[www] add instance clear button for staff

This commit is contained in:
Devin Zuczek
2026-10-26 18:27:59 -04:00
parent 207138ef97
commit d819bdbe3d
5 changed files with 135 additions and 1 deletions
+59
View File
@@ -3213,6 +3213,7 @@ function PublicRoomView({
<>
{isDeveloper() && <StaffRoomTokens room={room} />}
<StaffListing room={room} onRoomChange={onRoomChange} />
<StaffClearInstances room={room} />
{isDeveloper() && <StaffTakedown room={room} onTakenDown={onTakenDown} />}
</>
)}
@@ -3351,6 +3352,64 @@ function StaffListing({
)
}
/**
* Delete every instance of the room, for one whose sessions are stuck. Two steps, like the
* dorm clear: nothing is lost for good, but anyone inside is cut off from their session.
*/
function StaffClearInstances({ room }: { room: OwnedRoom }) {
const [confirming, setConfirming] = useState(false)
const { pending, error, done, run } = useAction()
return (
<section className="card">
<h2>Instances</h2>
<p className="hint">
Deletes every instance of this room, including ones with players in them. The next player to
join gets a fresh instance.
</p>
<div className="mod-filter-actions">
{confirming ? (
<>
<button
type="submit"
disabled={pending}
onClick={() =>
void run(async () => {
const res = await call<{ deleted: number[] }>(
`/api/staff/rooms/${room.RoomId}/clear-instances`,
{ authed: true, method: 'POST' }
)
setConfirming(false)
const n = res.deleted.length
return n === 0
? `^${room.Name} had no instances.`
: `Cleared ${n} instance${n === 1 ? '' : 's'} of ^${room.Name}.`
})
}
>
{pending ? 'Clearing…' : 'Confirm clear instances'}
</button>
<button
type="button"
className="linkish"
disabled={pending}
onClick={() => setConfirming(false)}
>
Cancel
</button>
</>
) : (
<button type="submit" onClick={() => setConfirming(true)}>
Clear instances
</button>
)}
</div>
{error && <p className="error">{error}</p>}
{done && <p className="ok">{done}</p>}
</section>
)
}
function StaffTakedown({ room, onTakenDown }: { room: OwnedRoom; onTakenDown: () => void }) {
const [confirming, setConfirming] = useState(false)
const { pending, error, run } = useAction()
+23
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@@ -4,6 +4,7 @@ import {
clearDormSaveBlob,
clearPasswordHash,
createGift,
deleteRoomInstancesByRoom,
getAccount,
getImageById,
getOnlinePlayerIds,
@@ -1016,6 +1017,28 @@ export async function giftRoomTokensHandler(c: Context<App>) {
return c.json({ roomId, amount, paid, skipped })
}
/**
* Delete every instance of a room from `room_instance`, from the room's own page. For a
* room whose sessions have gone bad: the next player to matchmake in gets a fresh one.
* Clearing a room with no instances succeeds and deletes nothing.
*/
export async function clearRoomInstancesHandler(c: Context<App>) {
const roomId = Number(c.req.param('roomId'))
if (!Number.isInteger(roomId) || roomId <= 0) {
return c.json({ error: 'A numeric room id is required' }, 400)
}
const deleted = await deleteRoomInstancesByRoom(c.env.DB, roomId)
await recordPlayerAudit(c, 'clear_room_instances', { roomId, deleted })
logger.info('staff cleared room instances', {
moderatorId: staffId(c),
roomId,
deletedCount: deleted.length,
})
return c.json({ roomId, deleted })
}
/**
* Send tokens to EVERYONE ONLINE right now — the server-wide drop behind the account page's
* "Token drop" tab, beside the coach broadcast and the maintenance notice.
+31 -1
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@@ -22,7 +22,11 @@ import {
setPresence,
} from '@repo/domain/src/presence-db'
import { getProgression, PROGRESSION_SCHEMA_DDL } from '@repo/domain/src/progression-db'
import { ROOM_INSTANCE_SCHEMA_DDL } from '@repo/domain/src/room-instance-db'
import {
createRoomInstance,
getRoomInstancesByRoom,
ROOM_INSTANCE_SCHEMA_DDL,
} from '@repo/domain/src/room-instance-db'
// Banning a player moves them into their own dorm, which is a room (created on demand) with
// a subroom — so those tables have to be here, as they are on the shared database.
import { getOrCreateDormRoom, ROOM_SCHEMA_DDL, SUBROOM_SCHEMA_DDL } from '@repo/domain/src/rooms-db'
@@ -1087,6 +1091,7 @@ it('refuses every staff endpoint without a token, and without a staff role', asy
'/api/staff/players/1/username-changes',
'/api/staff/players/1/clear-password',
'/api/staff/players/1/clear-dorm',
'/api/staff/rooms/1/clear-instances',
'/api/staff/studio-access',
'/api/staff/players/1/grant-plus',
]
@@ -2472,6 +2477,31 @@ it('clears a player’s dorm by publishing an empty save over the newest one', a
])
})
it('clears every instance of a room, for any staff member', async () => {
const make = (roomId: number, photonRoomId: string) =>
createRoomInstance(env.DB, { ownerAccountId: 8110, roomId, photonRoomId })
const a = await make(7740, 'clear-a')
const b = await make(7740, 'clear-b')
const other = await make(7741, 'clear-other')
// A moderator, not only a developer, may clear a room.
const res = await staffPost('/api/staff/rooms/7740/clear-instances', 8101, {})
expect(res.status).toBe(200)
const body = (await res.json()) as { roomId: number; deleted: number[] }
expect(body.roomId).toBe(7740)
expect(body.deleted.toSorted()).toEqual([a.roomInstanceId, b.roomInstanceId].toSorted())
expect(await getRoomInstancesByRoom(env.DB, 7740)).toEqual([])
// Another room's instances are untouched.
expect((await getRoomInstancesByRoom(env.DB, 7741)).map((i) => i.roomInstanceId)).toEqual([
other.roomInstanceId,
])
// Clearing an empty room succeeds and deletes nothing.
const again = await staffPost('/api/staff/rooms/7740/clear-instances', 8101, {})
expect(await again.json()).toEqual({ roomId: 7740, deleted: [] })
expect((await staffPost('/api/staff/rooms/abc/clear-instances', 8101, {})).status).toBe(400)
})
it('grants a player Plus, developers only', async () => {
await updateAccount(env.DB, 8330, { username: 'Plusless' })
const hasPlus = async () =>
+3
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@@ -51,6 +51,7 @@ import {
bansInForceHandler,
clearDormHandler,
clearPasswordHandler,
clearRoomInstancesHandler,
createReportHandler,
getReportHandler,
giftItemHandler,
@@ -813,6 +814,8 @@ const app = new Hono<App>()
.post('/api/staff/players/:id/gift-xp', requireDeveloper, giftXpHandler)
// Everyone standing in a room, across all of its instances.
.post('/api/staff/rooms/:roomId/gift-tokens', requireDeveloper, giftRoomTokensHandler)
// Delete every live instance of a room — for one whose sessions are stuck. All staff.
.post('/api/staff/rooms/:roomId/clear-instances', clearRoomInstancesHandler)
// The account page's token drop: the same gift to everyone online at once.
.post('/api/staff/online/gift-tokens', requireDeveloper, giftOnlineTokensHandler)
// Its sibling: the same gift to every account whose Discord link holds a role, offline