add more econ stuff

This commit is contained in:
Devin Zuczek
2026-06-12 17:49:24 -04:00
parent e89bf3451f
commit 767dd47bab
4 changed files with 171 additions and 3 deletions
+44
View File
@@ -4,14 +4,40 @@ import { useWorkersLogger } from 'workers-tagged-logger'
import { withNotFound, withOnError } from '@repo/hono-helpers'
import defaultAvatarItems from '../static/default-avatar-items.json'
import { validateAndGetAccountId } from './jwt'
import type { Context } from 'hono'
import type { App } from './context'
/**
* Economy Worker. Hosts the avatar/economy endpoints the game client calls on
* the `econ` service (these are separate from the main `api` worker). DB-backed
* data is stubbed for now — no bindings yet.
*
* Auth-gated routes still validate the Bearer JWT issued by the `auth` worker.
*/
/**
* Resolve the account id from a Bearer token. Returns `null` when the header is
* missing, the token is invalid, or the `sub` claim isn't an integer.
*/
async function authedId(c: Context<App>): Promise<number | null> {
const authHeader = c.req.header('Authorization') ?? ''
if (!authHeader.toLowerCase().startsWith('bearer ')) return null
const token = authHeader.slice('Bearer '.length)
const accountId = await validateAndGetAccountId(token)
if (!accountId) return null
const id = Number.parseInt(accountId, 10)
return Number.isNaN(id) ? null : id
}
/** Results.Unauthorized() equivalent — 401 with empty body. */
function unauthorized(c: Context<App>) {
return c.body(null, 401)
}
const app = new Hono<App>()
.use(
'*',
@@ -29,4 +55,22 @@ const app = new Hono<App>()
// Default-unlocked avatar items, served from the bundled static JSON.
.get('/api/avatar/v1/defaultunlocked', (c) => c.json(defaultAvatarItems))
// The player's avatar items — owned items concatenated with the default
// catalog. No DB binding yet, so owned is empty and this is just the catalog.
.get('/api/avatar/v4/items', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
// TODO: prepend the player's owned AvatarItems once a DB binding exists.
return c.json(defaultAvatarItems)
})
// The player's avatar. No DB binding yet, so it always returns the default
// the C# seeds for a player with no PlayerAvatar row.
.get('/api/avatar/v2', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
// TODO: load/create the PlayerAvatar for `id` once a DB binding exists.
return c.json({ OutfitSelections: '', FaceFeatures: '{}', SkinColor: '', HairColor: '' })
})
export default app