Currency, storefronts, purchasing (#12)

And a few other minor things, but primarily, the balance table exists and also consumable/inventory table.
This commit is contained in:
devin
2026-07-15 14:10:49 -04:00
committed by GitHub
parent 8314e54439
commit c33919bc67
29 changed files with 2204 additions and 524 deletions
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-- Owned avatar items, owned by the `econ` worker. One row per (account, item): the
-- items a player has bought from a storefront. Granted at purchase time by
-- `/api/storefronts/v2/buyItem` and read back by `/api/avatar/v4/items`, where they are
-- concatenated with the default catalog. The item is keyed by its `AvatarItemDesc` (the
-- gift-drop's item guid string) so re-buying the same item is a no-op rather than a
-- duplicate row; `data` is the rendered avatar-item DTO. Kept in sync with
-- INVENTORY_SCHEMA_DDL in src/inventory-db.ts.
CREATE TABLE IF NOT EXISTS inventory (
account_id INTEGER NOT NULL,
avatar_item_desc TEXT NOT NULL,
data TEXT NOT NULL,
PRIMARY KEY (account_id, avatar_item_desc)
);