/** * Domain enums — the numeric codes the Rec Room client encodes into the room / * room-instance JSON we store in D1. Single source of truth so workers reference * a name instead of re-hardcoding the integer. Regular (not `const`) enums, since * the tsconfig sets `isolatedModules` (which disallows `const enum` across files). */ /** The kind of a room instance (live session), matching the client's `RoomInstanceType`. */ export enum RoomInstanceType { Public = 0, Private = 1, Dormroom = 2, Event = 3, Meetup = 4, Clubhouse = 5, } /** A room's (or image's) visibility, matching the client's `RoomAccessibility`. */ export enum Accessibility { Private = 0, Public = 1, Unlisted = 2, } /** * A room-role tier (the `Role` byte on a room's `Roles` entries). Named tiers we * reference by value today — the owner (max byte) and co-owner. */ export enum Role { CoOwner = 30, Owner = 255, }