[econ] levels

This commit is contained in:
Devin Zuczek
2026-08-11 00:34:03 -04:00
parent af64327fea
commit 7c43f2a1f3
7 changed files with 574 additions and 46 deletions
+8
View File
@@ -50,6 +50,14 @@ export enum NotificationType {
GiftPackageReceived = 30,
GiftPackageReceivedImmediate = 31,
GiftPackageRewardSelectionReceived = 32,
/**
* A player's level/XP changed — `{ PlayerId, Level, XP }`, where XP is the progress into
* the current level, not a lifetime total. STRING-valued: the reference's hub sends the
* wire name and its enum has no number for this one at all. It pushes the frame both when
* progression changes and when the player reads it back, which is how a client that just
* connected gets its bar right.
*/
PlayerProgressionLevelUpdate = 'PlayerProgressionLevelUpdate',
ProfileJuniorStatusUpdate = 40,
RelationshipsInvalid = 50,
StorefrontBalanceAdd = 60,