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[api] quest asset split on unity target (#108)
* [api] quest asset split * [api] unity swap + hash removal
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@@ -879,6 +879,13 @@ export const BulkCustomAvatarItemsRequest = z.object({
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customAvatarItemIds: z
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.array(z.string())
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.describe('The ids to resolve; repeat the field once per id'),
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unityAssetTarget: z
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.int()
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.optional()
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.describe(
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'The Unity build target the assetbundles are wanted for: 0 PC (Windows), 2 ' +
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'Android/Oculus — which is served the `quest/` builds. Read off the query string too'
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),
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})
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/** A paginated custom-avatar-item page, out of the `custom_avatar_item` table. */
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