/** * Refresh-token storage on the shared `recflare` D1 database (owned by the `auth` * worker, migration 0003). Only a SHA-256 hash of each token is stored — never the * raw value — alongside the account it logs in and an absolute expiry. Tokens are * single-use: redeeming one deletes it, so a fresh token is issued each refresh * (rotation) and a replayed token stops working. * * The platform identity is NOT kept here (dropped in 0006); a refreshed token takes * it from the account, which is where the bound identity actually lives. */ /** Refresh tokens live this long (s) before the client must log in again. */ export const REFRESH_TTL_SECONDS = 30 * 24 * 60 * 60 // 30 days /** Schema DDL (mirror of migrations/0003_refresh_tokens.sql + 0006). */ export const REFRESH_SCHEMA_DDL: string[] = [ `CREATE TABLE IF NOT EXISTS refresh_tokens ( token_hash TEXT PRIMARY KEY, account_id INTEGER NOT NULL, created_at INTEGER NOT NULL, expires_at INTEGER NOT NULL )`, `CREATE INDEX IF NOT EXISTS idx_refresh_tokens_account ON refresh_tokens (account_id)`, `CREATE INDEX IF NOT EXISTS idx_refresh_tokens_expires ON refresh_tokens (expires_at)`, ] /** SHA-256 hex of the token. Tokens are high-entropy random, so no salt is needed. */ async function hashToken(token: string): Promise { const digest = await crypto.subtle.digest('SHA-256', new TextEncoder().encode(token)) return [...new Uint8Array(digest)].map((b) => b.toString(16).padStart(2, '0')).join('') } /** * Mint and persist a new refresh token for the given account, returning the raw * token — the only moment it exists in plaintext (only its hash is stored). */ export async function issueRefreshToken(db: D1Database, accountId: number): Promise { const token = `${crypto.randomUUID()}` const now = Math.floor(Date.now() / 1000) await db .prepare( `INSERT INTO refresh_tokens (token_hash, account_id, created_at, expires_at) VALUES (?1, ?2, ?3, ?4)` ) .bind(await hashToken(token), accountId, now, now + REFRESH_TTL_SECONDS) .run() return token } /** * Attempts per redemption. D1 occasionally answers a perfectly good statement with * `D1_ERROR: internal error` — a storage-side hiccup carrying a support reference, not a * verdict on the query. Unretried, one of those logs a player out: the grant throws, the * shared error handler turns it into a 500, and the client falls back to the login * screen with a refresh token it never got to spend. * * Deliberately small, like the Meta nonce retry next door: a refresh blocks the client on * a loading screen, so two quick retries ride out a blip and a longer outage fails fast * rather than hanging. */ const MAX_ATTEMPTS = 3 /** * Redeem a refresh token: if it exists and hasn't expired, delete it (single-use * rotation) and return the account it logs in; otherwise return null. The delete is * atomic (`DELETE ... RETURNING`), so a token can't be redeemed twice — a * concurrent second attempt finds no row. An expired token is deleted and rejected. * * A D1 error is retried (see {@link MAX_ATTEMPTS}). That is safe precisely BECAUSE the * statement is atomic and single-use: an attempt that actually committed before failing * to answer leaves no row, so the retry returns null and the player re-logs in — exactly * what a replayed token does. There is no interleaving in which retrying redeems one * token twice, and none in which it lands worse than the 500 it replaces. * * Only the D1 call is retried; the hashing around it is pure. */ export async function consumeRefreshToken(db: D1Database, token: string): Promise { const now = Math.floor(Date.now() / 1000) const statement = db .prepare( `DELETE FROM refresh_tokens WHERE token_hash = ?1 RETURNING account_id AS accountId, expires_at AS expiresAt` ) .bind(await hashToken(token)) let row: { accountId: number; expiresAt: number } | null = null for (let attempt = 1; ; attempt++) { try { row = await statement.first<{ accountId: number; expiresAt: number }>() break } catch (err) { // The last attempt rethrows: a D1 outage is a 500, not a silent "bad token" that // would tell the player to log in again over something that isn't their fault. if (attempt === MAX_ATTEMPTS) throw err await new Promise((resolve) => setTimeout(resolve, attempt * attempt * 250)) } } if (!row || row.expiresAt < now) return null return row.accountId }