[econ] maybe fix up balance mismatch on purchases

This commit is contained in:
Devin Zuczek
2026-08-11 10:51:00 -04:00
parent 3e8f0b3e56
commit a012b5165a
3 changed files with 140 additions and 16 deletions
+59 -8
View File
@@ -31,12 +31,14 @@ import weeklyChallenge from '../static/weekly-challenge.json'
import { getAvatar, setAvatar } from './avatar-db'
import {
ALL_PLATFORMS,
BalanceAddType,
creditCurrency,
CurrencyType,
DEFAULT_STARTING_TOKENS,
ensureStartingBalances,
getBalance,
isSpendable,
Platform,
spendCurrency,
} from './balance-db'
import {
@@ -222,6 +224,50 @@ async function pushConsumableAdded(
}
}
/**
* Push a StorefrontBalancePurchase to the buyer after a purchase settles — the frame the
* reference sends for a spend, as opposed to the StorefrontBalanceUpdate it sends for a
* plain balance change.
*
* `Balance` is ABSOLUTE — the resulting total — and is the only field that moves the
* client's state. `Delta` and `BalanceAddType` are log-only: the client does NOT subtract
* `Delta` from what it is showing. That makes this frame idempotent, unlike
* `pushBalanceUpdate` below, and is why the purchase path uses it: an additive frame that
* raced a `GET /balance` re-fetch (or arrived twice) left the client showing a total the
* backend never had.
*
* `Platform` is `RecNet` — the store the tokens were spent in, not the buyer's device (the
* JWT carries no device, and we sell nothing per-platform) — and `CurrencyType` says which
* wallet the total belongs to. Best-effort: a hub failure is logged and swallowed, since
* the spend has already committed.
*/
async function pushBalancePurchase(
c: Context<App>,
accountId: number,
currencyType: number,
delta: number,
balance: number
): Promise<void> {
try {
await c.env.RECFLARE_NOTIFICATIONS_HUB.getByName(HUB_INSTANCE).notifyPlayer(
accountId,
NotificationType.StorefrontBalancePurchase,
{
BalanceAddType: BalanceAddType.CommercePurchase,
Delta: delta,
Balance: balance,
Platform: Platform.RecNet,
CurrencyType: currencyType,
}
)
} catch (err) {
logger.error('failed to push StorefrontBalancePurchase notification', {
accountId,
error: err instanceof Error ? err.message : String(err),
})
}
}
/**
* Push a StorefrontBalanceUpdate to a player after their balance changes, mirroring the
* reference's
@@ -233,7 +279,8 @@ async function pushConsumableAdded(
* resulting total. The client ADDS what it receives to the balance it is already showing,
* so sending the total made a 10,000-token player who earned 250 read 20,250: their own
* balance plus the new total. That also makes this frame non-idempotent, so push exactly
* once per change and never re-send it as a "refresh".
* once per change and never re-send it as a "refresh". A spend goes through
* `pushBalancePurchase` instead, whose `Balance` IS the total.
*
* `BalanceType` is -2 (account-wide, all platforms). Best-effort: a hub failure is logged
* and swallowed, since the balance change has already committed.
@@ -1703,8 +1750,8 @@ const app = new Hono<App>({ strict: false })
'still matches, debits the buyer atomically, grants the item (into the inventory or',
'consumable table), and returns a gift box. A `Gift` block routes the item to another',
'player, but the caller always pays. `Balance` in the response is the CHANGE (negated',
'price), not the new total. Pushes a StorefrontBalanceUpdate socket frame carrying the',
'same change, which the client ADDS to the balance it is showing.',
'price), not the new total. Pushes a StorefrontBalancePurchase socket frame whose',
'`Balance` is the RESULTING total (`Delta` is log-only), which the client shows as-is.',
].join(' '),
security: AUTHED,
requestBody: jsonBody(BuyItemRequest, 'The item, currency, price, and optional Gift'),
@@ -1792,11 +1839,15 @@ const app = new Hono<App>({ strict: false })
message
)
// Push the debit over the socket so the buyer's client updates the shown total
// immediately — the buyer (`id`) is who was charged, in the currency they spent. The
// frame carries the CHANGE, so a purchase is negative. Best-effort; the HTTP response
// carries the same change either way.
await pushBalanceUpdate(c, id, currencyType as number, -price.Price)
// Push the spend over the socket so the buyer's client updates the shown total
// immediately — the buyer (`id`) is who was charged, in the currency they spent. A
// purchase sends StorefrontBalancePurchase, whose `Balance` is the RESULTING total
// read back from the DB (`Delta` is log-only), so a frame that arrives late, twice or
// alongside a `GET /balance` still lands the client on the balance we hold. The
// additive StorefrontBalanceUpdate this used to send could not: two of them, or one
// crossing a re-fetch, drifted the shown total off the backend's. Best-effort.
const newBalance = await getBalance(c.env.DB, id, currencyType as number, startingTokens)
await pushBalancePurchase(c, id, currencyType as number, -price.Price, newBalance)
// The response mirrors a captured real buyItem: `Balance` is the change applied (the
// negated price), not the resulting balance (the client reads its new total from