apps/notify some notify fixes

This commit is contained in:
Devin Zuczek
2026-07-21 19:32:38 -04:00
parent 40c38d7a18
commit ec324558a0
3 changed files with 600 additions and 38 deletions
+65 -5
View File
@@ -2,12 +2,12 @@ import { Hono } from 'hono'
import { useWorkersLogger } from 'workers-tagged-logger'
import { logger, withNotFound, withOnError } from '@repo/hono-helpers'
import { validateAndGetRoles } from '@repo/jwt'
import { validateAndGetAccountId, validateAndGetRoles } from '@repo/jwt'
import { NotificationsHub } from './notifications-hub'
import { NotificationsHub, OWNER_HEADER } from './notifications-hub'
import type { Context, MiddlewareHandler } from 'hono'
import type { App } from './context'
import type { MiddlewareHandler } from 'hono'
/**
* Maps a SignalR hub at `/hub/v1`. The hub itself — WebSocket transport, the
@@ -37,6 +37,26 @@ function isNotificationType(value: unknown): value is string | number {
*/
const ADMIN_ROLES = new Set(['developer', 'moderator'])
/**
* The player opening a hub WebSocket, or null when the connect carries no valid token.
*
* A WebSocket connect can't always carry an `Authorization` header — SignalR clients
* that can't set headers on the upgrade put the token in an `access_token` query
* param instead — so both are accepted, header first.
*/
async function connectionOwner(c: Context<App>): Promise<number | null> {
const secret = await c.env.JWT_SECRET.get()
const id = await validateAndGetAccountId(c.req.raw, secret)
if (id !== null) return id
const token = c.req.query('access_token')
if (!token) return null
return validateAndGetAccountId(
new Request(c.req.url, { headers: { Authorization: `Bearer ${token}` } }),
secret
)
}
/**
* Gates the `/internal/*` endpoints on a valid Bearer token that carries one of the
* {@link ADMIN_ROLES} in its `role` claim. 401 for a missing/invalid token, 403 for a
@@ -78,12 +98,26 @@ const app = new Hono<App>()
})
})
// The hub WebSocket. Upgrade requests are forwarded to the Durable Object.
// The hub WebSocket. Upgrade requests are forwarded to the Durable Object, tagged
// with the connecting player so the hub can route their own notifications to them.
.get('/hub/v1', async (c) => {
if ((c.req.header('upgrade') ?? '').toLowerCase() !== 'websocket') {
return c.json({ error: 'Expected a WebSocket upgrade request' }, 426)
}
return c.env.RECFLARE_NOTIFICATIONS_HUB.getByName(HUB_INSTANCE).fetch(c.req.raw)
const playerId = await connectionOwner(c)
// Every notification the hub sends is either for a specific player or a
// broadcast to logged-in clients, so a connection we can't identify has nothing
// to receive. Refusing it here keeps unidentified sockets out of the hub
// entirely rather than letting them sit there collecting broadcasts.
if (playerId === null) return c.json({ error: 'Unauthorized' }, 401)
const request = new Request(c.req.raw)
// Always set from the validated token, never passed through: the header is the
// DO's proof of identity, so a client sending its own must not be believed.
request.headers.set(OWNER_HEADER, String(playerId))
return c.env.RECFLARE_NOTIFICATIONS_HUB.getByName(HUB_INSTANCE).fetch(request)
})
// ---- Internal service-to-service send/broadcast --------------------------
@@ -134,5 +168,31 @@ const app = new Hono<App>()
return c.json({ success: true, ...result })
})
// Read-only view of the hub's routing state, for working out why a notification
// didn't arrive: which connections are live, which players each one receives for,
// and what's queued for a player who wasn't reachable.
.get('/internal/hub-state', async (c) => {
return c.json(await c.env.RECFLARE_NOTIFICATIONS_HUB.getByName(HUB_INSTANCE).inspect())
})
// Discard queued notifications, for `?playerId=` or — with the explicit `?all=true`,
// so a bare call can't do it by accident — the whole queue. Anything left pending is
// delivered on the player's next subscribe, so stale frames need a way out.
.delete('/internal/hub-state/pending', async (c) => {
const raw = c.req.query('playerId')
const playerId = raw === undefined ? undefined : Number.parseInt(raw, 10)
if (playerId !== undefined && !Number.isInteger(playerId)) {
return c.json({ error: 'playerId must be an integer' }, 400)
}
if (playerId === undefined && c.req.query('all') !== 'true') {
return c.json({ error: 'pass playerId, or all=true to clear every queue' }, 400)
}
const result =
await c.env.RECFLARE_NOTIFICATIONS_HUB.getByName(HUB_INSTANCE).clearPending(playerId)
logger.info('cleared pending notifications', { playerId: playerId ?? null, ...result })
return c.json({ success: true, ...result })
})
export { NotificationsHub }
export default app