[econ] fix challenges not persisting

This commit is contained in:
Devin Zuczek
2026-08-25 15:28:16 -04:00
parent f6d92ec1e1
commit 7c3f2a36cd
7 changed files with 215 additions and 88 deletions
+63 -33
View File
@@ -1,36 +1,46 @@
/**
* Weekly-challenge progress on the shared `recflare` D1 database — one row per
* (account, challenge), written by `POST /api/challenge/v2/updateProgress` and read back
* by `GET /api/challenge/v2/getCurrent` to stamp each challenge's per-player `Complete`.
* by `GET /api/challenge/v2/getCurrent` to stamp each challenge's per-player state.
*
* Only the completion flag is stored, not the `Config` rule tree the client posts with it.
* That tree is the challenge's DEFINITION (it comes from static/weekly-challenge.json and
* is identical for everyone), decorated with the client's running count in `cc`; the
* server evaluates none of it, so persisting a per-player copy would only be a second,
* staler copy of the catalog. See .agents/weekly-challenge-config/SKILL.md for the grammar.
* The CLIENT owns the evaluating: it walks the challenge's rule tree locally and posts the
* tree back with its own progress written into the nodes — `cc` on a counter is the running
* count, `c` marks a satisfied node (see .agents/skills/weekly-challenge-config/SKILL.md for
* the grammar). So the posted `Config` is not the catalog's copy of the definition, it is
* per-player STATE, and it is stored here alongside the completion flag; the server still
* evaluates none of it. `getCurrent` serves the static challenge with the stored `Config`
* and `Complete` overwritten onto it, which is how partial progress survives a session:
* without it a player who had two of three kills started over on every login.
*
* Completion LATCHES within a rotation: the client reports progress repeatedly, and a
* report that arrives with the challenge no longer complete (a fresh session, a reordered
* retry) must not un-finish something already finished. A report carrying a different
* `ChallengeMapId` is a new rotation and REPLACES the row instead — challenge ids are only
* unique within a rotation, so a challenge that returns in a later week would otherwise
* start out already complete on the old week's row.
* retry) must not un-finish something already finished. `config` does NOT latch — it is the
* running tally, so the newest report wins — but a report that carries none leaves the
* stored tree alone rather than blanking it. A report carrying a different `ChallengeMapId`
* is a new rotation and REPLACES the row instead — challenge ids are only unique within a
* rotation, so a challenge that returns in a later week would otherwise start out already
* complete, and half-counted, on the old week's row.
*
* Finishing enough of a rotation's challenges earns its `Gift`, which is handed out from the
* same `updateProgress` call that reaches the threshold. That payout is gated by a
* second table here, `challenge_gift` — one row per (account, rotation), claimed once.
*
* The `econ` worker owns both tables and their migrations
* (apps/econ/migrations/0009_challenge_status.sql, 0011_challenge_gift.sql).
* (apps/econ/migrations/0009_challenge_status.sql, 0011_challenge_gift.sql,
* 0014_challenge_status_config.sql).
*/
/** Schema DDL (mirror of migrations 0009_challenge_status.sql) — also builds the table in tests. */
/**
* Schema DDL (mirror of migrations 0009_challenge_status.sql + 0014_challenge_status_config.sql)
* — also builds the table in tests.
*/
export const CHALLENGE_STATUS_SCHEMA_DDL: string[] = [
`CREATE TABLE IF NOT EXISTS challenge_status (
account_id INTEGER NOT NULL,
challenge_id INTEGER NOT NULL,
challenge_map_id INTEGER NOT NULL,
complete INTEGER NOT NULL,
config TEXT,
updated_at TEXT NOT NULL,
PRIMARY KEY (account_id, challenge_id)
)`,
@@ -41,70 +51,90 @@ export interface ChallengeProgress {
challengeMapId: number
challengeId: number
complete: boolean
/** The client-evaluated rule tree, or null when the report carried none. */
config: string | null
}
/** What a stored row holds for one challenge, as `getCurrent` overwrites it onto the catalog. */
export interface ChallengeStatus {
complete: boolean
/** The last tree the client posted; null means it never posted one — serve the static tree. */
config: string | null
}
/**
* Record a progress report and return the completion the row now holds — which is what the
* Record a progress report and return the state the row now holds — which is what the
* response must echo, since it isn't always what was posted: within a rotation `complete`
* only ever goes false → true (see the latching note above), so a `false` report against a
* finished challenge answers `true`.
* finished challenge answers `true`, and a report with no `Config` answers the tree already
* stored.
*
* SQLite evaluates every `DO UPDATE SET` expression against the pre-update row, so the
* `CASE` can compare the stored `challenge_map_id` with the incoming one while the same
* `CASE`s can compare the stored `challenge_map_id` with the incoming one while the same
* statement overwrites it.
*/
export async function recordChallengeProgress(
db: D1Database,
accountId: number,
progress: ChallengeProgress
): Promise<boolean> {
): Promise<ChallengeStatus> {
const row = await db
.prepare(
`INSERT INTO challenge_status (account_id, challenge_id, challenge_map_id, complete, updated_at)
VALUES (?1, ?2, ?3, ?4, ?5)
`INSERT INTO challenge_status (account_id, challenge_id, challenge_map_id, complete, config, updated_at)
VALUES (?1, ?2, ?3, ?4, ?5, ?6)
ON CONFLICT (account_id, challenge_id) DO UPDATE SET
complete = CASE
WHEN challenge_status.challenge_map_id = excluded.challenge_map_id
THEN MAX(challenge_status.complete, excluded.complete)
ELSE excluded.complete
END,
config = CASE
WHEN challenge_status.challenge_map_id = excluded.challenge_map_id
THEN COALESCE(excluded.config, challenge_status.config)
ELSE excluded.config
END,
challenge_map_id = excluded.challenge_map_id,
updated_at = excluded.updated_at
RETURNING complete`
RETURNING complete, config`
)
.bind(
accountId,
progress.challengeId,
progress.challengeMapId,
progress.complete ? 1 : 0,
progress.config,
new Date().toISOString()
)
.first<{ complete: number }>()
return row?.complete === 1
.first<{ complete: number; config: string | null }>()
return { complete: row?.complete === 1, config: row?.config ?? null }
}
/**
* The ids of the challenges a player has finished in one rotation. Scoped to the rotation
* so a stale row from an earlier week — same challenge id, different `challenge_map_id` —
* doesn't show up pre-completed before the client has reported anything against it.
* What a player has stored for one rotation's challenges, keyed by challenge id. Scoped to
* the rotation so a stale row from an earlier week — same challenge id, different
* `challenge_map_id` — doesn't show up pre-completed, or half-counted, before the client has
* reported anything against it.
*
* Also what earning the rotation's `Gift` is decided from: it is due once ENOUGH of the
* challenges in static/weekly-challenge.json appear here — three of the five a week
* publishes, not all of them (see `CHALLENGES_REQUIRED_FOR_GIFT` in econ.app.ts).
* Read by `getCurrent` to overwrite the static rotation, and by the gift path: the `Gift` is
* due once ENOUGH of the challenges in static/weekly-challenge.json are complete here —
* three of the five a week publishes, not all of them (see `CHALLENGES_REQUIRED_FOR_GIFT`
* in econ.app.ts).
*/
export async function getCompletedChallengeIds(
export async function getChallengeStatuses(
db: D1Database,
accountId: number,
challengeMapId: number
): Promise<Set<number>> {
): Promise<Map<number, ChallengeStatus>> {
const { results } = await db
.prepare(
`SELECT challenge_id FROM challenge_status
WHERE account_id = ?1 AND challenge_map_id = ?2 AND complete = 1`
`SELECT challenge_id, complete, config FROM challenge_status
WHERE account_id = ?1 AND challenge_map_id = ?2`
)
.bind(accountId, challengeMapId)
.all<{ challenge_id: number }>()
return new Set(results.map((r) => r.challenge_id))
.all<{ challenge_id: number; complete: number; config: string | null }>()
return new Map(
results.map((r) => [r.challenge_id, { complete: r.complete === 1, config: r.config }])
)
}
/** Schema DDL (mirror of migrations 0011_challenge_gift.sql) — also builds the table in tests. */