fix invites

This commit is contained in:
Devin Zuczek
2026-07-23 18:09:16 -04:00
parent f39db8a15e
commit 82f011c0b0
10 changed files with 883 additions and 8 deletions
+8
View File
@@ -1,5 +1,8 @@
import type { HonoApp } from '@repo/hono-helpers'
import type { SharedHonoEnv, SharedHonoVariables } from '@repo/hono-helpers/src/types'
// Type-only import (erased at build) of the DO class owned by the `notify` worker,
// so this worker can push websocket notifications through its RPC surface.
import type { NotificationsHub } from '../../notify/src/notifications-hub'
export type Env = SharedHonoEnv & {
// Shared Secrets Store binding for the HS256 JWT signing key. Resolve the value
@@ -12,6 +15,11 @@ export type Env = SharedHonoEnv & {
// read by the heartbeat and the batch `/player` lookup). See @repo/domain's
// presence-db (table owned/migrated by the `rooms` worker).
DB: D1Database
/**
* The `notify` worker's NotificationsHub DO — pushes websocket notifications to a
* player. Used by `POST /invite` to deliver the game-invite message to the invitee.
*/
RECFLARE_NOTIFICATIONS_HUB: DurableObjectNamespace<NotificationsHub>
}
/** Variables can be extended */