Files
recflare/apps/www/src/discord-roles.ts
2026-09-25 17:17:58 -04:00

284 lines
11 KiB
TypeScript

import { PlatformType } from '@repo/domain/src/enums'
import { getLinksForPlatform, setPlatformLinkRoles } from '../../auth/src/platform-db'
import { API_BASE, readSecret } from './discord'
import type { PlatformLink } from '../../auth/src/platform-db'
import type { Env } from './context'
/**
* The scheduled Discord role refresh, behind the daily cron in wrangler.jsonc.
*
* The benefits claim (discord.ts, `/api/benefits/claim`) records the roles a member held
* on their `platform_account` link, read with the member's OWN OAuth token — which the
* claim revokes the moment it has read them, so nothing can ask again. That leaves
* `role` a snapshot from claim time: a supporter whose role lapsed, or who was promoted
* to staff since, looks in the table exactly as they did the day they claimed.
*
* This sweep is the credential the claim deliberately lacks: a BOT TOKEN. A bot that has
* been invited to the guild can read any member's record through
* `GET /guilds/{guild}/members/{user}` — no privileged intent, no permission bits; being
* in the guild is enough — so each run walks every Discord link, asks Discord about each,
* and writes the answer back. With a bot configured the snapshot trails the guild by at
* most a day; without one the sweep logs that it's off and the table stays as the claim
* left it.
*
* What it does NOT do is touch `hasPlus`. That flag is "held a qualifying role once", set
* by the claim or by an operator, and accounts-db.ts is explicit that a Discord link's
* state never revokes it. A member who left the guild gets an EMPTY role list and keeps
* their Plus; the roles say what they hold, the flag says what they were granted, and an
* operator reading both can decide what to do about the difference.
*
* Every link, every run, deliberately simple: no stamp column, no batching. Each link
* costs one Discord call and one D1 write, and a cron invocation has a fixed budget of
* both (50 subrequests on the free plan, 1000 paid) — a community whose claimed members
* outgrow that is the point to split the run up, not before.
*
* Logs via `console` rather than the tagged logger: that logger is request-scoped, and a
* cron has no request (the same reason `match`'s presence sweep does).
*/
/**
* The longest one run will wait out a rate limit before moving on. Discord's per-route
* buckets reset in well under this; a `retry_after` beyond it means something global is
* going on, and the next run is a day away anyway.
*/
const MAX_PAUSE_MS = 10_000
/**
* What one member read came to. Four answers, because the sweep does four different things
* with them:
*
* - `member`: in the guild, with these roles. Written back.
* - `gone`: Discord says there is no such member (404 `Unknown Member`, or `Unknown User`
* for a deleted account). Written back as NO roles — leaving the guild is a real change
* in what they hold.
* - `halt`: the token or the guild is the problem (401, 403 `Missing Access`, 404 `Unknown
* Guild`), so every further call this run would fail the same way. The run stops, and
* nothing is written: a bot that isn't in the guild yet must not blank every snapshot.
* - `error`: something transient (5xx, network, an unexpected body). That one link is
* skipped and keeps its old snapshot until the next run.
*
* `pauseMs` rides along on any of them when Discord's rate-limit headers say the bucket is
* spent (`X-RateLimit-Remaining: 0`) or the call was refused for it (429): the sweep sleeps
* that long before its next call.
*/
export type MemberRead = (
| { kind: 'member'; roles: string[] }
| { kind: 'gone' }
| { kind: 'halt'; reason: string }
| { kind: 'error'; status: number | null }
) & { pauseMs?: number }
/**
* Discord's JSON error codes on the 404s this endpoint answers with. A 404 here is NOT one
* thing: `Unknown Member` is the ordinary "they left", while `Unknown Guild` means the BOT
* isn't in the guild (Discord hides guilds a caller can't see), and reading that as "every
* member left" would empty every snapshot in the table on a misconfigured deploy.
*/
const UNKNOWN_GUILD = 10004
const UNKNOWN_MEMBER = 10007
const UNKNOWN_USER = 10013
/** Fetch's signature, so a test can stand in for discord.com. */
export type FetchLike = (input: string, init?: RequestInit) => Promise<Response>
/**
* One member's roles in the guild, read as the bot. See {@link MemberRead} for the answers.
*
* The rate-limit headers are read on every response, not just a 429, so the sweep backs
* off BEFORE it's refused: a run of dozens against a 5-per-5-seconds bucket would
* otherwise spend most of its time being told no. `X-RateLimit-Reset-After` is seconds, fractional.
*/
export async function fetchMemberRoles(
botToken: string,
guildId: string,
userId: string,
fetchImpl: FetchLike = fetch
): Promise<MemberRead> {
let res: Response
try {
res = await fetchImpl(`${API_BASE}/guilds/${guildId}/members/${userId}`, {
headers: { authorization: `Bot ${botToken}` },
})
} catch (err) {
console.error(`discord role sweep: could not reach discord: ${String(err)}`)
return { kind: 'error', status: null }
}
const pauseMs = rateLimitPause(res)
const body = (await res.json().catch(() => null)) as {
roles?: unknown
code?: unknown
retry_after?: unknown
message?: unknown
} | null
if (res.ok) {
const roles = Array.isArray(body?.roles)
? body.roles.filter((r): r is string => typeof r === 'string')
: null
if (roles === null) {
console.error('discord role sweep: member record had no roles array')
return { kind: 'error', status: res.status, pauseMs }
}
return { kind: 'member', roles, pauseMs }
}
const code = typeof body?.code === 'number' ? body.code : null
switch (res.status) {
case 404:
if (code === UNKNOWN_MEMBER || code === UNKNOWN_USER) return { kind: 'gone', pauseMs }
if (code === UNKNOWN_GUILD) {
return { kind: 'halt', reason: 'the bot is not in the guild (Unknown Guild)', pauseMs }
}
return { kind: 'error', status: 404, pauseMs }
case 401:
return { kind: 'halt', reason: 'discord refused the bot token (401)', pauseMs }
case 403:
return { kind: 'halt', reason: 'the bot may not read guild members (403)', pauseMs }
case 429: {
// The body's `retry_after` (seconds) is the authoritative wait on a 429; the header
// may describe a different bucket.
const retryAfter = typeof body?.retry_after === 'number' ? body.retry_after : null
return {
kind: 'error',
status: 429,
pauseMs: retryAfter === null ? pauseMs : Math.ceil(retryAfter * 1000),
}
}
default:
return { kind: 'error', status: res.status, pauseMs }
}
}
/** Milliseconds to wait before the next call, from the bucket headers; 0 when it has room. */
function rateLimitPause(res: Response): number {
if (res.headers.get('x-ratelimit-remaining') !== '0') return 0
const resetAfter = Number(res.headers.get('x-ratelimit-reset-after'))
return Number.isFinite(resetAfter) && resetAfter > 0 ? Math.ceil(resetAfter * 1000) : 0
}
/** What a run did, for the log line and the tests. */
export interface SweepSummary {
/** True when the sweep is not configured (no bot token or no guild) and did nothing. */
skipped: boolean
/** Links a member read came back for and was written. */
refreshed: number
/** Of those, how many had roles that differ from the stored snapshot. */
changed: number
/** Of those, how many are no longer in the guild. */
gone: number
/** Links skipped for a transient error, left as they were for the next run. */
failed: number
/** Why the run stopped early, or null when it worked through its batch. */
halted: string | null
}
/** The seams a test replaces: the Discord read and the rate-limit sleep. */
export interface SweepDeps {
fetchMember?: (botToken: string, guildId: string, userId: string) => Promise<MemberRead>
sleep?: (ms: number) => Promise<void>
}
const realSleep = (ms: number): Promise<void> => new Promise((resolve) => setTimeout(resolve, ms))
/**
* One run of the sweep. Sequential on purpose — Discord's per-route bucket is small, and
* one call at a time with the header-driven pause is what stays inside it.
*
* Order of checks: configuration, then whether there is anything to refresh, then Discord.
* An operator with no Discord links (or none configured) never sends a request, so a
* placeholder bot token on a server that doesn't use the claim costs nothing but the
* one D1 read.
*/
export async function refreshDiscordRoles(env: Env, deps: SweepDeps = {}): Promise<SweepSummary> {
const summary: SweepSummary = {
skipped: false,
refreshed: 0,
changed: 0,
gone: 0,
failed: 0,
halted: null,
}
const fetchMember = deps.fetchMember ?? fetchMemberRoles
const sleep = deps.sleep ?? realSleep
// Guild before token: a server with no Discord configured at all shouldn't log a failed
// secret read every hour on top of being off.
const guildId = env.DISCORD_GUILD_ID ?? ''
if (guildId === '') {
console.log('discord role sweep: off (no DISCORD_GUILD_ID)')
return { ...summary, skipped: true }
}
const botToken = await readSecret(env.DISCORD_BOT_TOKEN, 'DISCORD_BOT_TOKEN')
if (botToken === '') {
console.log('discord role sweep: off (no DISCORD_BOT_TOKEN)')
return { ...summary, skipped: true }
}
const links = await getLinksForPlatform(env.DB, PlatformType.Discord)
if (links.length === 0) {
console.log('discord role sweep: no discord links to refresh')
return summary
}
for (const link of links) {
const read = await fetchMember(botToken, guildId, link.platformId)
if (read.kind === 'halt') {
summary.halted = read.reason
console.error(`discord role sweep: stopping, ${read.reason}`)
break
}
if (read.kind === 'error') {
summary.failed++
console.error(
`discord role sweep: could not read account ${link.accountId}'s member (status ${read.status ?? 'none'}), skipping`
)
} else {
await recordRead(env.DB, link, read.kind === 'gone' ? [] : read.roles, summary)
if (read.kind === 'gone') summary.gone++
}
if (read.pauseMs !== undefined && read.pauseMs > 0) {
await sleep(Math.min(read.pauseMs, MAX_PAUSE_MS))
}
}
console.log(
`discord role sweep: refreshed ${summary.refreshed} of ${links.length} links, ${summary.changed} changed, ${summary.gone} left the guild, ${summary.failed} failed${summary.halted ? `, halted: ${summary.halted}` : ''}`
)
return summary
}
/** Write one reading back and count it. */
async function recordRead(
db: D1Database,
link: PlatformLink,
roles: string[],
summary: SweepSummary
): Promise<void> {
const wrote = await setPlatformLinkRoles(
db,
link.accountId,
link.platform,
link.platformId,
roles
)
if (!wrote) {
// Read a moment ago and gone now: the link was removed in between. Nothing to do.
console.log(`discord role sweep: account ${link.accountId}'s discord link vanished mid-run`)
return
}
summary.refreshed++
if (!sameRoles(link.roles, roles)) {
summary.changed++
console.log(
`discord role sweep: account ${link.accountId} now holds ${roles.length} role(s) (was ${link.roles.length})`
)
}
}
/** Same set of role ids, in any order — Discord doesn't promise an order and neither does the row. */
const sameRoles = (a: readonly string[], b: readonly string[]): boolean =>
a.length === b.length && [...a].sort().every((role, i) => role === [...b].sort()[i])