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[api] player photo tagging setting
GET/PUT /api/players/v1/playerPhotoTaggingSetting, ported from the reference's PlayerDB.Get/SetPlayerPhotoTaggingSetting. Backed by the shared player-settings KV bag (owned by the `playersettings` worker) under a `PlayerPhotoTaggingSetting` key rather than its own table. The setting is served as the enum ORDINAL (0 Anyone / 1 Friends / 2 NoOne) — the reference registers no JsonStringEnumConverter, so the client decodes a number. Unset reads back 0; the PUT answers a bare true, or false when the body carries no recognizable setting, as the reference's bool does. The write merges into the player's settings map and seeds the `playersettings` defaults when there is none yet, so writing this key can't cost a player the seeding that worker's first read would have done. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@@ -32,6 +32,15 @@
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"bucket_name": "recflare-cdn"
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}
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],
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// Per-player settings bag, shared with the `playersettings` worker (which owns it
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// and serves the same map at `/playersettings`). Same binding name and same "local"
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// id placeholder as that worker's config, so both point at one namespace.
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"kv_namespaces": [
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{
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"binding": "RECFLARE_PLAYER_SETTINGS",
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"id": "local"
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}
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],
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// Cross-worker binding to the SignalR notifications hub DO (owned/migrated by
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// the `notify` worker). We only invoke its RPC methods; no migration here.
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"durable_objects": {
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