL
-- (`BaseAvatarItemId`, `BaseAvatarItemColor`, `DesignFilename`, `ThumbnailImageFilename` — a
-- studio-built item has no base item and no design PNG) plus fields the table had no home for:
-- `CurrentSaves` (one built Unity assetbundle per body type, which is how the client renders
-- them), `Tags`, `CustomBadgeMetadata`, `RankedEntityId`. Storing the record whole means the
-- import is the record as exported, and a field the source adds later is served without a
-- migration. `CurrentSaves` stays embedded rather than in a child table: the client reads a
-- save off its item and picks one by `BodyType`; nothing looks a save up by its bare id.
--
-- The generated columns keep the names the flat table had, so the indexes and every query
-- read the same. `name_lower`/`description_lower` back the store's search, which matches the
-- needle as a case-folded substring of either. Booleans come out of `json_extract` as 1/0
-- (see 0008), so `is_featured = 1` keeps working.
--
-- The existing player-made rows are carried across by rebuilding the DTO the old `toDto`
-- built from their columns — the same record the routes were already serving — with the
-- fields the flat table never had filled in as it served them (empty saves and tags, null
-- badge/ranking, `RankedEntityId` = the item id, as the official record carries it).
CREATE TABLE custom_avatar_item_new (
data TEXT NOT NULL,
custom_avatar_item_id TEXT GENERATED ALWAYS AS (json_extract(data, '$.CustomAvatarItemId')) VIRTUAL,
creator_account_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.CreatorAccountId')) VIRTUAL,
accessibility INTEGER GENERATED ALWAYS AS (json_extract(data, '$.Accessibility')) VIRTUAL,
outfit_type INTEGER GENERATED ALWAYS AS (json_extract(data, '$.OutfitType')) VIRTUAL,
price INTEGER GENERATED ALWAYS AS (json_extract(data, '$.Price')) VIRTUAL,
is_featured INTEGER GENERATED ALWAYS AS (json_extract(data, '$.IsFeatured')) VIRTUAL,
created_at TEXT GENERATED ALWAYS AS (json_extract(data, '$.CreatedAt')) VIRTUAL,
name_lower TEXT GENERATED ALWAYS AS (lower(coalesce(json_extract(data, '$.Name'), ''))) VIRTUAL,
description_lower TEXT GENERATED ALWAYS AS (lower(coalesce(json_extract(data, '$.Description'), ''))) VIRTUAL
);
INSERT INTO custom_avatar_item_new (data)
SELECT json_object(
'CustomAvatarItemId', custom_avatar_item_id,
'CreatorAccountId', creator_account_id,
'Name', name,
'Description', description,
'Price', price,
'Accessibility', accessibility,
'ForceCannotPublish', json(iif(force_cannot_publish, 'true', 'false')),
'IsFeatured', json(iif(is_featured, 'true', 'false')),
'IsRecRoomApproved', json(iif(is_rec_room_approved, 'true', 'false')),
'BaseAvatarItemId', base_avatar_item_id,
'BaseAvatarItemColor', base_avatar_item_color,
'DesignFilename', design_filename,
'ThumbnailImageFilename', thumbnail_image_filename,
'CreatedAt', created_at,
'ModifiedAt', modified_at,
'PreviewOrientation', preview_orientation,
'OutfitType', outfit_type,
'CurrentSaves', json('[]'),
'Tags', json('[]'),
'CustomBadgeMetadata', NULL,
'RankedEntityId', custom_avatar_item_id,
'RankingContext', NULL
) FROM custom_avatar_item;
DROP TABLE custom_avatar_item;
ALTER TABLE custom_avatar_item_new RENAME TO custom_avatar_item;
CREATE UNIQUE INDEX IF NOT EXISTS idx_custom_avatar_item_id ON custom_avatar_item (custom_avatar_item_id);
CREATE INDEX IF NOT EXISTS idx_custom_avatar_item_creator ON custom_avatar_item (creator_account_id);
@@ -0,0 +1,69 @@
/**
* Turns an export of first-party custom avatar items into a D1 migration that seeds the
* `custom_avatar_item` table with them, one `INSERT` per record, the way
* `apps/rooms/migrations/0002_import_rooms.sql` seeds the rooms.
*
* bun apps/api/scripts/import-custom-avatar-items.ts <export.json> <NNNN>
*
* `export.json` is a JSON array of `CustomAvatarItem` records as the official service serves
* them (a `{ Results: [...] }` page or a single record are accepted too). `NNNN` is the
* migration number; the file is written to `apps/api/migrations/NNNN_import_custom_avatar_items.sql`.
*
* Each record is stored VERBATIM as the row's JSON (the table is a JSON blob per row, see
* src/custom-avatar-items-db.ts) minus `PurchaseInfo`, which is a store-side projection and
* never stored. A record whose id is already present is REPLACED, so re-running an import
* with corrected data lands; a `DELETE` is not issued, so player-made items and previously
* imported items the new export lacks are left alone.
*
* The saves name assetbundles and thumbnails by bare filename; the migration does nothing
* about those files, which have to be served from wherever the client fetches them.
*/
import { readFileSync, writeFileSync } from 'node:fs'
interface Record_ {
CustomAvatarItemId: string
PurchaseInfo?: unknown
[key: string]: unknown
}
const [input, number] = process.argv.slice(2)
if (!input || !number || !/^\d{4}$/.test(number)) {
console.error('usage: bun apps/api/scripts/import-custom-avatar-items.ts <export.json> <NNNN>')
process.exit(2)
}
const parsed: unknown = JSON.parse(readFileSync(input, 'utf8'))
const records: Record_[] = Array.isArray(parsed)
? parsed
: parsed && typeof parsed === 'object' && Array.isArray((parsed as { Results?: unknown }).Results)
? (parsed as { Results: Record_[] }).Results
: [parsed as Record_]
const seen = new Set<string>()
const lines: string[] = [
`-- Seed first-party custom avatar items (${records.length} records) from ${input.split('/').pop()}.`,
'-- Generated by apps/api/scripts/import-custom-avatar-items.ts — do not edit by hand.',
'-- Each record is the official `CustomAvatarItem` verbatim; an existing id is replaced.',
'',
]
for (const record of records) {
if (typeof record.CustomAvatarItemId !== 'string' || record.CustomAvatarItemId === '') {
throw new Error(`record without a CustomAvatarItemId: ${JSON.stringify(record).slice(0, 80)}`)
}
if (seen.has(record.CustomAvatarItemId)) {
throw new Error(`duplicate CustomAvatarItemId in export: ${record.CustomAvatarItemId}`)
}
seen.add(record.CustomAvatarItemId)
const { PurchaseInfo: _purchaseInfo, ...stored } = record
const json = JSON.stringify(stored).replaceAll("'", "''")
lines.push(
`INSERT INTO custom_avatar_item (data) VALUES ('${json}') ON CONFLICT(custom_avatar_item_id) DO UPDATE SET data = excluded.data;`
)
}
const out = decodeURIComponent(
new URL(`../migrations/${number}_import_custom_avatar_items.sql`, import.meta.url).pathname
)
writeFileSync(out, lines.join('\n') + '\n')
console.log(`wrote ${records.length} records to ${out}`)
+180 -119
View File
@@ -1,42 +1,88 @@
/** /**
* Custom avatar items — player-designed items built on a base catalog item — on the * Custom avatar items on the shared `recflare` D1 database: the player-designed shirts built
* shared `recflare` D1 database. One column per field of the client's `CustomAvatarItem` * on a base catalog item, and the first-party items imported from the official service, which
* DTO, so a row maps straight onto the response. * are the same record with a set of built Unity assetbundles (`CurrentSaves`) in place of a
* base item and a design PNG.
* *
* The two uploads that accompany a creation (the design blob and the thumbnail PNG) live * A row is the client's `CustomAvatarItem` record verbatim, as JSON in `data` — the layout the
* in the shared image bucket (`recflare-img`, the `IMAGES` binding) under * `invention`, `event`, `room`, `account` and `club` tables use — with the fields the queries
* `avatar-item/<date>/<id>-thumb.png` and `<id>-design.png`; the two filename columns hold * filter and sort on exposed as generated (virtual) columns. So a row IS the response, an
* those bucket keys, which the `img` worker serves back by key. * import is the exported record as-is, and a field the source adds later is served without a
* migration. The flat one-column-per-field table this replaced (0015) could not hold a
* first-party item at all: its base-item and filename columns were NOT NULL, and it had no home
* for the saves.
* *
* The `api` worker owns the schema/migration (migrations/0015_custom_avatar_item.sql, * `CurrentSaves` stays EMBEDDED rather than in a child table: the client reads a save off its
* applied under its own `migrations_table`). * item and picks one by `BodyType`, and nothing on this server looks a save up by its bare id
* (the legacy-item lookup keys them by `AvatarItemDesc`). Room saves got their own table
* because the client points at one by bare id; that does not apply here.
*
* The two uploads that accompany a player's creation (the design blob and the thumbnail PNG)
* live in the shared image bucket (`recflare-img`, the `IMAGES` binding) under
* `avatar-item/<date>/<id>-thumb.png` and `<id>-design.png`; `ThumbnailImageFilename` and
* `DesignFilename` hold those bucket keys, which the `img` worker serves back by key. A
* first-party item has both null and is rendered from its saves' assetbundles instead.
*
* The `api` worker owns the schema/migration (migrations/0015_custom_avatar_item.sql, rebuilt
* as JSON by 0022_custom_avatar_item_json.sql, applied under its own `migrations_table`).
*/ */
/** Schema DDL (mirror of migrations/0015_custom_avatar_item.sql). */ /** Schema DDL (mirror of migrations/0022_custom_avatar_item_json.sql). */
export const SCHEMA_DDL: string[] = [ export const SCHEMA_DDL: string[] = [
`CREATE TABLE IF NOT EXISTS custom_avatar_item ( `CREATE TABLE IF NOT EXISTS custom_avatar_item (
custom_avatar_item_id TEXT PRIMARY KEY, data TEXT NOT NULL,
creator_account_id INTEGER NOT NULL, custom_avatar_item_id TEXT GENERATED ALWAYS AS (json_extract(data, '$.CustomAvatarItemId')) VIRTUAL,
name TEXT NOT NULL, creator_account_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.CreatorAccountId')) VIRTUAL,
description TEXT NOT NULL DEFAULT '', accessibility INTEGER GENERATED ALWAYS AS (json_extract(data, '$.Accessibility')) VIRTUAL,
price INTEGER NOT NULL DEFAULT 0, outfit_type INTEGER GENERATED ALWAYS AS (json_extract(data, '$.OutfitType')) VIRTUAL,
accessibility INTEGER NOT NULL DEFAULT 0, price INTEGER GENERATED ALWAYS AS (json_extract(data, '$.Price')) VIRTUAL,
force_cannot_publish INTEGER NOT NULL DEFAULT 0, is_featured INTEGER GENERATED ALWAYS AS (json_extract(data, '$.IsFeatured')) VIRTUAL,
is_featured INTEGER NOT NULL DEFAULT 0, created_at TEXT GENERATED ALWAYS AS (json_extract(data, '$.CreatedAt')) VIRTUAL,
is_rec_room_approved INTEGER NOT NULL DEFAULT 0, name_lower TEXT GENERATED ALWAYS AS (lower(coalesce(json_extract(data, '$.Name'), ''))) VIRTUAL,
base_avatar_item_id INTEGER NOT NULL, description_lower TEXT GENERATED ALWAYS AS (lower(coalesce(json_extract(data, '$.Description'), ''))) VIRTUAL
base_avatar_item_color TEXT NOT NULL,
design_filename TEXT NOT NULL,
thumbnail_image_filename TEXT NOT NULL,
created_at TEXT NOT NULL,
modified_at TEXT NOT NULL,
preview_orientation INTEGER NOT NULL DEFAULT 0,
outfit_type INTEGER NOT NULL DEFAULT 0
)`, )`,
`CREATE UNIQUE INDEX IF NOT EXISTS idx_custom_avatar_item_id ON custom_avatar_item (custom_avatar_item_id)`,
`CREATE INDEX IF NOT EXISTS idx_custom_avatar_item_creator ON custom_avatar_item (creator_account_id)`, `CREATE INDEX IF NOT EXISTS idx_custom_avatar_item_creator ON custom_avatar_item (creator_account_id)`,
] ]
/** The client's `CustomAvatarItem` record (PascalCase, as served). */ /**
* One built version of a first-party item, as the client's PascalCase `CustomAvatarItemSave`:
* a Unity assetbundle (`UnityAsset`, with `UnityAsset2` a second variant) the client downloads
* to render the item, plus the thumbnail it shows in the store. An item carries one per
* `BodyType` it was built for; the client picks the save matching the wearer's body.
* `AdditionalConfiguration` is the client's own JSON-in-a-string document and is served as
* stored. Not the camelCase `CustomAvatarItemSave` the legacy-item lookup documents — same
* save, different casing and field set; keep the two apart.
*/
export interface CustomAvatarItemSave {
CustomAvatarItemSaveId: number
CustomAvatarItemId: string
UnityAssetId: string
BodyType: number
OutfitType: number
QAState: number
CreatedAt: string
ModifiedAt: string
Description: string | null
ThumbnailFileName: string
AdditionalConfiguration: string
UnityAsset: string
UnityAssetHash: string
UnityAsset2: string | null
UnityAsset2Hash: string | null
}
/** A tag on an item (`{ TagType: 0, Value: "export" }` on the imported first-party items). */
export interface CustomAvatarItemTag {
TagType: number
Value: string
}
/**
* The client's `CustomAvatarItem` record (PascalCase, as served). The four nullable fields are
* null on a first-party item, which has no base item or design PNG: it is rendered from
* `CurrentSaves` instead, which is empty on a player-made shirt.
*/
export interface CustomAvatarItem { export interface CustomAvatarItem {
CustomAvatarItemId: string CustomAvatarItemId: string
CreatorAccountId: number CreatorAccountId: number
@@ -47,16 +93,19 @@ export interface CustomAvatarItem {
ForceCannotPublish: boolean ForceCannotPublish: boolean
IsFeatured: boolean IsFeatured: boolean
IsRecRoomApproved: boolean IsRecRoomApproved: boolean
BaseAvatarItemId: number BaseAvatarItemId: number | null
BaseAvatarItemColor: string BaseAvatarItemColor: string | null
DesignFilename: string DesignFilename: string | null
ThumbnailImageFilename: string ThumbnailImageFilename: string | null
CreatedAt: string CreatedAt: string
ModifiedAt: string ModifiedAt: string
PreviewOrientation: number PreviewOrientation: number
RankingContext: null RankingContext: null
OutfitType: number OutfitType: number
CurrentSaves: never[] CurrentSaves: CustomAvatarItemSave[]
Tags: CustomAvatarItemTag[]
CustomBadgeMetadata: unknown
RankedEntityId: string
PurchaseInfo: null PurchaseInfo: null
} }
@@ -71,7 +120,8 @@ export interface CustomAvatarItem {
* This is what the store's user-generated-content tab searches for, ALONE * This is what the store's user-generated-content tab searches for, ALONE
* (`GET /api/customAvatarItems/v1/search?outfitTypes=105&includeCoachItems=False`), so it is * (`GET /api/customAvatarItems/v1/search?outfitTypes=105&includeCoachItems=False`), so it is
* what every created item must be filed under: the table's default of 0 (Hat) matched nothing, * what every created item must be filed under: the table's default of 0 (Hat) matched nothing,
* and the tab sat empty over a full catalog. * and the tab sat empty over a full catalog. The imported first-party items carry their own
* slot (a wing is 100, Shoulder) and are found by the storefront tab's dozen-slot query.
* *
* Not to be confused with the search's `itemTypes`, a different 3-member enum (All -1, None 0, * Not to be confused with the search's `itemTypes`, a different 3-member enum (All -1, None 0,
* Shirt 1) whose Shirt is 1, not 101 or 105. The client sends `itemTypes=-1` (All) alongside * Shirt 1) whose Shirt is 1, not 101 or 105. The client sends `itemTypes=-1` (All) alongside
@@ -97,85 +147,88 @@ export interface CreateCustomAvatarItemInput {
} }
interface Row { interface Row {
custom_avatar_item_id: string data: string
creator_account_id: number
name: string
description: string
price: number
accessibility: number
force_cannot_publish: number
is_featured: number
is_rec_room_approved: number
base_avatar_item_id: number
base_avatar_item_color: string
design_filename: string
thumbnail_image_filename: string
created_at: string
modified_at: string
preview_orientation: number
outfit_type: number
} }
/**
* What a stored record may lack and the response must carry: an imported record predates
* some of these, and `PurchaseInfo` is a store-side projection (`econ` prices items), never
* stored. Everything the record does carry wins over these.
*/
const DTO_DEFAULTS = {
CurrentSaves: [] as CustomAvatarItemSave[],
Tags: [] as CustomAvatarItemTag[],
CustomBadgeMetadata: null,
RankingContext: null,
PurchaseInfo: null,
} as const
function toDto(row: Row): CustomAvatarItem { function toDto(row: Row): CustomAvatarItem {
return { const stored = JSON.parse(row.data) as CustomAvatarItem
CustomAvatarItemId: row.custom_avatar_item_id, return { ...DTO_DEFAULTS, ...stored, RankingContext: null, PurchaseInfo: null }
CreatorAccountId: row.creator_account_id,
Name: row.name,
Description: row.description,
Price: row.price,
Accessibility: row.accessibility,
ForceCannotPublish: row.force_cannot_publish === 1,
IsFeatured: row.is_featured === 1,
IsRecRoomApproved: row.is_rec_room_approved === 1,
BaseAvatarItemId: row.base_avatar_item_id,
BaseAvatarItemColor: row.base_avatar_item_color,
DesignFilename: row.design_filename,
ThumbnailImageFilename: row.thumbnail_image_filename,
CreatedAt: row.created_at,
ModifiedAt: row.modified_at,
PreviewOrientation: row.preview_orientation,
RankingContext: null,
OutfitType: row.outfit_type,
CurrentSaves: [],
PurchaseInfo: null,
}
} }
/** Inserts a new custom avatar item and returns it as the client's DTO. */ /** Inserts a new player-made custom avatar item and returns it as the client's DTO. */
export async function createCustomAvatarItem( export async function createCustomAvatarItem(
db: D1Database, db: D1Database,
input: CreateCustomAvatarItemInput, input: CreateCustomAvatarItemInput,
now: Date = new Date() now: Date = new Date()
): Promise<CustomAvatarItem> { ): Promise<CustomAvatarItem> {
const ts = now.toISOString() const ts = now.toISOString()
const record: Omit<CustomAvatarItem, 'PurchaseInfo'> = {
CustomAvatarItemId: input.customAvatarItemId,
CreatorAccountId: input.creatorAccountId,
Name: input.name,
Description: input.description,
Price: input.price,
Accessibility: input.accessibility,
ForceCannotPublish: false,
IsFeatured: false,
IsRecRoomApproved: false,
BaseAvatarItemId: input.baseAvatarItemId,
BaseAvatarItemColor: input.baseAvatarItemColor,
DesignFilename: input.designFilename,
ThumbnailImageFilename: input.thumbnailImageFilename,
CreatedAt: ts,
ModifiedAt: ts,
PreviewOrientation: 0,
OutfitType: input.outfitType ?? OUTFIT_TYPE_CUSTOM_SHIRT,
CurrentSaves: [],
Tags: [],
CustomBadgeMetadata: null,
RankedEntityId: input.customAvatarItemId,
RankingContext: null,
}
const row = await db const row = await db
.prepare( .prepare('INSERT INTO custom_avatar_item (data) VALUES (?1) RETURNING data')
`INSERT INTO custom_avatar_item ( .bind(JSON.stringify(record))
custom_avatar_item_id, creator_account_id, name, description, price, accessibility,
base_avatar_item_id, base_avatar_item_color, design_filename, thumbnail_image_filename,
created_at, modified_at, outfit_type
) VALUES (?1, ?2, ?3, ?4, ?5, ?6, ?7, ?8, ?9, ?10, ?11, ?11, ?12)
RETURNING *`
)
.bind(
input.customAvatarItemId,
input.creatorAccountId,
input.name,
input.description,
input.price,
input.accessibility,
input.baseAvatarItemId,
input.baseAvatarItemColor,
input.designFilename,
input.thumbnailImageFilename,
ts,
input.outfitType ?? OUTFIT_TYPE_CUSTOM_SHIRT
)
.first<Row>() .first<Row>()
if (!row) throw new Error('custom_avatar_item insert returned no row') if (!row) throw new Error('custom_avatar_item insert returned no row')
return toDto(row) return toDto(row)
} }
/**
* Stores a record as exported from the official service (the first-party items), verbatim,
* replacing any row with the same `CustomAvatarItemId` so a re-import with corrections lands.
* This is what the generated import migration does in SQL; it is here for tests and tooling.
*/
export async function importCustomAvatarItem(
db: D1Database,
record: Omit<CustomAvatarItem, 'PurchaseInfo'> & { PurchaseInfo?: unknown }
): Promise<CustomAvatarItem> {
const { PurchaseInfo: _purchaseInfo, ...stored } = record
const row = await db
.prepare(
`INSERT INTO custom_avatar_item (data) VALUES (?1)
ON CONFLICT(custom_avatar_item_id) DO UPDATE SET data = excluded.data
RETURNING data`
)
.bind(JSON.stringify(stored))
.first<Row>()
if (!row) throw new Error('custom_avatar_item import returned no row')
return toDto(row)
}
/** /**
* The `ItemType` that names a custom avatar item in a UGC-purchasable reference * The `ItemType` that names a custom avatar item in a UGC-purchasable reference
* (`POST /api/ugcPurchasables/v1/items/bulk`'s `Ids[].itemType`). * (`POST /api/ugcPurchasables/v1/items/bulk`'s `Ids[].itemType`).
@@ -200,6 +253,8 @@ export interface UgcPurchasableItem {
* The store-facing projection of a custom avatar item. `RoomId` is echoed from the * The store-facing projection of a custom avatar item. `RoomId` is echoed from the
* request — the item table has no room; what the client wants it for is still unknown. * request — the item table has no room; what the client wants it for is still unknown.
* `PurchaseCurrencyId` is null (the client's field is nullable) until a currency exists. * `PurchaseCurrencyId` is null (the client's field is nullable) until a currency exists.
* `ImageName` is the item's own thumbnail for a player-made shirt; a first-party item has
* none at the item level, so the first save's thumbnail stands in.
*/ */
export function toUgcPurchasable(item: CustomAvatarItem, roomId: number): UgcPurchasableItem { export function toUgcPurchasable(item: CustomAvatarItem, roomId: number): UgcPurchasableItem {
return { return {
@@ -207,7 +262,7 @@ export function toUgcPurchasable(item: CustomAvatarItem, roomId: number): UgcPur
ItemId: item.CustomAvatarItemId, ItemId: item.CustomAvatarItemId,
Name: item.Name, Name: item.Name,
Description: item.Description, Description: item.Description,
ImageName: item.ThumbnailImageFilename, ImageName: item.ThumbnailImageFilename ?? item.CurrentSaves[0]?.ThumbnailFileName ?? '',
RoomId: roomId, RoomId: roomId,
Price: item.Price, Price: item.Price,
PurchaseCurrencyId: null, PurchaseCurrencyId: null,
@@ -224,10 +279,10 @@ export async function getCustomAvatarItems(
if (ids.length === 0) return [] if (ids.length === 0) return []
const placeholders = ids.map((_, i) => `?${i + 1}`).join(', ') const placeholders = ids.map((_, i) => `?${i + 1}`).join(', ')
const { results } = await db const { results } = await db
.prepare(`SELECT * FROM custom_avatar_item WHERE custom_avatar_item_id IN (${placeholders})`) .prepare(`SELECT data FROM custom_avatar_item WHERE custom_avatar_item_id IN (${placeholders})`)
.bind(...ids) .bind(...ids)
.all<Row>() .all<Row>()
const byId = new Map(results.map((r) => [r.custom_avatar_item_id, toDto(r)])) const byId = new Map(results.map(toDto).map((item) => [item.CustomAvatarItemId, item]))
return ids.flatMap((id) => byId.get(id) ?? []) return ids.flatMap((id) => byId.get(id) ?? [])
} }
@@ -243,7 +298,7 @@ export async function listFeaturedCustomAvatarItems(
): Promise<CustomAvatarItem[]> { ): Promise<CustomAvatarItem[]> {
const { results } = await db const { results } = await db
.prepare( .prepare(
`SELECT * FROM custom_avatar_item WHERE is_featured = 1 AND accessibility != 0 `SELECT data FROM custom_avatar_item WHERE is_featured = 1 AND accessibility != 0
ORDER BY created_at DESC, custom_avatar_item_id LIMIT ?1` ORDER BY created_at DESC, custom_avatar_item_id LIMIT ?1`
) )
.bind(limit) .bind(limit)
@@ -263,7 +318,7 @@ export async function listHotCustomAvatarItems(
): Promise<CustomAvatarItem[]> { ): Promise<CustomAvatarItem[]> {
const { results } = await db const { results } = await db
.prepare( .prepare(
`SELECT * FROM custom_avatar_item WHERE accessibility != 0 `SELECT data FROM custom_avatar_item WHERE accessibility != 0
ORDER BY created_at DESC, custom_avatar_item_id LIMIT ?1` ORDER BY created_at DESC, custom_avatar_item_id LIMIT ?1`
) )
.bind(limit) .bind(limit)
@@ -314,10 +369,10 @@ export const SEARCH_MAX_TAKE = 200
* surface everyone shares, so an unpublished item must not appear here even to its creator (who * surface everyone shares, so an unpublished item must not appear here even to its creator (who
* has `fromCreator` for that). * has `fromCreator` for that).
* *
* `searchQuery` matches an item's NAME or its DESCRIPTION, case-insensitively, as a substring. * `searchQuery` matches an item's NAME or its DESCRIPTION, case-insensitively, as a substring,
* Both sides are lowered rather than relying on `LIKE`, which folds case for ASCII only and * or its `CustomAvatarItemId` whole. Both sides are lowered rather than relying on `LIKE`, which
* would miss half of what players type. `%` and `_` in the needle are escaped, so searching for * folds case for ASCII only and would miss half of what players type. `%` and `_` in the needle
* a literal one finds it instead of matching everything. * are escaped, so searching for a literal one finds it instead of matching everything.
* *
* `outfitTypes` is a WHITELIST when non-empty and no filter when empty, which is the opposite of * `outfitTypes` is a WHITELIST when non-empty and no filter when empty, which is the opposite of
* how an empty IN () clause reads in SQL: the client sends every type it can render, so treating * how an empty IN () clause reads in SQL: the client sends every type it can render, so treating
@@ -351,8 +406,13 @@ export async function searchCustomAvatarItems(
// Escaped so a needle of LIKE metacharacters matches them literally rather than everything. // Escaped so a needle of LIKE metacharacters matches them literally rather than everything.
const escaped = needle.toLowerCase().replace(/[\\%_]/g, (ch) => `\\${ch}`) const escaped = needle.toLowerCase().replace(/[\\%_]/g, (ch) => `\\${ch}`)
const pattern = bind(`%${escaped}%`) const pattern = bind(`%${escaped}%`)
// `name_lower`/`description_lower` are generated columns, lowered once at the row rather
// than per query. An id typed in whole finds its item too, since the client searches by
// `CustomAvatarItemId` as well as by text.
const exact = bind(needle.toLowerCase())
where.push( where.push(
`(lower(name) LIKE ${pattern} ESCAPE '\\' OR lower(description) LIKE ${pattern} ESCAPE '\\')` `(name_lower LIKE ${pattern} ESCAPE '\\' OR description_lower LIKE ${pattern} ESCAPE '\\'` +
` OR lower(custom_avatar_item_id) = ${exact})`
) )
} }
@@ -372,7 +432,7 @@ export async function searchCustomAvatarItems(
const offset = bind(skip) const offset = bind(skip)
const { results } = await db const { results } = await db
.prepare( .prepare(
`SELECT * FROM custom_avatar_item WHERE ${where.join(' AND ')} `SELECT data FROM custom_avatar_item WHERE ${where.join(' AND ')}
ORDER BY created_at DESC, custom_avatar_item_id ORDER BY created_at DESC, custom_avatar_item_id
LIMIT ${limit} OFFSET ${offset}` LIMIT ${limit} OFFSET ${offset}`
) )
@@ -395,7 +455,7 @@ export async function listCustomAvatarItemsByCreator(
): Promise<{ Results: CustomAvatarItem[]; TotalResults: number }> { ): Promise<{ Results: CustomAvatarItem[]; TotalResults: number }> {
const { results } = await db const { results } = await db
.prepare( .prepare(
`SELECT * FROM custom_avatar_item `SELECT data FROM custom_avatar_item
WHERE creator_account_id = ?1 AND (accessibility != 0 OR ?2) WHERE creator_account_id = ?1 AND (accessibility != 0 OR ?2)
ORDER BY created_at DESC, custom_avatar_item_id` ORDER BY created_at DESC, custom_avatar_item_id`
) )
@@ -414,8 +474,9 @@ export interface UpdateCustomAvatarItemInput {
} }
/** /**
* Applies a partial edit to one item, bumping `modified_at`. Fields the caller leaves * Applies a partial edit to one item in place with `json_set`, bumping `ModifiedAt`. Fields
* null keep their value (the client sends every field, nulling the untouched ones). * the caller leaves null keep their value (the client sends every field, nulling the
* untouched ones).
* Returns the updated item, or null when no row has that id. * Returns the updated item, or null when no row has that id.
*/ */
export async function updateCustomAvatarItem( export async function updateCustomAvatarItem(
@@ -426,14 +487,14 @@ export async function updateCustomAvatarItem(
): Promise<CustomAvatarItem | null> { ): Promise<CustomAvatarItem | null> {
const row = await db const row = await db
.prepare( .prepare(
`UPDATE custom_avatar_item SET `UPDATE custom_avatar_item SET data = json_set(data,
name = COALESCE(?2, name), '$.Name', coalesce(?2, json_extract(data, '$.Name')),
description = COALESCE(?3, description), '$.Description', coalesce(?3, json_extract(data, '$.Description')),
price = COALESCE(?4, price), '$.Price', coalesce(?4, json_extract(data, '$.Price')),
accessibility = COALESCE(?5, accessibility), '$.Accessibility', coalesce(?5, json_extract(data, '$.Accessibility')),
modified_at = ?6 '$.ModifiedAt', ?6)
WHERE custom_avatar_item_id = ?1 WHERE custom_avatar_item_id = ?1
RETURNING *` RETURNING data`
) )
.bind( .bind(
id, id,
@@ -453,7 +514,7 @@ export async function deleteCustomAvatarItem(
id: string id: string
): Promise<CustomAvatarItem | null> { ): Promise<CustomAvatarItem | null> {
const row = await db const row = await db
.prepare('DELETE FROM custom_avatar_item WHERE custom_avatar_item_id = ?1 RETURNING *') .prepare('DELETE FROM custom_avatar_item WHERE custom_avatar_item_id = ?1 RETURNING data')
.bind(id) .bind(id)
.first<Row>() .first<Row>()
return row ? toDto(row) : null return row ? toDto(row) : null
@@ -465,7 +526,7 @@ export async function getCustomAvatarItem(
id: string id: string
): Promise<CustomAvatarItem | null> { ): Promise<CustomAvatarItem | null> {
const row = await db const row = await db
.prepare('SELECT * FROM custom_avatar_item WHERE custom_avatar_item_id = ?1') .prepare('SELECT data FROM custom_avatar_item WHERE custom_avatar_item_id = ?1')
.bind(id) .bind(id)
.first<Row>() .first<Row>()
return row ? toDto(row) : null return row ? toDto(row) : null
+38 -6
View File
@@ -374,7 +374,36 @@ export const CreateCustomAvatarItemRequest = z.object({
design: z.string().describe('The design blob (binary file part)'), design: z.string().describe('The design blob (binary file part)'),
}) })
/** The client's `CustomAvatarItem` record. */ /**
* One built version of a first-party item, PascalCase as it rides inside `CurrentSaves`: the
* Unity assetbundle the client downloads to render the item on one `BodyType`, its hash, and
* the thumbnail the store shows. `AdditionalConfiguration` is the client's own JSON-in-a-string.
* Not the camelCase `CustomAvatarItemSave` of the legacy-item lookup below — same save,
* different casing and field set.
*/
export const CustomAvatarItemCurrentSave = z.object({
CustomAvatarItemSaveId: z.int(),
CustomAvatarItemId: z.string(),
UnityAssetId: z.string(),
BodyType: z.int(),
OutfitType: z.int(),
QAState: z.int(),
CreatedAt: z.string(),
ModifiedAt: z.string(),
Description: z.string().nullable(),
ThumbnailFileName: z.string(),
AdditionalConfiguration: z.string().describe('JSON-in-a-string'),
UnityAsset: z.string(),
UnityAssetHash: z.string(),
UnityAsset2: z.string().nullable(),
UnityAsset2Hash: z.string().nullable(),
})
/**
* The client's `CustomAvatarItem` record, served straight out of the row's JSON. A player-made
* shirt has a base item and a design PNG and no saves; a first-party item has the four
* base/filename fields null and is rendered from `CurrentSaves` instead.
*/
export const CustomAvatarItemDto = z.object({ export const CustomAvatarItemDto = z.object({
CustomAvatarItemId: z.string(), CustomAvatarItemId: z.string(),
CreatorAccountId: z.number().int(), CreatorAccountId: z.number().int(),
@@ -385,16 +414,19 @@ export const CustomAvatarItemDto = z.object({
ForceCannotPublish: z.boolean(), ForceCannotPublish: z.boolean(),
IsFeatured: z.boolean(), IsFeatured: z.boolean(),
IsRecRoomApproved: z.boolean(), IsRecRoomApproved: z.boolean(),
BaseAvatarItemId: z.number().int(), BaseAvatarItemId: z.number().int().nullable(),
BaseAvatarItemColor: z.string(), BaseAvatarItemColor: z.string().nullable(),
DesignFilename: z.string(), DesignFilename: z.string().nullable(),
ThumbnailImageFilename: z.string(), ThumbnailImageFilename: z.string().nullable(),
CreatedAt: z.string(), CreatedAt: z.string(),
ModifiedAt: z.string(), ModifiedAt: z.string(),
PreviewOrientation: z.number().int(), PreviewOrientation: z.number().int(),
RankingContext: z.null(), RankingContext: z.null(),
OutfitType: z.number().int(), OutfitType: z.number().int(),
CurrentSaves: z.array(z.unknown()), CurrentSaves: z.array(CustomAvatarItemCurrentSave),
Tags: z.array(z.object({ TagType: z.int(), Value: z.string() })),
CustomBadgeMetadata: z.unknown().nullable(),
RankedEntityId: z.string(),
PurchaseInfo: z.null(), PurchaseInfo: z.null(),
}) })
+7 -2
View File
@@ -639,8 +639,13 @@ export const avatarRoutes = new Hono<App>({ strict: false })
const item = await deleteCustomAvatarItem(c.env.DB, itemId) const item = await deleteCustomAvatarItem(c.env.DB, itemId)
if (!item) return fail(404, 'No such item') if (!item) return fail(404, 'No such item')
// The row is gone; the objects follow. A missing key is a no-op for R2. // The row is gone; the objects follow. A missing key is a no-op for R2. A first-party
await c.env.IMAGES.delete([item.ThumbnailImageFilename, item.DesignFilename]) // item has neither (it is rendered from its saves' assetbundles), so there is nothing
// to delete for one.
const keys = [item.ThumbnailImageFilename, item.DesignFilename].filter(
(k): k is string => k !== null
)
if (keys.length > 0) await c.env.IMAGES.delete(keys)
return c.json({ Value: item, Success: true, Error: null, error_id: null }) return c.json({ Value: item, Success: true, Error: null, error_id: null })
} }
) )
+161 -5
View File
@@ -35,6 +35,7 @@ import { banEvasionMatch, resolveBan } from '../../bans-db'
import { import {
createCustomAvatarItem, createCustomAvatarItem,
SCHEMA_DDL as CUSTOM_AVATAR_ITEM_SCHEMA_DDL, SCHEMA_DDL as CUSTOM_AVATAR_ITEM_SCHEMA_DDL,
importCustomAvatarItem,
} from '../../custom-avatar-items-db' } from '../../custom-avatar-items-db'
import { import {
countGoing, countGoing,
@@ -999,7 +1000,8 @@ describe('public endpoints', () => {
const unflagged = await createCustomAvatarItem(env.DB, item('Unflagged', 1)) const unflagged = await createCustomAvatarItem(env.DB, item('Unflagged', 1))
// Nothing flags items yet, so flag straight in the table — the unflagged one stays. // Nothing flags items yet, so flag straight in the table — the unflagged one stays.
await env.DB.prepare( await env.DB.prepare(
'UPDATE custom_avatar_item SET is_featured = 1 WHERE custom_avatar_item_id != ?1' `UPDATE custom_avatar_item SET data = json_set(data, '$.IsFeatured', json('true'))
WHERE custom_avatar_item_id != ?1`
) )
.bind(unflagged.CustomAvatarItemId) .bind(unflagged.CustomAvatarItemId)
.run() .run()
@@ -1153,7 +1155,8 @@ describe('public endpoints', () => {
// slots to filter across, so set them straight in the table. // slots to filter across, so set them straight in the table.
expect(created.OutfitType).toBe(105) expect(created.OutfitType).toBe(105)
await env.DB.prepare( await env.DB.prepare(
'UPDATE custom_avatar_item SET outfit_type = ?2 WHERE custom_avatar_item_id = ?1' `UPDATE custom_avatar_item SET data = json_set(data, '$.OutfitType', ?2)
WHERE custom_avatar_item_id = ?1`
) )
.bind(created.CustomAvatarItemId, outfitType) .bind(created.CustomAvatarItemId, outfitType)
.run() .run()
@@ -1320,6 +1323,152 @@ describe('public endpoints', () => {
).toEqual(['Ballroom Shoes', 'Cosy Beanie', 'Room Hat']) ).toEqual(['Ballroom Shoes', 'Cosy Beanie', 'Room Hat'])
}) })
test('GET /api/customAvatarItems/v1/search serves an imported first-party item as exported', async () => {
await env.DB.prepare('DELETE FROM custom_avatar_item').run()
// A first-party item, as the official service exports it: the same record as a player's
// shirt with the base-item and filename fields NULL and a built Unity assetbundle per
// body type in `CurrentSaves`. The flat table could not hold this at all; the JSON row
// stores it verbatim and the search serves it back as-is, saves included.
const wings = {
Accessibility: 1,
BaseAvatarItemColor: null,
BaseAvatarItemId: null,
CreatedAt: '2024-09-26T21:32:48.523Z',
CreatorAccountId: 1,
CurrentSaves: [
{
AdditionalConfiguration:
'{"v":1,"d":{"n":"(BB_SkellyWings_Shoulder)","o":100,"b":0,"ir":[6,184,0],"p":"3a74ca85-fa71-44c7-9c28-aabd605908db","a":"09999705-15d4-4a84-9c0a-65cfe5bde8d7"},"ls":1}',
BodyType: 0,
CreatedAt: '2024-10-02T22:50:38.809Z',
CustomAvatarItemId: '83fe651f-15b3-46a7-8afc-adec32c35568',
CustomAvatarItemSaveId: 1083,
Description: null,
ModifiedAt: '2024-11-27T02:34:07.523Z',
OutfitType: 100,
QAState: 2,
ThumbnailFileName: 'f2y1ndzuvm5ke2hjmn4cwfwfl.png',
UnityAsset: '3rdxsypmi0bdkxzrt1qmz1dpa.assetbundle',
UnityAsset2: '5vs37avnijsc98dylvs9pl58v.assetbundle',
UnityAsset2Hash: '/QYNs1vk1E+GF6qhVf3eR4YUCb0z4vFVkzPIA6mqjqY=',
UnityAssetHash: 'hQjd30phdbC0U7lBMOX/YtpwxEjPwVvVJaQ/4UzKA0Y=',
UnityAssetId: '7ba365a7-cf85-4029-80a3-7d0a08ab6ce6',
},
{
AdditionalConfiguration:
'{"v":1,"d":{"n":"(FB_SkellyWings_Shoulder)","o":100,"b":1,"ir":[6,186,0],"p":"09999705-15d4-4a84-9c0a-65cfe5bde8d7","a":"3a74ca85-fa71-44c7-9c28-aabd605908db"},"ls":1}',
BodyType: 1,
CreatedAt: '2024-10-02T22:52:04.891Z',
CustomAvatarItemId: '83fe651f-15b3-46a7-8afc-adec32c35568',
CustomAvatarItemSaveId: 1085,
Description: null,
ModifiedAt: '2024-11-27T02:34:07.523Z',
OutfitType: 100,
QAState: 2,
ThumbnailFileName: 'div4cdxc5b7ameui0d5h8ickl.png',
UnityAsset: '2azq1ngn5w621qjeb4vxb64j6.assetbundle',
UnityAsset2: '5ppm948m3znl2chvbvy88j092.assetbundle',
UnityAsset2Hash: 'ZtPbhPSKXkBD9bsmajTmO7A99Ew8tCQBYjE1THE+VUk=',
UnityAssetHash: 'TCPaQ1+T74pPBWiVChCYDyC/MNHjHbWEYk7leIqVTOU=',
UnityAssetId: '03413da3-e63c-4971-8ca9-c726bc90c0e2',
},
],
CustomAvatarItemId: '83fe651f-15b3-46a7-8afc-adec32c35568',
CustomBadgeMetadata: null,
Description:
'This item will have a fix on its connection point to the back on some body types in a future patch.',
DesignFilename: null,
ForceCannotPublish: false,
IsFeatured: false,
IsRecRoomApproved: true,
ModifiedAt: '2025-02-19T05:19:28.328Z',
Name: 'Skeletal Wings',
OutfitType: 100,
PreviewOrientation: 0,
Price: 6000,
RankedEntityId: '83fe651f-15b3-46a7-8afc-adec32c35568',
RankingContext: null,
Tags: [{ TagType: 0, Value: 'export' }],
ThumbnailImageFilename: null,
}
await importCustomAvatarItem(env.DB, wings)
// A player-made shirt beside it, to prove the two kinds share one table and one shape.
const shirt = await createCustomAvatarItem(env.DB, {
customAvatarItemId: crypto.randomUUID(),
creatorAccountId: 205,
name: 'Skeleton Tee',
description: '',
price: 0,
baseAvatarItemId: 2184,
baseAvatarItemColor: '#F55C1A',
accessibility: 1,
designFilename: 'design_x.bin',
thumbnailImageFilename: 'thumb_x.png',
})
const search = async (query: string) => {
const res = await exports.default.fetch(`${ORIGIN}/api/customAvatarItems/v1/search${query}`)
expect(res.status, query).toBe(200)
return (await res.json()) as Array<Record<string, unknown>>
}
// The storefront tab's real query finds it (Coach-authored, OutfitType 100 among the
// dozen slots asked for) and serves the record exactly as exported, plus the store-side
// `PurchaseInfo` the client asked for with `includePurchaseInfos` (null until priced).
const store = await search(
'?outfitTypes=0&outfitTypes=2&outfitTypes=3&outfitTypes=10&outfitTypes=20&outfitTypes=100' +
'&outfitTypes=101&outfitTypes=102&outfitTypes=103&outfitTypes=200&outfitTypes=300' +
'&outfitTypes=301&includePurchaseInfos=True&includeCoachItems=True&ordering=0&skip=0' +
'&take=100&unityAssetTarget=0&unityAssetVersion=3'
)
expect(store).toEqual([{ ...wings, PurchaseInfo: null }])
// Text search matches it by name and by description, and by its id typed whole.
expect((await search('?searchQuery=skeletal')).map((i) => i.Name)).toEqual(['Skeletal Wings'])
expect((await search('?searchQuery=connection%20point')).map((i) => i.Name)).toEqual([
'Skeletal Wings',
])
expect(
(await search('?searchQuery=83FE651F-15B3-46A7-8AFC-ADEC32C35568')).map((i) => i.Name)
).toEqual(['Skeletal Wings'])
// "skeleton" is not a substring of "skeletal": only the shirt.
expect((await search('?searchQuery=skeleton')).map((i) => i.Name)).toEqual(['Skeleton Tee'])
// The user-generated-content tab's query does not see it: wrong side of the catalog and
// wrong slot both.
expect(
(await search('?outfitTypes=105&includeCoachItems=False')).map((i) => i.CustomAvatarItemId)
).toEqual([shirt.CustomAvatarItemId])
// A player-made shirt still carries the full shape — empty saves, empty tags — so the
// client decodes both kinds through one parser.
const [tee] = await search('?searchQuery=skeleton')
expect(tee).toMatchObject({
BaseAvatarItemId: 2184,
CurrentSaves: [],
Tags: [],
CustomBadgeMetadata: null,
RankedEntityId: shirt.CustomAvatarItemId,
})
// Re-importing the same id REPLACES the record (a corrected export lands) rather than
// duplicating or being ignored.
await importCustomAvatarItem(env.DB, { ...wings, Price: 5000 })
expect((await search('?searchQuery=skeletal')).map((i) => i.Price)).toEqual([5000])
// The bulk lookup resolves it too, saves and all.
const bulk = await exports.default.fetch(`${ORIGIN}/api/customAvatarItems/v1/bulk`, {
method: 'POST',
headers: { 'content-type': 'application/x-www-form-urlencoded', ...(await bearer('42')) },
body: new URLSearchParams([['customAvatarItemIds', wings.CustomAvatarItemId]]),
})
expect(bulk.status).toBe(200)
const [got] = (await bulk.json()) as Array<{ CurrentSaves: unknown[]; Price: number }>
expect(got.CurrentSaves).toHaveLength(2)
expect(got.Price).toBe(5000)
})
test('GET /api/customAvatarItems/v2/fromCreator/:id shows unpublished items only to the creator', async () => { test('GET /api/customAvatarItems/v2/fromCreator/:id shows unpublished items only to the creator', async () => {
await env.DB.prepare('DELETE FROM custom_avatar_item').run() await env.DB.prepare('DELETE FROM custom_avatar_item').run()
const base = { const base = {
@@ -4104,11 +4253,16 @@ describe('custom avatar items', () => {
BaseAvatarItemColor: '#F55C1A', BaseAvatarItemColor: '#F55C1A',
PreviewOrientation: 0, PreviewOrientation: 0,
RankingContext: null, RankingContext: null,
OutfitType: 0, // Filed as a custom shirt, the slot the store's user-generated-content tab searches.
OutfitType: 105,
// The full shape a first-party item carries, empty: no built saves, no tags.
CurrentSaves: [], CurrentSaves: [],
Tags: [],
CustomBadgeMetadata: null,
PurchaseInfo: null, PurchaseInfo: null,
}) })
const itemId = body.Value.CustomAvatarItemId as string const itemId = body.Value.CustomAvatarItemId as string
expect(body.Value.RankedEntityId).toBe(itemId)
expect(itemId).toMatch(/^[0-9a-f-]{36}$/) expect(itemId).toMatch(/^[0-9a-f-]{36}$/)
const date = (body.Value.CreatedAt as string).slice(0, 10) const date = (body.Value.CreatedAt as string).slice(0, 10)
expect(body.Value.ThumbnailImageFilename).toBe(`avatar-item/${date}/${itemId}-thumb.png`) expect(body.Value.ThumbnailImageFilename).toBe(`avatar-item/${date}/${itemId}-thumb.png`)
@@ -4126,8 +4280,10 @@ describe('custom avatar items', () => {
new Uint8Array([4, 5, 6]) new Uint8Array([4, 5, 6])
) )
// The row is the record as JSON, with the queried fields generated off it.
const row = await env.DB.prepare( const row = await env.DB.prepare(
'SELECT name, creator_account_id FROM custom_avatar_item WHERE custom_avatar_item_id = ?1' `SELECT json_extract(data, '$.Name') AS name, creator_account_id
FROM custom_avatar_item WHERE custom_avatar_item_id = ?1`
) )
.bind(body.Value.CustomAvatarItemId) .bind(body.Value.CustomAvatarItemId)
.first() .first()
@@ -4302,7 +4458,7 @@ describe('custom avatar items', () => {
// Neither rejected request may create metadata or leave one of its two objects behind. // Neither rejected request may create metadata or leave one of its two objects behind.
const row = await env.DB.prepare( const row = await env.DB.prepare(
"SELECT COUNT(*) AS n FROM custom_avatar_item WHERE name = 'bounded'" "SELECT COUNT(*) AS n FROM custom_avatar_item WHERE json_extract(data, '$.Name') = 'bounded'"
).first<{ n: number }>() ).first<{ n: number }>()
expect(row?.n).toBe(0) expect(row?.n).toBe(0)
expect((await env.IMAGES.list({ prefix: 'avatar-item/' })).objects).toHaveLength( expect((await env.IMAGES.list({ prefix: 'avatar-item/' })).objects).toHaveLength(