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enforce steam ticket validation
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@@ -11,13 +11,13 @@
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/** Schema DDL for tests — the accounts table including the avatar column. */
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export const SCHEMA_DDL: string[] = [
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`CREATE TABLE IF NOT EXISTS accounts (
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`CREATE TABLE IF NOT EXISTS account (
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data TEXT NOT NULL,
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avatar TEXT,
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account_id INTEGER GENERATED ALWAYS AS (json_extract(data, '$.accountId')) VIRTUAL,
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username_lower TEXT GENERATED ALWAYS AS (lower(json_extract(data, '$.username'))) VIRTUAL
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)`,
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`CREATE UNIQUE INDEX IF NOT EXISTS idx_accounts_account_id ON accounts (account_id)`,
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`CREATE UNIQUE INDEX IF NOT EXISTS idx_accounts_account_id ON account (account_id)`,
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]
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/** The stored avatar payload — opaque JSON the client sets and reads back. */
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@@ -30,7 +30,7 @@ interface AvatarRow {
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/** Read the player's stored avatar, or null when they have none yet. */
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export async function getAvatar(db: D1Database, accountId: number): Promise<Avatar | null> {
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const row = await db
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.prepare('SELECT avatar FROM accounts WHERE account_id = ?1')
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.prepare('SELECT avatar FROM account WHERE account_id = ?1')
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.bind(accountId)
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.first<AvatarRow>()
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return row?.avatar ? (JSON.parse(row.avatar) as Avatar) : null
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@@ -46,7 +46,7 @@ export async function setAvatar(
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avatar: Avatar
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): Promise<boolean> {
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const { meta } = await db
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.prepare('UPDATE accounts SET avatar = ?2 WHERE account_id = ?1')
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.prepare('UPDATE account SET avatar = ?2 WHERE account_id = ?1')
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.bind(accountId, JSON.stringify(avatar))
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.run()
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return meta.changes > 0
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