[2026] split 2026 to tachy hosts

This commit is contained in:
Devin Zuczek
2026-10-20 21:21:24 -04:00
parent affdcb85e3
commit ed45f38137
6 changed files with 106 additions and 15 deletions
+10 -1
View File
@@ -159,6 +159,14 @@ RECFLARE_DOMAIN=rec.example.com
# out. A sandbox account on that build still gets the sandbox pool. Unset, rollout players
# use the pool above.
# RECFLARE_TACHYON_HOST_PORT_ROLLOUT=198.51.100.13:7777
#
# WHICH builds are served that rollout pool, when it should not simply follow the sign-in
# gate: same format as RECFLARE_ROLLOUT_GAME_VERSIONS (builds, commas; `off` for none;
# `20260323` and `20260323.14` name the same build). Unset, the rollout pool goes to the
# builds under staged rollout, so ending the rollout (ROLLOUT_GAME_VERSIONS=off) also moves
# those players onto the live pool. Set this to keep the 2026 build on its own voice
# servers after it opens to everyone — the 2025 and 2023 builds stay on the pool above.
# RECFLARE_TACHYON_ROLLOUT_GAME_VERSIONS=20260323
# The Photon region every session is pinned to (`match`). Unlike the app ids above this
# does default, to `us` (us-east1) — an instance stamped with an empty region is one the
@@ -245,7 +253,8 @@ RECFLARE_DOMAIN=rec.example.com
# made to upgrade. A build in ROLLOUT is served too, whether or not SUPPORTED names it, but
# only to staff and the Discord roles below. The lifecycle these exist for:
# 1. Rollout (both unset): the 2026 build is for staff and supporters only.
# 2. General availability: ROLLOUT_GAME_VERSIONS=off — the 2026 build opens to everyone.
# 2. General availability: ROLLOUT_GAME_VERSIONS=off — the 2026 build opens to everyone
# (and joins the live voice pool unless TACHYON_ROLLOUT_GAME_VERSIONS above keeps it).
# 3. Forced upgrade: SUPPORTED_GAME_VERSIONS=20230414,20260323 (with `off` above) — the
# 2025 build is refused and has to update.
# To pull a rollout back instead, list neither: SUPPORTED_GAME_VERSIONS=20230414,20250718