misc rooms endpoints, friends

This commit is contained in:
Devin Zuczek
2026-07-08 13:22:06 -04:00
parent 390843c679
commit a1d9fc17f0
22 changed files with 823 additions and 123 deletions
+2 -2
View File
@@ -26,13 +26,13 @@ export const configRoutes = new Hono<App>({ strict: false })
c.json({
ReportBudget: 125,
FilterType: 0,
SampleRate: 0.025,
SampleRate: 1,
LogLineCount: 50,
CaptureNativeCrashes: 1,
AMRThresholdMS: 0,
MessageCount: 1000,
MessageRegex:
"^Cannot set the parent of the GameObject .* while its new parent|^\\\\>\\\\x2010x\\\\:\\\\x20|\\\\'LabelTheme\\\\' contains missing PaletteTheme reference on",
"^.*$",
VersionRegex: '.*',
})
)
+13
View File
@@ -6,6 +6,7 @@ import {
getImagesByPlayer,
getImagesByRoom,
getPlayerFeed,
getSlideshowImages,
} from '../images-db'
import { authedId, unauthorized } from '../http'
@@ -133,6 +134,18 @@ export const imageRoutes = new Hono<App>({ strict: false })
return c.json(await getPlayerFeed(c.env.DB, playerId, skip, take))
})
// Global slideshow feed — the most recent publicly-listable images (Accessibility
// 0 or 1) across all rooms, newest first, each joined to its creator's username
// and room name. Auth-gated. Returns `{ Images, ValidTill }`, where ValidTill is a
// short (2-minute) cache hint the client refreshes against.
.get('/api/images/v1/slideshow', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const Images = await getSlideshowImages(c.env.DB)
const ValidTill = new Date(Date.now() + 2 * 60 * 1000).toISOString()
return c.json({ Images, ValidTill })
})
// Image metadata by filename. Returns the stored SavedImage record, or 404 when
// there's no metadata row for that name.
.get('/api/images/v6', async (c) => {
+84 -1
View File
@@ -1,9 +1,92 @@
import { Hono } from 'hono'
import {
acceptFriendRequest,
addFriend,
getRelationshipsForPlayer,
removeFriend,
sendFriendRequest,
} from '../relationships-db'
import { authedId, unauthorized } from '../http'
import type { Context } from 'hono'
import type { App } from '../context'
/**
* Read the other player's id from a relationship-mutation request. The exact wire
* shape is still TBD, so this is liberal: it accepts `playerId`/`id` as a query
* param and `PlayerId`/`playerId`/`Id` from a JSON or form body. Returns null when
* no integer id is present.
*/
async function targetPlayerId(c: Context<App>): Promise<number | null> {
const fromQuery = c.req.query('playerId') ?? c.req.query('id')
if (fromQuery !== undefined) {
const n = Number.parseInt(fromQuery, 10)
if (!Number.isNaN(n)) return n
}
// Body may be JSON or form-encoded; Hono's parseBody only handles the latter.
const contentType = c.req.header('content-type') ?? ''
const body = contentType.includes('application/json')
? await c.req.json<Record<string, unknown>>().catch(() => ({}) as Record<string, unknown>)
: ((await c.req.parseBody().catch(() => ({}))) as Record<string, unknown>)
const raw = body.PlayerId ?? body.playerId ?? body.Id
if (typeof raw === 'number') return Number.isNaN(raw) ? null : raw
if (typeof raw === 'string') {
const n = Number.parseInt(raw, 10)
if (!Number.isNaN(n)) return n
}
return null
}
// ---- Social ----------------------------------------------------------------
export const socialRoutes = new Hono<App>({ strict: false })
.get('/api/relationships/v2/get', (c) => c.json([]))
// The authed player's relationships, projected from their point of view — a bare
// array of RelationshipResponse. Auth-gated.
.get('/api/relationships/v2/get', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
return c.json(await getRelationshipsForPlayer(c.env.DB, id))
})
// Send a friend request to another player (the target arrives as `?id=`). The
// client calls this as a GET; the mutations accept GET or POST (the Go handlers
// matched any method). Auth-gated. Returns the resulting relationship from the
// caller's point of view.
.on(['GET', 'POST'], '/api/relationships/v2/sendfriendrequest', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const target = await targetPlayerId(c)
if (target === null || target === id) return c.json({ error: 'invalid player id' }, 400)
return c.json(await sendFriendRequest(c.env.DB, id, target))
})
// Accept a pending friend request from another player (`?id=`). Auth-gated.
.on(['GET', 'POST'], '/api/relationships/v2/acceptfriendrequest', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const target = await targetPlayerId(c)
if (target === null || target === id) return c.json({ error: 'invalid player id' }, 400)
return c.json(await acceptFriendRequest(c.env.DB, id, target))
})
// Remove a friend / cancel a request / decline a request (`?id=`). Auth-gated.
.on(['GET', 'POST'], '/api/relationships/v2/removefriend', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const target = await targetPlayerId(c)
if (target === null || target === id) return c.json({ error: 'invalid player id' }, 400)
await removeFriend(c.env.DB, id, target)
return c.json({ success: true })
})
// Directly add another player as a friend, no pending-request step (`?id=`). Auth-gated.
.on(['GET', 'POST'], '/api/relationships/v2/addfriend', async (c) => {
const id = await authedId(c)
if (id === null) return unauthorized(c)
const target = await targetPlayerId(c)
if (target === null || target === id) return c.json({ error: 'invalid player id' }, 400)
return c.json(await addFriend(c.env.DB, id, target))
})
.get('/api/messages/v2/get', (c) => c.json([]))
.get('/api/messages/v1/favoriteFriendOnlineStatus', (c) => c.json([]))