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[econ] another attempt to fix client balance
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@@ -97,9 +97,9 @@ export function startingBalances(
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* 100+ members are the "not purchased" kinds, split by whether they may be spent
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* player-to-player.
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*
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* We sell nothing, so only two of these are ever on the wire from us: balances read back
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* as `NonPurchasedNotUsableInP2P` (see `ALL_PLATFORMS`) and a storefront purchase reports
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* `RecNet`. The rest is recorded for when a frame from a real capture has to be read.
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* We sell nothing, so only one of these is ever on the wire from us: balances read back as
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* `NonPurchasedNotUsableInP2P` (see `ALL_PLATFORMS`). The rest is recorded for when a frame
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* from a real capture has to be read.
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*/
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export const Platform = {
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NonPurchasedNotUsableInP2P: -2,
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@@ -130,9 +130,11 @@ export const ALL_PLATFORMS: number = Platform.NonPurchasedNotUsableInP2P
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* but never derives the balance from it, so a wrong value here is cosmetic, not a wrong
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* number on screen.
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*
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* `CommercePurchase` (1400) is a storefront buy — what `buyItem` sends. Kept whole because
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* the reasons a balance moves (challenges, level-ups, creator payouts, manual grants) are
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* paths this worker will grow into, and the client already has a name for each.
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* Nothing here sends one today: the `StorefrontBalanceUpdate` frames this worker pushes
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* carry only `{ Balance, CurrencyType, BalanceType }`, and the purchase paths push no frame
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* at all (see `pushBalanceUpdate` in econ.app.ts). Recorded because the reasons a balance
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* moves (challenges, level-ups, creator payouts, manual grants) are paths this worker will
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* grow into, and for reading a frame out of a real capture.
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*/
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export const BalanceAddType = {
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Invalid: 0,
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